CSC Chapter 4
CSC Chapter 4
CHAPTER 4 :
E-COMMERCE
Introduction to E-Business and E-commerce
• In other words,
1) the product can be physical or digital
2) the process can be physical or digital
3) the delivery agent can be physical or digital
Pure vs Partial EC
1) Business-to-Consumer (B2C)
2) Business-to-Business (B2B)
3) Consumer-to-Consumer (C2C)
4) Business-to-Employee (B2E)
5) E-Government
6) Mobile commerce (M-commerce)
Business-to-Consumer (B2C)
1) Electronic catalogs
2) Electronic auctions/lelong ebay
3) Electronic storefront
4) Electronic mall (E-malls)
5) Electronic marketplace (e-marketplace)
1. Electronic catalogs
1) Benefits to organizations
2) Benefits to customers
3) Benefits to society
Benefits to organizations
1) Technological limitations
2) Nontechnological limitations
Technological limitations
• Perception that EC is :
1) insecure
2) has unresolved legal issues
3) lack of critical mass of sellers and buyers.
BUSINESS-TO-CONSUMER (B2C) EC
• 2 types:
1) Referral malls: cannot buy anything. Instead you are
transferred from the mall to a participating storefront.
2) Another type of mall: allows you make a purchase. You
might shop from several stores but make only 1 purchase
transaction at the end. Shopping cart
• Electronic shopping cart enables you to gather items
and pay for them in one transaction.
Online Service Industries
• Nestle:
Online Securities Trading
Online Securities Trading
Online job market
• Procurement includes:
1) Purchasing goods and materials
2) Sourcing
3) Negotiating with suppliers
4) Paying for goods
5) Make delivery arrangements
Buy-Side Marketplace
• E-procurement:
– purchasing by using electronic support
– uses reverse auction
• Group purchasing: multiple buyers combine their
orders so they can constitute large volume and
attract more seller attention.
– Can negotiate a volume discount
Electronic Exchanges
1) Electronic Checks
2) Electronic Credit Cards (Paywave)
3) Purchasing Cards
4) Electronic Cash
1) Stored-Value Money Cards (Starbuck, Aeon
Card)
2) Smart cards ( IC)
3) Person-to-person payments
4) Digital Wallet (e-Wallet: tng, Grab pay, Boast,)
Electronic Checks