Lecture 2
Application Layer
Computer Networks
The slides are made by J.F Kurose and K.W. Ross,
adapted by Phuong Vo and Tan Le
Instructor: Le Duy Tan, Ph.D
Email:
[email protected] Application Layer 2-1
Lecture 2: application layer
our goals: learn about protocols by
conceptual, examining popular
implementation aspects application-level
of network application protocols
protocols HTTP
transport-layer SMTP / POP3 / IMAP
service models DNS
client-server
paradigm
Application Layer 2-2
Lecture 2: outline
2.1 Principles of network applications
2.2 Web and HTTP
2.3 electronic mail
SMTP, POP3, IMAP
2.4 DNS
2.5 Socket programming
Application Layer 2-3
Some network apps
e-mail voice over IP (e.g., Skype)
web real-time video
text messaging conferencing
remote login social networking
P2P file sharing search
multi-user network games …
streaming stored video …
(YouTube, Hulu, Netflix)
Application Layer 2-4
Creating a network app application
transport
network
data link
write programs that: physical
run on (different) end systems
communicate over network
e.g., web server software
communicates with browser
software
no need to write software for application
network-core devices transport
network
network-core devices do not data link application
transport
physical
run user applications network
data link
physical
applications on end systems
allows for rapid app
development, propagation
Application Layer 2-5
Application architectures
possible structure of applications:
client-server
peer-to-peer (P2P)
Application Layer 2-6
Client-server architecture
server:
always-on host
permanent IP address
data centers for scaling
clients:
communicate with server
client/server
may be intermittently
connected
may have dynamic IP
addresses
do not communicate directly
with each other
Application Layer 2-7
P2P architecture
no always-on server peer-peer
arbitrary end systems
directly communicate
peers request service from
other peers, provide service
in return to other peers
self scalability – new
peers bring new service
capacity, as well as new
service demands
peers are intermittently
connected and change IP
addresses
complex management
Application Layer 2-8
Processes communicating
process: program running clients, servers
within a host client process: process that
within same host, two initiates communication
processes communicate server process: process
using inter-process that waits to be contacted
communication (defined by
OS)
processes in different hosts
communicate by
exchanging messages
Application Layer 2-9
Sockets
process sends/receives messages to/from its socket
socket analogous to door
sending process shoves message out door
sending process relies on transport infrastructure on other
side of door to deliver message to socket at receiving
process
application application
socket controlled by
process process app developer
transport transport
network network controlled
link
by OS
link Internet
physical physical
Application Layer 2-10
Addressing processes
to receive messages, process identifier includes both IP
must have identifier address and port numbers
host device has unique 32- associated with process on
bit IP address host.
Q: is IP address of host example port numbers:
associated with one HTTP server: 80
process? mail server: 25
to send HTTP message to
A: no, many processes gaia.cs.umass.edu web
can be running on same server:
host IP address: 128.119.245.12
port number: 80
Application Layer 2-11
What transport service does an app need?
data integrity throughput
some apps (e.g., file transfer, some apps (e.g.,
web transactions) require multimedia) require
100% reliable data transfer minimum amount of
other apps (e.g., audio) can throughput to be
tolerate some loss “effective”
other apps (“elastic apps”)
make use of whatever
timing
throughput they get
some apps (e.g., Internet
telephony, interactive security
games) require low delay
encryption, data integrity,
to be “effective”
…
Application Layer 2-12
Transport service requirements: common apps
application data loss throughput time sensitive
file transfer no loss elastic no
e-mail no loss elastic no
Web documents no loss elastic no
real-time audio/video loss-tolerant audio: 5kbps-1Mbps yes, 100’s msec
video:10kbps-5Mbps
stored audio/video loss-tolerant same as above yes, few secs
interactive games loss-tolerant few kbps up yes, 100’s msec
text messaging no loss elastic yes and no
Application Layer 2-13
Internet transport protocols services
TCP service: UDP service:
reliable transport between unreliable data transfer
sending and receiving between sending and
process receiving process
flow control: sender won’t does not provide:
overwhelm receiver
reliability, flow control,
congestion control: throttle congestion control,
sender when network
overloaded timing, throughput
does not provide: timing, guarantee, security, or
minimum throughput connection setup,
guarantee, security
connection-oriented: setup Q: why bother? Why is
required between client and there a UDP?
