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CH 2

This document discusses operating system structures and services. It describes two main sets of operating system services - those that provide functions helpful to users like user interfaces, program execution, I/O operations and file system manipulation, and those that ensure efficient system operation through resource sharing, accounting and protection. It also discusses system calls as the programming interface to OS services, and how they are typically accessed through APIs and implemented via a system call table.

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charbeldaher34
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0% found this document useful (0 votes)
20 views

CH 2

This document discusses operating system structures and services. It describes two main sets of operating system services - those that provide functions helpful to users like user interfaces, program execution, I/O operations and file system manipulation, and those that ensure efficient system operation through resource sharing, accounting and protection. It also discusses system calls as the programming interface to OS services, and how they are typically accessed through APIs and implemented via a system call table.

Uploaded by

charbeldaher34
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Chapter 2: Operating-System

Structures
Operating System Services
 One set of operating-system services provides
functions that are helpful to the user:
 User interface - Almost all operating systems have a user
interface (UI)
 Varies between Command-Line (CLI), Graphics User
Interface (GUI), Batch
 Program execution - The system must be able to load a
program into memory and to run that program, end
execution, either normally or abnormally (indicating error)
 I/O operations - A running program may require I/O, which
may involve a file or an I/O device.
 File-system manipulation - The file system is of particular
interest. Obviously, programs need to read and write files
and directories, create and delete them, search them, list
file Information, permission management.

perating System Concepts – 7th Edition, Jan 14, 2005 2.2 Silberschatz, Galvin and Gagne
Operating System Services (Cont.)
 Communications – Processes may exchange information,
on the same computer or between computers over a
network
 Communications may be via shared memory or through
message passing (packets moved by the OS)
 Error detection – OS needs to be constantly aware of
possible errors
 May occur in the CPU and memory hardware, in I/O
devices, in user program
 For each type of error, OS should take the appropriate
action to ensure correct and consistent computing
 Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system

perating System Concepts – 7th Edition, Jan 14, 2005 2.3 Silberschatz, Galvin and Gagne
Operating System Services (Cont.)
 Another set of OS functions exists for ensuring the efficient operation of the
system itself via resource sharing
 Resource allocation - When multiple users or multiple jobs running
concurrently, resources must be allocated to each of them
 Many types of resources - Some (such as CPU cycles,mainmemory,
and file storage) may have special allocation code, others (such as
I/O devices) may have general request and release code.
 Accounting - To keep track of which users use how much and what
kinds of computer resources
 Protection and security - The owners of information stored in a multiuser
or networked computer system may want to control use of that
information, concurrent processes should not interfere with each other
 Protection involves ensuring that all access to system resources is
controlled
 Security of the system from outsiders requires user authentication,
extends to defending external I/O devices from invalid access
attempts
 If a system is to be protected and secure, precautions must be
instituted throughout it. A chain is only as strong as its weakest link.

perating System Concepts – 7th Edition, Jan 14, 2005 2.4 Silberschatz, Galvin and Gagne
User Operating System Interface -
CLI

 CLI allows direct command entry


 Sometimes implemented in kernel, sometimes by
systems program
 Sometimes multiple flavors implemented – shells
 Primarily fetches a command from user and
executes it
 Sometimes commands built-in, sometimes just
names of programs
– If the latter, adding new features doesn’t
require shell modification

perating System Concepts – 7th Edition, Jan 14, 2005 2.5 Silberschatz, Galvin and Gagne
User Operating System Interface -
GUI
 User-friendly desktop metaphor interface
 Usually mouse, keyboard, and monitor
 Icons represent files, programs, actions, etc
 Various mouse buttons over objects in the interface
cause various actions (provide information, options,
execute function, open directory (known as a folder)
 Invented at Xerox PARC
 Many systems now include both CLI and GUI interfaces
 Microsoft Windows is GUI with CLI “command” shell
 Apple Mac OS X as “Aqua” GUI interface with UNIX
kernel underneath and shells available
 Solaris is CLI with optional GUI interfaces (Java
Desktop, KDE)

perating System Concepts – 7th Edition, Jan 14, 2005 2.6 Silberschatz, Galvin and Gagne
System Calls
 Programming interface to the services provided by the
OS
 Typically written in a high-level language (C or C++)
 Mostly accessed by programs via a high-level
Application Program Interface (API) rather than direct
system call use
 Three most common APIs are Win32 API for Windows,
POSIX API for POSIX-based systems (including
virtually all versions of UNIX, Linux, and Mac OS X),
and Java API for the Java virtual machine (JVM)

perating System Concepts – 7th Edition, Jan 14, 2005 2.7 Silberschatz, Galvin and Gagne
Example of Standard API
 Consider the ReadFile() function in the
 Win32 API—a function for reading from a file

 A description of the parameters passed to ReadFile()


