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SSC Course 6 CPU

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0% found this document useful (0 votes)
21 views

SSC Course 6 CPU

Uploaded by

koder57776
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Structure of Computer

Systems
Course 6
Multi-core systems
Multithreading and multi-processing
 Exploiting different forms of parallelism:
 data level parallelism (DLP) – same operations on a set of data – SIMD
architectures, multiple ALUs
 instruction level parallelism (ILP) – instructions phases executed in
parallel – pipeline architectures
 thread level parallelism (TLP) – instruction sequences/streams executed
in parallel – hyper-treading, multiprocessor architectures (mult-icore,
GRID, cloud, parallel computers)

 Thread level parallelism execution issues:


 synchronization between thread
 data consistency
 concurrent access to shared resources
 communication between threads
Multiprocessing
 Limits of performance
increase
 Amdahl’s law
 S - speedup of a parallel
execution
 ts – time for sequential execution
 tp – time for parallel execution
 q fraction of a program which can
be executed in parallel
 n – number of nodes/threads

t ts
S s   Examples:
tp (1  q )ts  qts / n q=50%, n->∞ => S=2
1
 q=75%, n->∞ => S=4
1 q  q / n
q=95%, n->∞ => S=20
Hyper-threading
 hyper-treading - parallel execution of instruction streams
on a single CPU
 Idea: when a tread is stalled because of some hazard cases
another thread can be executed
 Solution:
 two threads executed in parallel on the same pipelined CPU
 after every stage two buffers (registers) store the partial results of the
two threads
 Speedup – approximately 30%
 The operating system will detect 2 logical CPUs !!
Single Thread IF ID Ex M Wb
threaded
Thread 1

Hyper
threaded IF ID Ex M Wb
Thread 2
Multiprocessors
 Parallel execution of instruction streams on multiple CPUs
 Implementations:
 multi-core architectures – multiple CPUs in a single integrated
circuit (IC)
 parallel computers – multiple CPUs on different ICs, but in the
same computer infrastructure
 distributed computing facilities – multiple CPUs on different
computers, connected through a network
• network of PCs
• GRID architectures – distributed computing resources for virtual
organizations (VOs), manly for batch processing
• cloud architectures – computing resources (execution and storage)
offered as a service; it can be hired dynamically
 combination of all above: multi-cores on parallel computers,
building distributed computing facilities
Multi-core processors
 Why multi-core:
 Difficult to make single-core clock frequencies even higher; in
the last 4-5 years the clock frequency growth saturated at 2.5-3
GHz
 power consumption and dissipation problems (higher frequency
means more power)
 pipeline architectures (instruction level parallelism) reached their
efficiency limits (around 20 pipeline stages)
 designing a very complex CPU (with multiple optimization
schemes involved) requires coordination of very large designing
teams
 many new applications are multithreaded (e.g. servers that solve
multiple concurrent requests, agent systems, gaming,
simulation, etc.)
Multi-core processors
 Issues (decision choices):
 same or different functionalities for CPUs (homogeneous v.s.
heterogeneous CPUs)
• symmetric cores (SMP – Symmetric multi-core processor) – every
core has the same structure and functionality
• asymmetric cores (ASMP) – there are coordination cores and
(simpler) specialized cores
 the relation with the memory
• symmetric memory access - the SYMA
• non-uniform memory access – NUMA
 connection between cores
• common bus – parallel or network-based (see network-on-chip)
• crossbar – multiple connections controlled with a switch
• memory hierarchy (cache) – common memory zones
Multi-core processors
 architectural solutions

Core Core Core Core Core Core

L1 L1 L1 L1
L1 L1

Switch L2 L2
crossbar
L2
L3 L3

Memory Memory Memory


Module 1 Module 2
Symmetric multi-core with private L1 Symmetric multi-core partially
cache and shared L2 and memory shared L2 and L3
Multi-core processors
 architectural solutions (cont.)
Processor 1 Processor 2
Local Local
Core (2x SMT) Core Core Core Core
Store Store
Core Core
L1 L1 L1 L1 L1
Ring network

L2 Switch Switch
Core Core
Local Local L2 L2
Store Store

Memory Memory
I/O
Module

Heterogeneous multi-core with Two processors with two cores and shared
memory
local and shared cache
Multi-core processors
 Shared cache
 high speed memory used by a number of cores (CPUs)
 advantages:
• efficient allocation of existing memory space
• one core may pre-fetch data for the other core
• sharing of common data
• no cache coherence problems
• less accesses to external memory
 drawbacks:
• conflict between cores when allocating space on the cache; one core
may replace the other core’s data
• more complex control circuit and longer latency time because of the
switching
• one core may lock the access to the other core
Multi-core processors
 Cache coherence of private memory
 How to keep the data consistent across caches?
• solutions:
 write through – every write is made also in the memory – not so
efficient
 Write-back – inconsistency solved when the cache line is
discharged – long inconsistency period may generate errors
 snooping and invalidation – cores are snooping the bus and
invalidates their cache line if a write from another core affects its
caches content (e.g. Pentium Pro’s P6 bus – snooping phase)
core 1 core 2 core 3 core 4

cache cache cache cache

write inconsistency
Read Memory
Multi-core processors
 Symmetric v.s. asymmetric cores
 Symmetric architecture
• all cores are the same
• cores can perform any tasks; they are interchangeable
• Advantages:
 easy to build (simple replication),
 easy to program, to compile and to execute multithreaded
programs
• examples:
 Intel, AMD - Dual and Quad core, Core2,
 SUN - UltraSparc T1 (Niagara) – 8 cores
Multi-core processors
 Symmetric v.s. asymmetric cores (cont.)
 Asymmetric (heterogeneous) architecture
• some cores have different functionalities:
 1-2 master cores and many slave (simpler) cores
 1 main core and multiple specialized cores (graphics, Fp,
multimedia)
• compilations should take into consideration what
functionalities can be performed by each core
• Advantages:
 can integrate much more simple cores
• examples:
 IBM – cell processor – used for Playstation 3
Multi-core processors
 Asymmetric (heterogeneous)
architecture
 IBM cell architecture: 9 cores
• 1 PPE - power processor element
 coordination and data transfer
• 8 SPEs - Synergistic Processing
Element
 specialized mathematical units
• applications:
 supercomputers
 playstations
 home cinema
 video cards
Multi-core processors
 Advantages of multi-core processors:
 Signals between different CPUs travel shorter distances, those
signals degrade less.

 These higher quality signals allow more data to be sent in a


given time period since individual signals can be shorter and do
not need to be repeated as often

 Cache coherency circuitry can operate at a much higher clock


rate than is possible if the signals have to travel off-chip.

 A dual-core processor uses slightly less power than two coupled


single-core processors.
Multi-core processors
 Disadvantages of multi-core processors:
 Ability of multi-core processors to increase application
performance depends on the use of multiple threads within
applications.

 Most current video games will run faster on a 3 GHz single-core


processor than on a 2GHz dual-core processor (of the same
core architecture.

 Two processing cores sharing the same system bus and


memory bandwidth limits the real-world performance advantage.

 If a single core is close to being memory bandwidth limited,


going to dual-core might only give 30% to 70% improvement.

 If memory bandwidth is not a problem, a 90% improvement can


be expected.
Multi-core processors
 Thread affinity
 we can specify if a thread may be executed
on any core or just on a specific core
• soft affinity: - controlled by the operating system
 an interrupted thread should continue on the same core
• hard affinity – flags associated to a thread that
indicate on which core(s) may be executed
 useful for real-time and control applications – to reduce
the load on a core on which critical threads are executed

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