server processes
Application Layer 2-14
Internet apps: application, transport protocols
application underlying
application layer protocol transport protocol
e-mail SMTP [RFC 2821] TCP
remote terminal access Telnet [RFC 854] TCP
Web HTTP [RFC 2616] TCP
file transfer FTP [RFC 959] TCP
streaming multimedia HTTP (e.g., YouTube), TCP or UDP
RTP [RFC 1889]
Internet telephony SIP, RTP, proprietary
(e.g., Skype) TCP or UDP
Application Layer 2-15
Securing TCP
TCP & UDP SSL is at app layer
no encryption apps use SSL libraries,
cleartext passwds sent into that “talk” to TCP
socket traverse Internet in SSL socket API
cleartext cleartext passwords sent
SSL into socket traverse
provides encrypted TCP Internet encrypted
connection see Chapter 8
data integrity
end-point authentication
Application Layer 2-16
App-layer protocol defines
types of messages open protocols:
exchanged, defined in RFCs
e.g., request, response allows for interoperability
message syntax: e.g., HTTP, SMTP
what fields in messages proprietary protocols:
& how fields are defined e.g., Skype
message semantics
meaning of information
in fields
rules for when and how
processes send & respond
to messages
Application Layer 2-17
Lecture 2: outline
2.1 principles of network applications
app architectures
app requirements
2.2 Web and HTTP
2.3 electronic mail
SMTP, POP3, IMAP
2.4 DNS
2.5 Socket programming
Application Layer 2-18
Web and HTTP
First, a review…
web page consists of objects
object can be HTML file, JPEG image, Java
applet, audio file,…
web page consists of base HTML-file which
includes several referenced objects
each object is addressable by a URL, e.g.,
www.someschool.edu/someDept/pic.gif
host name path name
Application Layer 2-19
HTTP overview
HTTP: hypertext transfer
protocol HT
Web’s application layer TP
req
protocol PC running ues
HT t
Firefox browser TPr
client/server model esp
ons
client: browser that e
requests, receives, t
(using HTTP protocol) u es
req server
and “displays” Web T P nse
HT po running
objects P res
Apache Web
T
server: Web server HT server
sends (using HTTP
protocol) objects in iphone running
response to requests Safari browser
Application Layer 2-20
HTTP overview (continued)
uses TCP:
client initiates TCP connection (creates socket) to server,
port 80
server accepts TCP connection from client
HTTP messages (application-layer protocol messages)
exchanged between browser (HTTP client) and Web server
(HTTP server)
TCP connection closed
Application Layer 2-21
HTTP connections
non-persistent HTTP persistent HTTP
at most one object sent over
multiple
TCP connection
objects can
connection then closed be sent over single
downloading multiple objectsTCP connection
required multiple
connections between client, server
Application Layer 2-22
Non-persistent HTTP
suppose user enters URL: (contains text,
www.someSchool.edu/someDepartment/home.index references to 10
jpeg images)
1a. HTTP client initiates TCP
connection to HTTP server
(process) at 1b. HTTP server at host
www.someSchool.edu on port 80 www.someSchool.edu waiting
for TCP connection at port 80.
“accepts” connection, notifying
2. HTTP client sends HTTP client
request message (containing
URL) into TCP connection 3. HTTP server receives request
socket. Message indicates that message, forms response
client wants object message containing requested
someDepartment/home.index object, and sends message into
its socket
time
Application Layer 2-23
Non-persistent HTTP (cont.)
4. HTTP server closes TCP
connection.
5. HTTP client receives response
message containing html file,
displays html. Parsing html file,
finds 10 referenced jpeg objects
time
6. Steps 1-5 repeated for each of 10
jpeg objects
Application Layer 2-24
Non-persistent HTTP: response time
RTT (Round-Trip Time): time
for a small packet to travel
from client to server and
back initiate TCP
HTTP response time: connection
one RTT to initiate TCP RTT
connection request
file
one RTT for HTTP request
time to
RTT
and first few bytes of HTTP transmit
file
response to return file
file transmission time received
non-persistent HTTP
response time = time time
2RTT+ file transmission
time
Application Layer 2-25
Persistent HTTP
non-persistent HTTP persistent HTTP:
issues: server leaves connection
requires 2 RTTs per object open after sending
OS overhead for each TCP response
connection subsequent HTTP
browsers often open messages between same
parallel TCP connections to client/server sent over
fetch referenced objects open connection
client sends requests as
soon as it encounters a
referenced object
as little as one RTT for all
the referenced objects
2-26
Example 1 (Problem 8)
Suppose that the Web page associated with the link
contains exactly one object, consisting of a small
amount of HTML text which references to eight very
small objects on the same server. Let RTT0 denote
the RTT between the local host and server.
Neglecting transmission times, how much time
elapses with
a. Non-persistent HTTP with no parallel TCP
connections?
b. Non-persistent HTTP with the browser configured
for 5 parallel connections?
c. Persistent HTTP?
Application Layer 2-27
Example 1 - answer
a) 2RTT0 + 8*2RTT0
= 18RTT0
b) 2RTT0 + 2* (RTT0 + RTT0)
= 6RTT0
c) Persistent connection with pipelining. This is the
default mode of HTTP
2RTT0 + RTT0 = 3RTT0
Persistent connection without pipelining, without
parallel connections.
2RTT0 + 8RTT0 = 10RTT0
Application Layer 2-28
Example 2 (Problem 10)
Consider a short, 10-meter link, over which a sender can
transmit at a rate of 150 bits/sec in both directions.
Suppose that packets containing data (HTML and 10
objects) are 100,000 bits long each, and packets containing
only control (e.g., ACK or handshaking) are 200 bits long.
1) How much time elapses with non-persistent HTTP and parallel
downloads? Draw the figure before the calculation.
2) How about persistent HTTP. Do you expect significant gains over
the non-persistent case? Draw the figure before the calculation.
