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Chapter 1

This document discusses basic concepts related to creating computer programs including requirements analysis, design, refinement, coding, verification, algorithms, data types, measurements, space complexity, and time complexity. It provides examples and explanations of each concept. For algorithms, it defines them as finite sets of instructions that accomplish tasks with clear input, output, definiteness, and finiteness. For data types, it discusses abstract data types which separate object representation from operations. It also discusses measuring programs in terms of space and time complexity.

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dogege3595
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0% found this document useful (0 votes)
26 views

Chapter 1

This document discusses basic concepts related to creating computer programs including requirements analysis, design, refinement, coding, verification, algorithms, data types, measurements, space complexity, and time complexity. It provides examples and explanations of each concept. For algorithms, it defines them as finite sets of instructions that accomplish tasks with clear input, output, definiteness, and finiteness. For data types, it discusses abstract data types which separate object representation from operations. It also discusses measuring programs in terms of space and time complexity.

Uploaded by

dogege3595
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 27

BASIC CONCEPT

1
How to create programs
 Requirements
 Analysis: bottom-up vs. top-down
 Design: data objects and operations
 Refinement and Coding
 Verification
– Program Proving
– Testing
– Debugging

2
Algorithm
 Definition
An algorithm is a finite set of instructions that accomplishes a particular task.
 Criteria
– input
– output
– definiteness: clear and unambiguous
– finiteness: terminate after a finite number of steps
– effectiveness: instruction is basic enough to be carried out

3
Data Type
 Data Type
A data type is a collection of objects and a set of operations that act on those objects.
 Abstract Data Type
An abstract data type(ADT) is a data type that is organized in such a way that the
specification of the objects and the operations on the objects is separated from the
representation of the objects and the implementation of the operations.

4
Specification vs. Implementation
 Operation specification
– function name
– the types of arguments
– the type of the results
 Implementation independent

5
*Structure 1.1:Abstract data type Natural_Number (p.17)
structure Natural_Number is
objects: an ordered subrange of the integers starting at zero and ending

at the maximum integer (INT_MAX) on the computer


functions:
for all x, y  Nat_Number; TRUE, FALSE  Boolean
and where +, -, <, and == are the usual integer operations.
Nat_No Zero ( ) ::= 0
Boolean Is_Zero(x) ::= if (x) return FALSE
else return TRUE
Nat_No Add(x, y) ::= if ((x+y) <= INT_MAX) return x+y
else return INT_MAX
Boolean Equal(x,y) ::= if (x== y) return TRUE
else return FALSE
Nat_No Successor(x) ::= if (x == INT_MAX) return x
else return x+1
Nat_No Subtract(x,y) ::= if (x<y) return 0
else return x-y
::= is defined as
end Natural_Number
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Measurements
 Criteria
– Is it correct?
– Is it readable?
– …
 Performance Analysis (machine independent)
– space complexity: storage requirement
– time complexity: computing time
 Performance Measurement (machine dependent)

7
Space Complexity
S(P)=C+SP(I)
 Fixed Space Requirements (C)
Independent of the characteristics of the inputs and outputs
– instruction space
– space for simple variables, fixed-size structured variable, constants
 Variable Space Requirements (SP(I))
depend on the instance characteristic I
– number, size, values of inputs and outputs associated with I
– recursive stack space, formal parameters, local variables, return address

8
*Program 1.9: Simple arithmetic function (p.19)
float abc(float a, float b, float c)
{
return a + b + b * c + (a + b - c) / (a + b) + 4.00;
}
Sabc(I) = 0

*Program 1.10: Iterative function for summing a list of numbers (p.20)


float sum(float list[ ], int n)
{
Ssum(I) = n+3
float tempsum = 0;
int i;
for (i = 0; i<n; i++)
tempsum += list [i];
return tempsum;
}
9
*Program 1.11: Recursive function for summing a list of numbers (p.20)
float rsum(float list[ ], int n)
{
if (n) return rsum(list, n-1) + list[n-1];
return 0;
} Ssum(I)=Ssum(n)=6n

Assumptions:
*Figure 1.1: Space needed for one recursive call of Program 1.11 (p.21)

Type Name Number of bytes


parameter: float list [ ] 2
parameter: integer n 2
return address:(used internally) 2(unless a far address)
TOTAL per recursive call 6

10
Time Complexity
T(P)=C+TP(I)
 Compile time (C)
independent of instance characteristics
 run (execution) time TP
 Definition
A program step is a syntactically or semantically meaningful program segment whose execution time is
independent of the instance characteristics.
 Example
– abc = a + b + b * c + (a + b - c) / (a + b) + 4.0
– abc = a + b + c T (n)=caADD(n)+csSUB(n)+clLDA(n)+cstSTA(n)
P

Regard as the same unit


machine independent
11
Methods to compute the step count

 Introduce variable count into programs


 Tabular method
– Determine the total number of steps contributed by each statement
step per execution  frequency
– add up the contribution of all statements

