Electrotherapy &
Actinotherapy
RESOURCE PERSON: MAIDA MUSHTAQ
REFERENCE TEXT: JAGMOHAN
SEMESTER: 6
REVIEW
UVR
Principles of radiations
Techniques of application
Outlines
Infra red rays
Generation
Luminous and non luminous generators
Transmission
Infra red rays
Electromagnetic waves with wavelengths between 750 to
400,000 nm.
They have frequency 4 × 1014 Hz and 7.5 × 1011 Hz.
It lies beyond the red boundary of visible spectrum.
Infra Red Rays
Any hot body can produce infrared rays like the sun, electric bulb, coal fire, gas
fire, etc.
Sun is the natural source of infrared radiations. Infrared radiations can be
produced by artificial generators.
Infra Red Generators
Non luminous generators
Luminous generators
Infra Red Rays
Nonluminous generators provide infrared rays only
Whereas luminous generators emit infrared rays, visible as well as ultraviolet rays.
Therefore, nonluminous generators are termed as infrared radiation generators because they
emit only infrared rays.
The heat produced by luminous generator is called the ‘radiant heat’
They produce IRR with wave length between 150,000 to 7700 A.
Non Luminous Generators
Nonluminous generator consists of a simple type of element or coil wound on a cylinder of
some insulating material such as fireclay or porcelain.
An electric current is passed through the wire which results in the production of heat.
This heat produces infrared rays which are transmitted through the porcelain.
Porcelain gets heated by the method of conduction but the radiations generated in this way also
include some of the visible rays.
Non Luminous Generators
Therefore to avoid this, the coil is embedded in fireclay or porcelain or placed
behind fireclay.
Now the emission of rays is entirely from the fireclay which is commonly painted
black and thus very few visible rays are produced. The element or the coil is
thus placed at the focal point of a parabolic or spherical reflector.
The reflector is mounted on a stand and its position can be adjusted as required
All non luminous elements
require 5 to 15 minutes to
produce effective IRR
Luminous Generator
Luminous generators emit infrared, visible and a few ultraviolet rays. These
generators are in the form of incandescent lamps or bulbs.
An incandescent lamp consists of a wire filament enclosed in a glass bulb, which
may contain an inert gas at low pressure.
The filament is a coil of fine wire which is usually made up of tungsten.
Tungsten is a metal which is used because it can tolerate repeated heating and
cooling.
The exclusion of air prevents oxidation of the filament, which would cause an
opaque deposit to form on the inside of the bulb.
Luminous Generator
Incandescent bulb is usually mounted at the center of the parabolic reflector and the
reflector is mounted on an adjustable stand.
These luminous generators emit the electromagnetic waves with the wavelength in
between 350 and 4000 nm, the maximum proportion of the rays having wavelength
in the region of 1000 nm
(40,000 to 35,00A) mostly in the range of 10,000A.
The front of the bulb is usually red so as to filter out the shorter visible and the
ultraviolet rays.
Depth of Penetration of Rays
Luminous generator produces infrared rays having wavelength between 350 and
4000 nm.
It can penetrate into dermis and epidermis of the subcutaneous tissue.
Nonluminous generator produces infrared rays of wavelength 750 to 15000 nm
which can penetrate the superficial dermis only. The depth of the penetration
depends upon the wavelength and the nature of the material
Technique of Treatment
Choice of apparatus
Preparation of the patient
The Choice Of Apparatus
In most cases luminous and nonluminous generators are equally suitable, but in
some instances one proves more satisfactory than the other.
When there is acute inflammation or recent injury, the sedative effect of rays
obtained from nonluminous generator may prove more effective for relieving pain
than the counter-irritant effect of those from the luminous source.
For lesions of a more chronic type, the counter-irritant effect of the shorter rays may
prove to be of value, and under these circumstances a luminous generator is chosen.
The Choice Of Apparatus
Selection of the generator according to the area to be treated is done.
If only one surface is to be treated, a lamp of a single element mounted on a reflector
is used.
If several aspects are required to be irradiated, a tunnel bath is more effective.