Application Layer 2-29
Example 2 - answer
1) Non-persistent with parallel download:
(200/150 + Tp + 200/150 + Tp +
200/150+Tp + 100,000/150+ Tp )
+
(200/(150/10)+Tp + 200/(150/10) + Tp +
200/(150/10)+Tp + 100,000/(150/10) + Tp )
= 7377 + 8 * Tp (seconds)
2)Persistent HTTP:
(200/150+Tp + 200/150 + Tp + 200/150 +
Tp + 100,000/150 + Tp )
+
10 * (200/(150/10) + Tp +
100,000/(150/10)+ Tp )
=7351 + 24 * Tp (seconds)
Application Layer 2-30
HTTP request message
two types of HTTP messages: request, response
HTTP request message:
ASCII (human-readable format)
carriage return character
line-feed character
request line
(GET, POST, GET /index.html HTTP/1.1\r\n
HEAD commands) Host: www-net.cs.umass.edu\r\n
User-Agent: Firefox/3.6.10\r\n
Accept: text/html,application/xhtml+xml\r\n
headerAccept-Language: en-us,en;q=0.5\r\n
linesAccept-Encoding: gzip,deflate\r\n
Accept-Charset: ISO-8859-1,utf-8;q=0.7\r\n
carriage return, Keep-Alive: 115\r\n
line feed at start Connection: keep-alive\r\n
\r\n
of line indicates
end of header lines
Application Layer 2-31
Uploading form input
POST method:
web page often includes
form input
input is uploaded to server
in entity body
URL method:
uses GET method
input is uploaded in URL
field of request line:
https://google.com/search?q=monkeys+and+banana
Application Layer 2-32
Method types
HTTP/1.0: HTTP/1.1:
GET GET, POST, HEAD
POST PUT
HEAD uploads file in entity
asks server to leave body to path specified
requested object out of in URL field
response DELETE
deletes file specified in
the URL field
Application Layer 2-33
HTTP response message
status line
(protocol
status code HTTP/1.1 200 OK\r\n
status phrase) Date: Sun, 26 Sep 2010 20:09:20 GMT\r\n
Server: Apache/2.0.52 (CentOS)\r\n
Last-Modified: Tue, 30 Oct 2007 17:00:02
GMT\r\n
header ETag: "17dc6-a5c-bf716880"\r\n
Accept-Ranges: bytes\r\n
lines Content-Length: 2652\r\n
Keep-Alive: timeout=10, max=100\r\n
Connection: Keep-Alive\r\n
Content-Type: text/html; charset=ISO-8859-1\
r\n
\r\n
data, e.g., data data data data data ...
requested
HTML file
Application Layer 2-34
HTTP response status codes
status code appears in 1st line in server-to-
client response message.
some sample codes:
200 OK
request succeeded, requested object later in this msg
301 Moved Permanently
requested object moved, new location specified later in this msg
(Location: header of the response message. The client software will
automatically retrieve the new URL)
400 Bad Request
request msg not understood by server
404 Not Found
requested document not found on this server
505 HTTP Version Not Supported
Application Layer 2-35
Quiz - Problems 4&5
Answer the questions in Problems 4 and 5, pages
171 - 172.
Application Layer 2-36
User-server state: cookies
example:
many Web sites use cookies Susan always access
four components: Internet from PC
1) cookie header line of visits specific e-commerce
HTTP response site for first time
message when initial HTTP requests
2) cookie header line in arrives at site, site creates:
next HTTP request unique ID
message entry in backend
3) cookie file kept on database for ID
user’s host, managed
by user’s browser
4) back-end database at
Web site
Application Layer 2-37
Cookies: keeping “state” (cont.)
client server
Shopee 8734
usual http request msg Tiki server
cookie file creates ID
usual http response
1678 for user create backend
Shopee 8734
set-cookie: 1678 entry database
Tiki 1678
usual http request msg
cookie: 1678 cookie- access
specific
usual http response msg action
one week later:
access
Shopee 8734 usual http request msg
Tiki 1678 cookie: 1678 cookie-
specific
usual http response msg action
Application Layer 2-38
Cookies (continued)
aside
what cookies can be used cookies and privacy:
for: cookies permit sites to
authorization learn a lot about you
shopping carts you may supply name and
recommendations
e-mail to sites
user session state (Web e-
mail)
how to keep “state”:
protocol endpoints: maintain state at
sender/receiver over multiple transactions
cookies: http messages carry state
Application Layer 2-39
Web caches (proxy server)
goal: satisfy client request without involving origin server
user sets browser: Web
accesses via cache
browser sends all HTTP proxy
requests to cache HT st
TP u e
req server req
object in cache: cache HT ues P se
client TP t H TT po n
res res origin
returns object pon
se HT
T P server
t
else cache requests ues
req e
object from origin TT P o ns
p
H res
server, then returns T TP
H
object to client
client origin
server
Application Layer 2-40
More about Web caching
cache acts as both why Web caching?