 HANDLE file—the file to be read
 LPVOID buffer—a buffer where the data will be read into and written
from
 DWORD bytesToRead—the number of bytes to be read into the buffer
 LPDWORD bytesRead—the number of bytes read during the last read
 LPOVERLAPPED ovl—indicates if overlapped I/O is being used

perating System Concepts – 7th Edition, Jan 14, 2005 2.8 Silberschatz, Galvin and Gagne
System Call Implementation
 Typically, a number associated with each system call
 System-call interface maintains a table indexed
according to these numbers
 The system call interface invokes intended system call
in OS kernel and returns status of the system call and
any return values
 The caller need know nothing about how the system
call is implemented
 Just needs to obey API and understand what OS will
do as a result call
 Most details of OS interface hidden from
programmer by API
 Managed by run-time support library (set of
functions built into libraries included with
compiler)

perating System Concepts – 7th Edition, Jan 14, 2005 2.9 Silberschatz, Galvin and Gagne
API – System Call – OS
Relationship

perating System Concepts – 7th Edition, Jan 14, 2005 2.10 Silberschatz, Galvin and Gagne
Standard C Library Example

 C program invoking printf() library call, which calls


write() system call

perating System Concepts – 7th Edition, Jan 14, 2005 2.11 Silberschatz, Galvin and Gagne
System Call Parameter Passing
 Often, more information is required than simply identity of
desired system call
 Exact type and amount of information vary according
to OS and call
 Three general methods used to pass parameters to the OS
 Simplest: pass the parameters in registers
 In some cases, may be more parameters than
registers
 Parameters stored in a block, or table, in memory, and
address of block passed as a parameter in a register
 This approach taken by Linux and Solaris
 Parameters placed, or pushed, onto the stack by the
program and popped off the stack by the operating
system
 Block and stack methods do not limit the number or
length of parameters being passed

perating System Concepts – 7th Edition, Jan 14, 2005 2.12 Silberschatz, Galvin and Gagne
Parameter Passing via Table

perating System Concepts – 7th Edition, Jan 14, 2005 2.13 Silberschatz, Galvin and Gagne
Types of System Calls
 Process control
 File management
 Device management
 Information maintenance
 Communications

perating System Concepts – 7th Edition, Jan 14, 2005 2.14 Silberschatz, Galvin and Gagne
System Programs

 System programs provide a convenient environment


for manipulation and execution which can be divided
into:
 File manipulation
 Status information
 File modification
 Programming language support
 Program loading and execution
 Communications
 Application programs
 Most users’ view of the operation system is defined
by system programs, not the actual system calls

perating System Concepts – 7th Edition, Jan 14, 2005 2.15 Silberschatz, Galvin and Gagne
System Programs
 Provide a convenient environment for manipulation and
execution
 Some of them are simply user interfaces to system calls;
others are considerably more complex
 File management - Create, delete, copy, rename, print, dump,
list, and generally manipulate files and directories
 Status information
 Some ask the system for info - date, time, amount of
available memory, disk space, number of users
 Others provide detailed performance, logging, and
debugging information
 Typically, these programs format and print the output to
the terminal or other output devices
 Some systems implement a registry (regedit.exe on
Windows) - used to store and retrieve configuration
information

perating System Concepts – 7th Edition, Jan 14, 2005 2.16 Silberschatz, Galvin and Gagne
System Programs (cont’d)
 File modification
 Text editors to create and modify files
 Special commands to search contents of files or
perform transformations of the text
 Programming-language support - Compilers, assemblers,
debuggers and interpreters sometimes provided
 Program loading and execution- Absolute loaders,
relocatable loaders, linkage editors, and overlay-loaders,
debugging systems for higher-level and machine
language
 Communications - Provide the mechanism for creating
virtual connections among processes, users, and
computer systems
 Allow users to send messages to one another’s
screens, browse web pages, send electronic-mail
messages, log in remotely, transfer files from one
machine to another

perating System Concepts – 7th Edition, Jan 14, 2005 2.17 Silberschatz, Galvin and Gagne
Operating System Design and
Implementation

 Design and Implementation of OS not “solvable”, but


some approaches have proven successful
 Internal structure of different Operating Systems can
vary widely
 Start by defining goals and specifications
 Affected by choice of hardware, type of system
 User goals and System goals
 User goals – operating system should be
convenient to use, easy to learn, reliable, safe, and
fast
 System goals – operating system should be easy to
design, implement, and maintain, as well as
flexible, reliable, error-free, and efficient

perating System Concepts – 7th Edition, Jan 14, 2005 2.18 Silberschatz, Galvin and Gagne
Operating System Design and Implementation
(Cont.)