12
Iterative summing of a list of numbers
*Program 1.12: Program 1.10 with count statements (p.23)

float sum(float list[ ], int n)


{
float tempsum = 0; count++; /* for assignment */
int i;
for (i = 0; i < n; i++) {
count++; /*for the for loop */
tempsum += list[i]; count++; /* for assignment */
}
count++; /* last execution of for */
return tempsum;
count++; /* for return */
}
2n + 3 steps
13
*Program 1.13: Simplified version of Program 1.12 (p.23)

float sum(float list[ ], int n)


{
float tempsum = 0;
int i;
for (i = 0; i < n; i++)
count += 2;
count += 3;
return 0;
}

14
Recursive summing of a list of numbers
*Program 1.14: Program 1.11 with count statements added (p.24)

float rsum(float list[ ], int n)


{
count++;
if (n) {
count++;
return rsum(list, n-1) + list[n-1];
}
count++;
return list[0];
}
2n+2

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Tabular Method
*Figure 1.2: Step count table for Program 1.10 (p.26)
Iterative function to sum a list of numbers
steps/execution
Statement s/e Frequency Total steps
float sum(float list[ ], int n) 0 0 0
{ 0 0 0
float tempsum = 0; 1 1 1
int i; 0 0 0
for(i=0; i <n; i++) 1 n+1 n+1
tempsum += list[i]; 1 n n
return tempsum; 1 1 1
} 0 0 0
Total 2n+3

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Recursive Function to sum of a list of numbers
*Figure 1.3: Step count table for recursive summing function (p.27)

Statement s/e Frequency Total steps


float rsum(float list[ ], int n) 0 0 0
{ 0 0 0
if (n) 1 n+1 n+1
return rsum(list, n-1)+list[n-1]; 1 n n
return list[0]; 1 1 1
} 0 0 0
Total 2n+2

17
Exercise 1

*Program 1.18: Printing out a matrix (p.28)

void print_matrix(int matrix[ ][MAX_SIZE], int rows, int cols)


{
int i, j;
for (i = 0; i < row; i++) {
for (j = 0; j < cols; j++)
printf(“%d”, matrix[i][j]);
printf( “\n”);
}
}

18
Exercise 2

*Program 1.19:Matrix multiplication function(p.28)

void mult(int a[ ][MAX_SIZE], int b[ ][MAX_SIZE], int c[ ][MAX_SIZE])


{
int i, j, k;
for (i = 0; i < MAX_SIZE; i++)
for (j = 0; j< MAX_SIZE; j++) {
c[i][j] = 0;
for (k = 0; k < MAX_SIZE; k++)
c[i][j] += a[i][k] * b[k][j];
}
}

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Exercise 3
*Program 1.20:Matrix product function(p.29)

void prod(int a[ ][MAX_SIZE], int b[ ][MAX_SIZE], int c[ ][MAX_SIZE],

int rowsa, int colsb, int colsa)


{
int i, j, k;
for (i = 0; i < rowsa; i++)
for (j = 0; j< colsb; j++) {
c[i][j] = 0;
for (k = 0; k< colsa; k++)
c[i][j] += a[i][k] * b[k][j];
}
}

20
Exercise 4

*Program 1.21:Matrix transposition function (p.29)

void transpose(int a[ ][MAX_SIZE])


{
int i, j, temp;
for (i = 0; i < MAX_SIZE-1; i++)
for (j = i+1; j < MAX_SIZE; j++)
SWAP (a[i][j], a[j][i], temp);
}

21
Asymptotic Notation (O)
 Definition
f(n) = O(g(n)) iff there exist positive constants c and n0 such that f(n)  cg(n) for all n, n  n0.
 Examples
– 3n+2=O(n) /* 3n+24n for n2 */
– 3n+3=O(n) /* 3n+34n for n3 */
– 100n+6=O(n) /* 100n+6101n for n10 */
– 10n2+4n+2=O(n2) /* 10n2+4n+211n2 for n5 */
– 6*2n+n2=O(2n) /* 6*2n+n2 7*2n for n4 */

22
Example
 Complexity of c1n2+c2n and c3n
– for sufficiently large of value, c3n is faster than
c1n2+c2n
– for small values of n, either could be faster
• c1=1, c2=2, c3=100 --> c1n2+c2n  c3n for n  98
• c1=1, c2=2, c3=1000 --> c1n2+c2n  c3n for n  998
– break even point
• no matter what the values of c1, c2, and c3, the n beyond
which c3n is always faster than c1n2+c2n

23
 O(1): constant
 O(n): linear
 O(n2): quadratic
 O(n3): cubic
 O(2n): exponential
 O(logn)
 O(nlogn)

24
Big Oh Notation, Ο

25
Omega Notation, Ω
 Definition
f(n) = Ω(g(n)) iff there exist positive
constants c and n0 such that c*g(n)  f(n)
for all n, n  n0.

26
Theta Notation, θ
 Definition
f(n) = θ(g(n)) iff there exist positive
constants c and n0 such that
0  c1*g(n)  f(n)  c2*g(n) for all n, n  n0.

27

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