client and server reduce response time for
server for original client request
requesting client
client to origin server reduce traffic on an
typically cache is institution’s access link
installed by ISP Internet dense with
(university, company, caches: enables “poor”
residential ISP) content providers to
effectively deliver
content (so too does P2P
file sharing)
Application Layer 2-41
Caching example:
assumptions:
avg object size (L): 100K bits
origin
avg request rate from browsers to origin
servers
servers (a):15 requests/sec public
avg data rate to browsers (R): 1.50 Mbps Internet
RTT from institutional router to any
origin server: 2 sec
access link rate: 1.54 Mbps
problem: large 1.54 Mbps
consequences: queueing delays access link
LAN utilization: 0.0015at high utilization institutional
access link utilization = 97% network
1 Gbps LAN
total delay = Internet delay + access
delay + LAN delay
= 2 sec + minutes + usecs
traffic intensity = La/R
L: packet length (bits)
a: average packet arrival rate. R: link bandwidth (bps)
Application Layer 2-42
Caching example: fatter access link
assumptions:
avg object size: 100K bits origin
avg request rate from browsers to servers
origin servers:15/sec public
avg data rate to browsers: 1.50 Mbps Internet
RTT from institutional router to any
origin server: 2 sec
access link rate: 1.54 Mbps
154 1.54 Mbps
154 Mbps
consequences: Mbps access link
LAN utilization: 0.0015 institutional
access link utilization = 99% network
9.9% 1 Gbps LAN
total delay = Internet delay + access
delay + LAN delay
= 2 sec + minutes + usecs
msecs
Cost: increased access link speed (not cheap!)
Application Layer 2-43
Caching example: install local cache
assumptions:
avg object size: 100K bits origin
avg request rate from browsers to servers
origin servers:15/sec public
avg data rate to browsers: 1.50 Mbps Internet
RTT from institutional router to any
origin server: 2 sec
access link rate: 1.54 Mbps
1.54 Mbps
consequences: access link
LAN utilization: 0.0015 institutional
access link utilization = 100% network
? 1 Gbps LAN
total delay = Internet delay + access
?
delay + LAN delay local web
= 2 How to compute
sec + minutes + usecs link cache
utilization, delay?
Cost: web cache (cheap!)
Application Layer 2-44
Caching example: install local cache
Calculating access link
utilization, delay with
origin
cache: servers
suppose cache hit rate is 0.4 public
40% requests satisfied at cache, Internet
60% requests satisfied at origin
access link utilization:
60% of requests use access link
data rate to browsers over access link 1.54 Mbps
access link
= 0.6*1.50 Mbps = .9 Mbps
utilization = 0.9/1.54 = .58 institutional
or La/R = (15 * 60%) * 0.1 /1.54 = 0.58 network
1 Gbps LAN
total delay local web
= 0.6 * (delay from origin servers) +0.4 cache
* (delay when satisfied at cache)
= 0.6 (2.01) + 0.4 (~msecs) = ~ 1.2 secs
less than with 154 Mbps link (and
cheaper too!) Application Layer 2-45
Conditional GET
client server
Goal: don’t send object if
cache has up-to-date
cached version HTTP request msg
object
If-modified-since: <date>
no object transmission not
delay modified
lower link utilization HTTP response
before
HTTP/1.0
cache: specify date of 304 Not Modified <date>
cached copy in HTTP
request
If-modified-since:
<date> HTTP request msg
server: response contains If-modified-since: <date> object
no object if cached copy modified
HTTP response after
is up-to-date:
HTTP/1.0 200 OK <date>
HTTP/1.0 304 Not
Modified <data>
Application Layer 2-46
Lecture 2: outline
2.1 principles of network applications
app architectures
app requirements
2.2 Web and HTTP
2.3 electronic mail
SMTP, POP3, IMAP
2.4 DNS
2.5 Socket programming
Application Layer 2-47
Electronic mail outgoing
message queue
user mailbox
Three major components: user
agent
user agents
mail servers mail user
server agent
simple mail transfer
protocol: SMTP SMTP mail user
server agent
User Agent SMTP
a.k.a. “mail reader” SMTP user
composing, editing, mail
agent
reading mail messages server
user
e.g., Gmail, Outlook, agent
Thunderbird, iPhone mail user
client agent
outgoing, incoming
messages stored on server Application Layer 2-48
Electronic mail: mail servers
mail servers: user
agent
mailbox contains incoming
messages for user mail user
server
message queue of outgoing agent
(to be sent) mail messages SMTP mail user
SMTP protocol between server agent
mail servers to send email SMTP
messages
SMTP user
client: sending mail agent
mail
server server
“server”: receiving mail user
agent
server
user
agent
Application Layer 2-49
Electronic Mail: SMTP [RFC 2821]
uses TCP to reliably transfer email message from
client to server, port 25
direct transfer: sending server to receiving server
three phases of transfer
handshaking (greeting)
transfer of messages
closure
command/response interaction (like HTTP, FTP)
commands: ASCII text
response: status code and phrase
messages must be in 7-bit ASCII
Application Layer 2-50
Scenario: Alice sends message to Bob
1) Alice uses UA to compose 4) SMTP client sends Alice’s
message “to” message over the TCP
[email protected] connection
2) Alice’s UA sends message to 5) Bob’s mail server places the
her mail server; message message in Bob’s mailbox
placed in message queue 6) Bob invokes his user agent to
3) client side of SMTP opens read message
TCP connection with Bob’s
mail server
1 user mail user
mail agent
agent server server
2 3 6
4
5
Alice’s mail server Bob’s mail server
Application Layer 2-51
Sample SMTP interaction
C: telnet hamburger.edu 25
S: 220 hamburger.edu
C: HELO crepes.fr
S: 250 Hello crepes.fr, pleased to meet you
C: MAIL FROM: <
[email protected]>
S: 250
[email protected]... Sender ok
C: RCPT TO: <
[email protected]>
S: 250
[email protected] ... Recipient ok
C: DATA
S: 354 Enter mail, end with "." on a line by itself
C: Do you like ketchup?