 Important principle to separate


Policy: What will be done?
Mechanism: How to do it?
 Mechanisms determine how to do something;
policies decide what will be done
 The separation of policy from mechanism is a very
important principle, it allows maximum flexibility if
policy decisions are to be changed later

perating System Concepts – 7th Edition, Jan 14, 2005 2.19 Silberschatz, Galvin and Gagne
Simple Structure
 MS-DOS – written to provide the most functionality in
the least space
 Not divided into modules
 Although MS-DOS has some structure, its
interfaces and levels of functionality are not well
separated

perating System Concepts – 7th Edition, Jan 14, 2005 2.20 Silberschatz, Galvin and Gagne
MS-DOS Layer Structure

perating System Concepts – 7th Edition, Jan 14, 2005 2.21 Silberschatz, Galvin and Gagne
MS-DOS execution

(a) At system startup (b) running a


program

perating System Concepts – 7th Edition, Jan 14, 2005 2.22 Silberschatz, Galvin and Gagne
Layered Approach
 The operating system is divided into a number of
layers (levels), each built on top of lower layers.
 The bottom layer (layer 0), is the hardware; the
highest (layer N) is the user interface.
 With modularity, layers are selected such that each
uses functions (operations) and services of only
lower-level layers

perating System Concepts – 7th Edition, Jan 14, 2005 2.23 Silberschatz, Galvin and Gagne
Layered Operating System

perating System Concepts – 7th Edition, Jan 14, 2005 2.24 Silberschatz, Galvin and Gagne
UNIX

 UNIX – limited by hardware functionality, the original


UNIX operating system had limited structuring. The UNIX
OS consists of two separable parts:
 Systems programs
 The kernel
 Consists of everything below the system-call
interface and above the physical hardware
 Provides the file system, CPU scheduling, memory
management, and other operating-system
functions; a large number of functions for one level

perating System Concepts – 7th Edition, Jan 14, 2005 2.25 Silberschatz, Galvin and Gagne
UNIX System Structure

perating System Concepts – 7th Edition, Jan 14, 2005 2.26 Silberschatz, Galvin and Gagne
Linux Running Multiple Programs

perating System Concepts – 7th Edition, Jan 14, 2005 2.27 Silberschatz, Galvin and Gagne
Microkernel System Structure
 Moves as much from the kernel into “ user” space
 Communication takes place between user modules
using message passing
 Benefits:
 Easier to extend a microkernel
 Easier to port the operating system to new
architectures
 More reliable (less code is running in kernel mode)
 More secure
 Detriments:
 Performance overhead of user space to kernel
space communication

perating System Concepts – 7th Edition, Jan 14, 2005 2.28 Silberschatz, Galvin and Gagne
Mac OS X Structure

perating System Concepts – 7th Edition, Jan 14, 2005 2.29 Silberschatz, Galvin and Gagne
Modules
 Most modern operating systems implement kernel
modules
 Uses object-oriented approach
 Each core component is separate
 Each talks to the others over known interfaces
 Each is loadable as needed within the kernel
 Overall, similar to layers but with more flexible

perating System Concepts – 7th Edition, Jan 14, 2005 2.30 Silberschatz, Galvin and Gagne
Solaris Modular Approach

perating System Concepts – 7th Edition, Jan 14, 2005 2.31 Silberschatz, Galvin and Gagne
Virtual Machines

 A virtual machine takes the layered approach to


its logical conclusion. It treats hardware and the
operating system kernel as though they were all
hardware
 A virtual machine provides an interface identical
to the underlying bare hardware
 The operating system creates the illusion of
multiple processes, each executing on its own
processor with its own (virtual) memory

perating System Concepts – 7th Edition, Jan 14, 2005 2.32 Silberschatz, Galvin and Gagne
Virtual Machines (Cont.)
 The resources of the physical computer are shared to
create the virtual machines
 CPU scheduling can create the appearance that
users have their own processor
 Spooling and a file system can provide virtual card
readers and virtual line printers
 A normal user time-sharing terminal serves as the
virtual machine operator’s console

perating System Concepts – 7th Edition, Jan 14, 2005 2.33 Silberschatz, Galvin and Gagne
Virtual Machines (Cont.)

Non-virtual Machine Virtual Machine

(a) Nonvirtual machine (b) virtual


machine

perating System Concepts – 7th Edition, Jan 14, 2005 2.34 Silberschatz, Galvin and Gagne
Virtual Machines (Cont.)

 The virtual-machine concept provides complete


protection of system resources since each virtual
machine is isolated from all other virtual machines.
This isolation, however, permits no direct sharing of
resources.
 A virtual-machine system is a perfect vehicle for
operating-systems research and development. System
development is done on the virtual machine, instead of
on a physical machine and so does not disrupt normal
system operation.
 The virtual machine concept is difficult to implement
due to the effort required to provide an exact duplicate
to the underlying machine

perating System Concepts – 7th Edition, Jan 14, 2005 2.35 Silberschatz, Galvin and Gagne
VMware Architecture

perating System Concepts – 7th Edition, Jan 14, 2005 2.36 Silberschatz, Galvin and Gagne
The Java Virtual Machine

perating System Concepts – 7th Edition, Jan 14, 2005 2.37 Silberschatz, Galvin and Gagne
End of Chapter 2

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