Chapter 1 Artificial Intelligence
Chapter 1 Artificial Intelligence
Introduction
to AI
CHAPTER ONE
Introduction
Introduction to AI
Objectives/Goals of AI
The Foundation of AI
History of AI
Application of AI
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Introduction to AI
So, we can define Artificial Intelligence (AI) as the branch of computer science by
which we can create intelligent machines which can behave like a human, think
like humans, and able to make decisions.
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Artificial Intelligence
Artificial Intelligence
The branch of computer science concerned with making computers behave like
humans.
Basically aims for making the computers which can think intelligently, in the
similar manner the intelligent humans think.
Learning
Problem Solving
Perception
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Characteristics of Intelligent system
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Major Branches of AI
Perceptive system
A system that approximates the way a human sees, hears, and feels.
Vision system
Mechanical and computer devices that perform tedious tasks with high precision.
Expert system
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AI…
AI deals with the area of developing computing systems that are capable of
performing tasks that humans are very good at.
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Artificial Intelligence (AI), Machine Learning (ML) and Deep Learning (DL)
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Need for Artificial Intelligence
To create expert systems that exhibit intelligent behavior
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Goals of Artificial Intelligence
The main goals of Artificial Intelligence:
Replicate human intelligence
Solve Knowledge-intensive tasks
An intelligent connection of perception and action
Building a machine which can perform tasks that requires human
intelligence such as:
Proving a theorem
Playing chess
Plan some surgical operation
Driving a car in traffic
Creating some system which can exhibit intelligent behaviour, learn new
things by itself, demonstrate, explain, and can advise to its user.
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What Comprises to Artificial Intelligence ?
Intelligence is an intangible part of our brain which is a combination of Reasoning,
learning, problem-solving, perception, language understanding, etc.
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Advantage of AI
High Accuracy with fewer errors: AI machines or systems are prone to fewer
errors and high accuracy as it takes decisions as per pre-experience or information.
High reliability: AI machines are highly reliable and can perform the same action
multiple times with high accuracy.
Useful for risky areas: AI machines can be helpful in situations such as defusing
a bomb, exploring the ocean floor, where to employ a human can be risky.
Can't think out of the box: Machines cannot work out of the box, as the robot will
only do that work for which they are trained, or programmed.
No feelings and emotions: does not have the feeling and may sometime be harmful
for users if the proper care is not taken.
No Original Creativity: As humans are so creative and can imagine some new ideas
but still AI machines cannot beat this power of human intelligence and cannot be
creative and imaginative.
Approaches to AI – making computer:
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Thinking humanly: The Cognitive Modeling
See how humans behave in certain situations and see if you could
make computers behave in that same way.
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Acting humanly: The Turing Test
Can machines act like human do? Can machines behave
intelligently?
Turing Test:
Operational test for intelligent behavior (30 min test)
Is proposed by Alan Turing (1950)
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Thinking Rationally: The Laws of Thought
A system is rational if it thinks/does the right thing through
correct reasoning.
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Acting rationally: The rational agent
Doing the right thing so as to achieve one’s goal, given one’s beliefs.
Rational action requires the ability to represent knowledge and reason with
it so as to reach good decision.
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How to make computers act like humans?
The following sub-fields are emerged
Computer vision - Recognize objects based on patterns in the same way as the human
visual system does
Automated reasoning - Use stored information to answer questions and to draw new
conclusions
How humans think
Achieving this goal might require many more years.
Interpret and evaluate the input that is received from the surrounding
environment.
Make decisions as a reaction towards what you received as input and
interpreted and evaluated.
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Mapping human thinking to AI components
In the first stage, humans acquire information from their surrounding
environments through human senses, such as sight, hearing, smell, taste, and
touch, through human organs, such as eyes, ears, and other sensing organs, for
example, the hands.
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The Foundation of AI
Philosophy
At that time, the study of human intelligence began with no formal expression
Mathematics :- formalizes the three main area of AI: computation, logic, and
probability
Computation leads to analysis of the problems that can be computed
complexity theory
Probability contributes the “degree of belief” to handle uncertainty in AI
Decision theory combines probability theory and utility theory (bias)
The Foundation of ….
Psychology
Computer Engineering
The power of computer makes computation of large and difficult problems more easily
The Foundation of …
Control theory and Cybernetics
Linguistics
History of AI
Myths of Mechanical men in Ancient Greek and Egyptian Myths
A. Maturation of Artificial Intelligence (1943-1952)
The year 1943: The first work which is now recognized as AI was done by Warren
McCulloch and Walter pits in 1943. They proposed a model of artificial neurons.
The year 1949: Donald Hebb demonstrated an updating rule for modifying the
connection strength between neurons. His rule is now called Hebbian learning.
The year 1950: The Alan Turing who was an English mathematician and pioneered
Machine learning in 1950. Alan Turing publishes "Computing Machinery and
Intelligence" in which he proposed a test. The test can check the machine's ability to
exhibit intelligent behavior equivalent to human intelligence, called a Turing test.
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History of AI…
E. A boom of AI (1980-1987)
The year 1980: After AI winter duration, AI came back with "Expert System". Expert
systems were programmed that emulate the decision-making ability of a human expert.
In the Year 1980, the first national conference of the American Association of Artificial
Intelligence was held at Stanford University.
Again, Investors and government stopped in funding for AI research due to high cost
but not efficient results. The expert system such as XCON was very cost-effective.
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History of AI
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History of AI
A. AI in agriculture
Agriculture is an area that requires various resources, labor, money, and time for
the best result.
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Cont’d…
B. AI in Healthcare
In the last, five to ten years, AI becoming more advantageous for the healthcare
industry and going to have a significant impact on this industry to make a better and
faster diagnosis than humans.
C. AI in education
AI can automate grading so that the tutor can have more time to teach.
AI in the future can be work as a personal virtual tutor for students, which will be
accessible easily at any time and any place.
Cont’d…
D. AI in Finance and E-commerce
AI and finance industries are the best matches for each other.
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Cont’d..
E. AI in Gaming
The AI machines can play strategic games like chess, where the machine needs
to think of a large number of possible places.
F. AI in Data Security
AI can be used to make your data more safe and secure.
• Some examples such as AEG bot, AI2 Platform, are used to determine
software bugs and cyber-attacks in a better way.
Cont’d…
G. AI in Social Media
Social Media sites such as Facebook, Twitter, and Snapchat contain billions of
user profiles, which need to be stored and managed in a very efficient way.
H. AI in Travel &Transport
AI is capable of doing various travel related works such as from making travel
arrangements to suggesting the hotels, flights, and best routes to the customers.
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Cont’d…
I. AI in the Automotive Industry
Various Industries are currently working for developing self-driven cars which can
make your journey more safe and secure.
J. AI in Robotics:
Humanoid Robots are the best examples for AI in robotics, recently the intelligent
Humanoid robot named Erica and Sophia has been developed which can talk and
behave like humans.
K. AI in Entertainment
We are currently using some AI-based applications in our daily life with some
entertainment services such as Netflix or Amazon.
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