C: How about pickles?
C: .
S: 250 Message accepted for delivery
C: QUIT
S: 221 hamburger.edu closing connection
Application Layer 2-52
SMTP: final words
SMTP uses persistent comparison with HTTP:
connections HTTP: pull
SMTP requires message
(header & body) to be in
SMTP: push
7-bit ASCII both have ASCII
command/response
interaction, status codes
HTTP: each object
encapsulated in its own
response msg
SMTP: multiple objects
sent in multipart msg
Application Layer 2-53
Mail message format
SMTP: protocol for
exchanging email msgs header
blank
RFC 822: standard for text line
message format:
header lines, e.g.,
To: body
From:
Subject:
Body: the “message”
ASCII characters only
Application Layer 2-54
Mail access protocols
user
mail user
SMTP SMTP access
agent agent
protocol
(e.g., POP,
IMAP)
sender’s mail receiver’s mail
server server
SMTP: delivery/storage to receiver’s server
mail access protocol: retrieval from server
POP: Post Office Protocol [RFC 1939]: authorization,
download
IMAP: Internet Mail Access Protocol [RFC 1730]: more
features, including manipulation of stored msgs on server
HTTP: gmail, Hotmail, Yahoo! Mail, etc.
Application Layer 2-55
POP3 protocol
S: +OK POP3 server ready
C: user bob
authorization phase S: +OK
C: pass hungry
client commands:
S: +OK user successfully logged on
user: declare username
pass: password C: list
server responses S: 1 498
+OK S: 2 912
S: .
-ERR
C: retr 1
transaction phase, client: S: <message 1 contents>
list: list message numbers S: .
retr: retrieve message by C: dele 1
number C: retr 2
S: <message 1 contents>
dele: delete
S: .
quit C: dele 2
C: quit
S: +OK POP3 server signing off
Application Layer 2-56
POP3 (more) and IMAP
more about POP3 IMAP
previous example uses keeps all messages in one
POP3 “download and place: at server
delete” mode allows user to organize
Bob cannot re-read e- messages in folders
mail if he changes keeps user state across
client sessions:
POP3 “download-and- names of folders and
keep”: copies of messages mappings between
on different clients message IDs and folder
POP3 is stateless across name
sessions
Application Layer 2-57
Lecture 2: outline
2.1 principles of network applications
app architectures
app requirements
2.2 Web and HTTP
2.3 electronic mail
SMTP, POP3, IMAP
2.4 DNS
2.5 Socket programming
Application Layer 2-58
DNS: domain name system
people: many identifiers: Domain Name System:
SSN, name, passport # distributed database
Internet hosts, routers: implemented in hierarchy of
IP address (32 bit) - many name servers
used for addressing application-layer protocol:
datagrams hosts, name servers
“name”, e.g., communicate to resolve
www.yahoo.com - used names (address/name
by humans translation)
Q: how to map between IP note: core Internet function,
address and name, and implemented as application-
vice versa ? layer protocol
complexity at network’s
“edge”
Application Layer 2-59
DNS: services
hostname to IP address translation
host aliasing
canonical, alias names
mail server aliasing
load distribution
replicated Web servers: many IP
addresses correspond to one name
Application Layer 2-60
DNS: a distributed, hierarchical database
Root DNS Servers
… …
com DNS servers org DNS servers edu DNS servers
pbs.org poly.edu umass.edu
yahoo.com amazon.com
DNS servers DNS serversDNS servers
DNS servers DNS servers
why not centralize DNS?
single point of failure
traffic volume
distant centralized database
maintenance
Application Layer 2-61
DNS: root name servers
contacted by local name server that can not resolve name
root name server:
contacts authoritative name server if name mapping not known
gets mapping
returns mapping to local name server
c. Cogent, Herndon, VA (5 other sites)
d. U Maryland College Park, MD k. RIPE London (17 other sites)
h. ARL Aberdeen, MD
j. Verisign, Dulles VA (69 other sites ) i. Netnod, Stockholm (37 other sites)
e. NASA Mt View, CA m. WIDE Tokyo
f. Internet Software C. (5 other sites)
Palo Alto, CA (and 48 other
sites)
a. Verisign, Los Angeles CA 13 root name
(5 other sites)
b. USC-ISI Marina del Rey, CA
“servers”
l. ICANN Los Angeles, CA worldwide
(41 other sites)
g. US DoD Columbus,
OH (5 other sites)
Application Layer 2-62
TLD, authoritative servers
top-level domain (TLD) servers:
responsible for com, org, net, edu, aero, jobs, museums,
and all top-level country domains, e.g.: uk, fr, ca, jp
Network Solutions maintains servers for .com TLD
Educause for .edu TLD
authoritative DNS servers:
organization’s own DNS server(s), providing authoritative
hostname to IP mappings for organization’s named hosts
can be maintained by organization or service provider
Application Layer 2-63
Local DNS name server
does not strictly belong to hierarchy
each ISP (residential ISP, company, university) has
one
also called “default name server”
when host makes DNS query, query is sent to its
local DNS server
has local cache of recent name-to-address translation
pairs (but may be out of date!)