The temperature reached in a tunnel bath is higher than produced by other lamps
and this may be advantage if chronic lesions are to be treated.
Before application the lamp must be checked to ensure that it is working correctly.
Nonluminous generators must be switched on an adequate time before application.
Preparation of Patient
The clothes must be removed from the area to be treated
Skin is checked for its sensation against heat and cold.
It is unwise to give treatment if the skin sensation is found defective.
The patient should be comfortable and fully supported so that he does not move unduly
during treatment.
The patient is warned that he should experience comfortable warmth and he should
report immediately if the heating become excessive as undue heat may cause burn.
He should be instructed not to touch the apparatus and nor to move nearer to the
apparatus.
Preparation of Patient
Arrangement of the lamp and patient: The lamp is positioned so that it is opposite to
the center of the area to be treated and the rays strike the skin at the right angle thus
ensuring maximum absorption. The distance of the lamp from the patient should be
measured.
Optimum distance is around 50–75 cm depending upon the output of the generator.
Care must be taken that the patient’s face is not exposed to infrared rays, eyes must be
shielded to avoid this.
Laws Governing the Effects of
Electromagnetic Radiations
When electromagnetic radiations strike or come in contact with other objects they may be
reflected, refracted or absorbed.
As a general rule, those radiations that have a longest wavelengths tend to have greatest depth
of penetration, regardless of the frequency.
It should also be noted that a number of other factors can also contribute to the depth of
penetration
Arndt-Schultz principle
Law of Grothus-Drapper
Cosine law
Law of inverse square
Arndt-Schultz principle
It states that no reaction or changes can occur in the body tissues if the amount of
energy absorbed is insufficient to stimulate the absorbing tissues.
Addition of threshold energy and above quantity of energy will stimulate the
absorbing tissue to normal function and if too great a quantity of energy is absorbed
then added energy will prevent normal function or will destroy tissue.
Law of Grothus-Drapper
It states that the rays must be absorbed to produce the effect and the effects will
be produced at that point at which the rays are absorbed.
Cosine law
It is also known as Lambert-Cosine law. Cosine law explains the effect of angle at which the rays strike.
It states that the proportion of rays absorbed varies as per the cosine of the angle between the incident and the
normal.
Thus, the larger angle at which the rays strike at the body surface, lesser will be the absorption and vice versa.
If the rays strike at 90º to the body part, then angle between the incident and normal are perpendicular will be
zero and the cosine of 0º is maximum, i.e. 1.
Thus, there will be maximum absorption if the rays that will strike the body part at 90º as per this law.
Law of inverse square
Law of inverse square explains the effect of distance on the intensity of infrared
rays. It states that the intensity of a beam of rays from a point is inversely
proportional to the square of the distance from the source.
Application of infrared treatment
At the start of the treatment exposure the intensity of the radiation should be low, but
after 5–10 minutes when vasodilatation has taken place and the increased blood flow
has become established, the strength of the radiation may be increased.
This can be achieved by moving the lamp closer to the patient or by adjusting the
variable resistance.
Application of infrared treatment
The physiotherapist should be near the patient throughout the treatment session and
should reduce the intensity of radiation if the heat becomes excessive.
If the irradiation is extensive, it is desirable that sweating should occur to counteract
any excess rise in body temperature.
Sweating is encouraged if the patient is provided water to drink during treatment.
Application of infrared treatment
At the end of the treatment the skin should be mild red, not excessively red.
After extensive irradiation the patient should not rise suddenly from the recumbent
position or go out into the cold immediately.
Duration and frequency of treatment: In cases of acute inflammation or recent injuries
and for the treatment of wounds, an exposure of 10–15 minutes is adequate, but it may
be applied several times during the day.
In cases of chronic conditions longer exposures may be used.
PHYSIOLOGICAL EFFECTS
Infrared treatment produces heating effect in the superficial epidermis and dermis,
thus resulting in vasodilatation which increases blood circulation in that area.
This will lead to more oxygen supply and nutrient supply in that area leading to
draining of waste products resulting in the relief of pain.