acts as proxy, forwards query into hierarchy
Application Layer 2-64
DNS name root DNS server
resolution example
2
host at cis.poly.edu 3
TLD DNS server
wants IP address for 4
gaia.cs.umass.edu
5
local DNS server
iterated query: dns.poly.edu
contacted server replies 7 6
1 8
with name of server to
contact
authoritative DNS server
“I don’t know this dns.cs.umass.edu
name, but ask this requesting host
server” cis.poly.edu
gaia.cs.umass.edu
Application Layer 2-65
DNS name root DNS server
resolution example
2 3
recursive query: 7
6
puts burden of name TLD DNS
server
resolution on
contacted name local DNS server
server dns.poly.edu 5 4
heavy load at upper 1 8
levels of hierarchy?
authoritative DNS server
dns.cs.umass.edu
requesting host
cis.poly.edu
gaia.cs.umass.edu
Application Layer 2-66
Problem 7
Suppose within your Web browser you click on a link to
obtain a Web page. The IP address for the associated URL is
not cached in your local host, so a DNS lookup is necessary
to obtain the IP address. Suppose that n DNS servers are
visited before your host receives the IP address from DNS;
the successive visits incur an RTT of RTT1,…, RTTn. Further
suppose that the Web page associated with the link contains
exactly one object, consisting of a small amount of HTML
text. Let RTT0 denote the RTT between the local host and the
server containing the object. Assuming zero transmission
time of the object, how much time elapses from when the
client clicks on the link until the client receives the object?
Application Layer 2-67
Problem 7 - answer
The total amount of time to get the IP address is
RTT1 + RTT2 + … + RTTn
Once the IP address is known, elapses to set up the
TCP connection and another RTT0 elapses to
request and receive the small object. The total
response time is
2RTT0 + RTT1 + RTT2 + ... + RTTn
Application Layer 2-68
DNS: caching, updating records
once (any) name server learns mapping, it caches
mapping
cache entries timeout (disappear) after some time (TTL)
TLD servers typically cached in local name servers
• thus root name servers not often visited
cached entries may be out-of-date (best effort
name-to-address translation!)
if name host changes IP address, may not be known
Internet-wide until all TTLs expire
update/notify mechanisms proposed IETF standard
RFC 2136
Application Layer 2-69
DNS records
DNS: distributed db storing resource records (RR)
RR format: (name, value, type, ttl)
type=A type=CNAME
name is hostname name is alias name for some
value is IP address “canonical” (the real) name
www.ibm.com is really
type=NS
name is domain (e.g., servereast.backup2.ibm.com
foo.com) value is canonical name
value is hostname of
authoritative name type=MX
server for this domain
value is name of mailserver
associated with name
Application Layer 2-70
DNS protocol, messages
query and reply messages, both with same message
format 2 bytes 2 bytes
msg header identification flags
identification: 16 bit # for # questions # answer RRs
query, reply to query uses
# authority RRs # additional RRs
same #
flags: questions (variable # of questions)
query or reply
recursion desired answers (variable # of RRs)
recursion available
reply is authoritative authority (variable # of RRs)
additional info (variable # of RRs)
Application Layer 2-71
DNS protocol, messages
2 bytes 2 bytes
identification flags
# questions # answer RRs
# authority RRs # additional RRs
name, type fields
questions (variable # of questions)
for a query
RRs in response answers (variable # of RRs)
to query
records for authority (variable # of RRs)
authoritative servers
additional “helpful” additional info (variable # of RRs)
info that may be used
Application Layer 2-72
Inserting records into DNS
example: new startup “Network Utopia”
register name networkuptopia.com at DNS registrar
(e.g., Network Solutions)
provide names, IP addresses of authoritative name server
(primary and secondary)
registrar inserts two RRs into .com TLD server:
(networkutopia.com, dns1.networkutopia.com, NS)
(dns1.networkutopia.com, 212.212.212.1, A)
create authoritative server type A record for
www.networkuptopia.com; type MX record for
networkutopia.com
Application Layer 2-73
Chapter 2: outline
2.1 principles of network applications
2.2 Web and HTTP
2.3 electronic mail
• SMTP, POP3, IMAP
2.4 DNS
2.5 socket programming with UDP and TCP
Application Layer 2-74
Socket programming
goal: learn how to build client/server applications that
communicate using sockets
socket: door between application process and end-end-
transport protocol
application application
socket controlled by
process process app developer
transport transport
network network controlled
link
by OS
link Internet
physical physical
Application Layer 2-75
Socket programming
Two socket types for two transport services:
UDP: unreliable datagram
TCP: reliable, byte stream-oriented
Application Example:
1. client reads a line of characters (data) from its
keyboard and sends data to server
2. server receives the data and converts characters to
uppercase
3. server sends modified data to client
4. client receives modified data and displays line on
its screen
Application Layer 2-76
Socket programming with UDP
UDP: no “connection” between client & server
no handshaking before sending data
sender explicitly attaches IP destination address and
port # to each packet
receiver extracts sender IP address and port# from
received packet
UDP: transmitted data may be lost or received
out-of-order
Application viewpoint:
UDP provides unreliable transfer of groups of bytes
(“datagrams”) between client and server
Application Layer 2-77
Client/server socket interaction: UDP
server (running on serverIP) client
create socket:
create socket, port= x: clientSocket =
serverSocket = socket(AF_INET,SOCK_DGRAM)
socket(AF_INET,SOCK_DGRAM)
Create datagram with server IP and
port=x; send datagram via
read datagram from clientSocket
serverSocket
write reply to
serverSocket read datagram from
specifying clientSocket
client address,
port number close
clientSocket
Application 2-78
Example app: UDP client
Python UDPClient
include Python’s socket
library from socket import *
serverName = ‘hostname’
serverPort = 12000
create UDP socket for clientSocket = socket(AF_INET,
server
SOCK_DGRAM)
get user keyboard
input message = raw_input(’Input lowercase sentence:’)
Attach server name, port to clientSocket.sendto(message.encode(),
message; send into socket
(serverName, serverPort))
read reply characters from modifiedMessage, serverAddress =
socket into string
clientSocket.recvfrom(2048)
print out received string print modifiedMessage.decode()
and close socket
clientSocket.close()
Application Layer 2-79
Example app: UDP server
Python UDPServer
from socket import *
serverPort = 12000
create UDP socket serverSocket = socket(AF_INET, SOCK_DGRAM)
bind socket to local port
number 12000
serverSocket.bind(('', serverPort))
print (“The server is ready to receive”)
loop forever while True:
Read from UDP socket into message, clientAddress = serverSocket.recvfrom(2048)
message, getting client’s
address (client IP and port) modifiedMessage = message.decode().upper()
send upper case string serverSocket.sendto(modifiedMessage.encode(),
back to this client clientAddress)
Application Layer 2-80
Socket programming with TCP
client must contact server when contacted by client,
server process must first be server TCP creates new socket
running for server process to
server must have created communicate with that
socket (door) that welcomes particular client
client’s contact allows server to talk with
multiple clients
client contacts server by: source port numbers used
Creating TCP socket, to distinguish clients
specifying IP address, port (more in Chap 3)
number of server process
when client creates socket: application viewpoint:
client TCP establishes TCP provides reliable, in-order
connection to server TCP byte-stream transfer (“pipe”)
between client and server
Application Layer 2-81
Client/server socket interaction: TCP
server (running on hostid) client
create socket,
port=x, for incoming
request:
serverSocket = socket()
wait for incoming create socket,
connection request
TCP connect to hostid, port=x
connectionSocket = connection setup clientSocket = socket()
serverSocket.accept()
send request using
read request from clientSocket
connectionSocket
write reply to
connectionSocket read reply from
clientSocket
close
connectionSocket close
clientSocket
Application Layer 2-82
Example app: TCP client
Python TCPClient
from socket import *
serverName = ’servername’
create TCP socket for serverPort = 12000
server, remote port 12000
clientSocket = socket(AF_INET, SOCK_STREAM)
clientSocket.connect((serverName,serverPort))
sentence = raw_input(‘Input lowercase sentence:’)
No need to attach server clientSocket.send(sentence.encode())
name, port
modifiedSentence = clientSocket.recv(1024)
print (‘From Server:’, modifiedSentence.decode())
clientSocket.close()
Application Layer 2-83
Example app: TCP server
Python TCPServer
from socket import *
create TCP welcoming
serverPort = 12000
socket serverSocket = socket(AF_INET,SOCK_STREAM)
serverSocket.bind((‘’,serverPort))
server begins listening for
incoming TCP requests
serverSocket.listen(1)
print ‘The server is ready to receive’
loop forever while True:
server waits on accept() connectionSocket, addr = serverSocket.accept()
for incoming requests, new
socket created on return
sentence = connectionSocket.recv(1024).decode()
read bytes from socket (but
not address as in UDP) capitalizedSentence = sentence.upper()
close connection to this
connectionSocket.send(capitalizedSentence.
client (but not welcoming encode())
socket)
connectionSocket.close()
Application Layer 2-84
Video streaming and CDN
Application Layer 2-85
Video Streaming and CDNs: context
video traffic: major consumer of Internet bandwidth
• Netflix, YouTube: 37%, 16% of downstream
residential ISP traffic
• ~1B YouTube users, ~75M Netflix users
challenge: scale - how to reach ~1B
users?
• single mega-video server won’t work (why?)
challenge: heterogeneity
different users have different capabilities (e.g.,
wired versus mobile; bandwidth rich versus
bandwidth poor)
solution: distributed, application-level
infrastructure
Application Layer 2-86
spatial coding example: instead
Multimedia: video of sending N values of same
color (all purple), send only two
values: color value (purple) and
number of repeated values (N)
video: sequence of images
displayed at constant rate ……………………..