The sedative effects on nerve endings lead to reduction in the muscle spasm.
Physiological effects
Increased metabolism
Vasodilatation
Effects on sensory nerves
Effects on muscle tissues
General rise in temperature
Fall in blood pressure
Increased activity of sweat glands
Therapeutic effects & uses
Relief of pain
Muscle relaxation
Increased blood supply
Elimination of waste products
RELIEF OF PAIN
Infrared radiations are effective in relieving pain.
Mild heating on the superficial tissues by infrared radiations causes sedative effects on the
superficial sensory nerve endings.
Pain may be due to accumulation of waste products of metabolism, an increased flow of blood
through the part removes these substances and thus relieves the pain.
The pain due to acute inflammation or recent injury is relieved most effectively by mild heating.
When pain is due to chronic injury or inflammation, stronger heating is required. The treatment
may last up to 30 minutes
MUSCLE RELAXATION
Relaxation of muscles is achieved by heating the tissues.
Mild heating by infrared causes relaxation of muscles and thus relieves spasm.
Relief of pain also induces relaxation in muscles and helps relieving muscle spasm
associated with injury or inflammation.
Relaxation of muscles provides greater range of motion to the exercising part as it
relieves muscular spasm.
INCREASE IN BLOOD SUPPLY
Infrared radiations increase the temperature in the superficial tissues, causing vasodilatation in
the superficial tissues. It provides more
White blood cells and fresh nutrients to the area being treated. It also accelerates removal of
waste products and helps bring about resolution of inflammation.
It is most beneficial in the treatment of various arthritic conditions of joints which leads to
inflammation and stiffness.
Cases of post-immobilization stiffness, open wound and infections can also be effectively treated.
Fresh supply of blood rejuvenates the tissues, removes waste products of metabolism and also
relieves muscular spasm
Techniques of irradiation
Choice of apparatus
Preparation of the patient
Arrangement of the lamp & patient
Application of treatment
Duration & frequency of treatment
Dangers
Burns
Electric shock
Precipitation of gangrene
Headache
Faintness
Injury to the eyes
Burn
Excessive heating of superficial tissues causes burn.
Sensation must be checked before starting the treatment.
If sensation is not proper, the patient may not appreciate the extent of heating.
The burn may be caused due to the following reasons:
i. If intensity of radiation is too high
ii. If sensation is not proper
iii. Patient fails to report over heating
iv. Unconscious patient
Burn
v. Patient moves closer to the lamp
vi. Falls asleep during the treatment.
The patient must be warned to inform undue heating immediately.
The spacing must be reduced gradually in order to increase the heating.
Impaired blood flow through the part, which may be due to some circulatory defect
or due tight garments reduces circulation and thus causes burn.
Electric shock
Electric shock can occur if some exposed part of the circuit is touched by the patient.
Due to heating of the wires in the circuit, insulation of wires may go off and thus
regular checking of wires is necessary to avoid electric shock.
Faintness or giddiness
Extensive irradiation may cause fall in blood pressure which may result in faintness
or giddiness due to hypoxia of the brain.
This is particularly common when the patient rises up suddenly from the recumbent
position after extensive treatment.
Headache
Irradiation of the back of the head may cause headache. Headache may also occur
when treatment is given during hot weather.
Lots of fluid goes off the body in the form of sweating during treatment.
Plenty of water needs to be replenished during or after the treatment especially in
hot weather.
Gangrene
Gangrene may be caused in the areas of defective arterial blood supply following
prolonged irradiation by infrared radiation.
Arterial supply to the area being treated needs to be proper to avoid gangrene.
Injury to the eyes
Direct heating over the eyes causes drying up and thus leads to corneal or retinal
burns.
Eyes needs to be protected following treatment to avoid injury.
Contraindications
Defective arterial blood supply
Hemorrhage
Defective sensation of skin
Directly over the eyes
After deep x-ray or cobalt therapy
Known cases of tumors.
SUMMARY
Infra red rays
Generation
Luminous and non luminous generators
Transmission