……………….…….
e.g., 24 images/sec
digital image: array of
pixels
each pixel represented
by bits
frame i
coding: use redundancy
within and between images
to decrease # bits used to
encode image temporal coding example:
spatial (within image) instead of sending
complete frame at i+1,
temporal (from one send only differences from
frame i+1
image to next) frame i
Application Layer 2-87
spatial coding example: instead
Multimedia: video of sending N values of same
color (all purple), send only two
values: color value (purple) and
number of repeated values (N)
CBR: (constant bit rate):
video encoding rate fixed ……………………..
……………….…….
VBR: (variable bit rate):
video encoding rate changes
as amount of spatial,
temporal coding changes
examples:
• MPEG 1 (CD-ROM) 1.5 frame i
Mbps
• MPEG2 (DVD) 3-6 Mbps
• MPEG4 (often used in temporal coding example:
instead of sending
Internet, < 1 Mbps) complete frame at i+1,
send only differences from
frame i frame i+1
Application Layer 2-88
Dynamic Adaptive Streaming
over HTTP (DASH)
Application Layer 2-89
Streaming multimedia: DASH
DASH: Dynamic, Adaptive Streaming over HTTP
server:
divides video file into multiple chunks
each chunk stored, encoded at different rates
manifest file: provides URLs for different chunks
client:
periodically measures server-to-client bandwidth
consulting manifest, requests one chunk at a time
• chooses maximum coding rate sustainable given
current bandwidth
• can choose different coding rates at different points
in time (depending on available bandwidth at time)
Application Layer 2-90
Dynamic Adaptive Streaming
over HTTP (DASH)
O. Oyman and S. Singh. “Quality of experience for HTTP adaptive streaming
services" IEEE Communications Magazine, vol. 50, no. 4 (2012): 20-27. 91
Media Presentation Description
XML file
Application Layer 2-92
Streaming multimedia: DASH
DASH: Dynamic, Adaptive Streaming over HTTP
“intelligence” at client: client determines
when to request chunk (so that buffer starvation, or
overflow does not occur)
what encoding rate to request (higher quality when
more bandwidth available)
where to request chunk (can request from URL server
that is “close” to client or has high available
bandwidth)
Application Layer 2-93
Streaming stored video:
simple scenario:
Internet
video server client
(stored video)
Application Layer 2-94
Content distribution networks
challenge: how to stream content (selected from
millions of videos) to hundreds of thousands of
simultaneous users?
option 1: single, large “mega-server”
single point of failure
point of network congestion
long path to distant clients
multiple copies of video sent over outgoing link
….quite simply: this solution doesn’t scale
Application Layer 2-95
Content distribution networks
challenge: how to stream content (selected from
millions of videos) to hundreds of thousands of
simultaneous users?
option 2: store/serve multiple copies of videos at
multiple geographically distributed sites (CDN)
enter deep: push CDN servers deep into many access
networks
• close to users
• used by Akamai, 1700 locations
bring home: smaller number (10’s) of larger clusters in
POPs near (but not within) access networks
• used by Limelight
Application Layer 2-96
Content Distribution Networks (CDNs)
CDN: stores copies of content at CDN nodes
• e.g. Netflix stores copies of MadMen
subscriber requests content from CDN
• directed to nearby copy, retrieves content
• may choose different copy if network path
congested
… …
…
manifest file
…
where’s Madmen?
… …
Application Layer 2-97
CDN content access: a closer look
Bob (client) requests video http://netcinema.com/6Y7B23V
video stored in CDN at http://KingCDN.com/NetC6y&B23V
1. Bob gets URL for video
http://netcinema.com/6Y7B23V
from netcinema.com web page 2. resolve http://netcinema.com/6Y7B23V
2 via Bob’s local DNS
1
6. request video from 5 Bob’s
KINGCDN server, local DNS
streamed via HTTP server
3. netcinema’s DNS returns URL 4&5. Resolve
netcinema.com 4 http://KingCDN.com/NetC6y&B23
http://KingCDN.com/NetC6y&B23V
via KingCDN’s authoritative DNS,
3 which returns IP address of KingCDN
server with video
netcinema’s
authoratative DNS KingCDN.com KingCDN
authoritative DNS Application Layer 2-98
Case study: Netflix
Amazon cloud upload copies of
multiple versions of
video to CDN servers
CDN
server
Netflix registration,
accounting servers
3. Manifest file
2. Bob browses returned for
CDN
Netflix video 2 requested video server
3
1
1. Bob manages
Netflix account CDN
server
4. DASH streaming
Application Layer 2-99
Lecture 2: summary
our study of network apps now complete!
application architectures specific protocols:
client-server HTTP
P2P SMTP, POP, IMAP
application service
requirements: DNS
reliability, bandwidth,
delay
Internet transport service
model
connection-oriented,
reliable: TCP
unreliable, datagrams:
UDP
Application Layer 2-100
Lecture 2: summary
most importantly: learned about protocols!
typical request/reply important themes:
message exchange:
client requests info or
control vs. data msgs
service in-band, out-of-band
server responds with centralized vs. decentralized
data, status code stateless vs. stateful
message formats: reliable vs. unreliable msg
headers: fields giving
info about data transfer
data: info being “complexity at network
communicated edge”
Application Layer 2-101