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MOOCs and UDL: Inclusive Online Learning

The document discusses Massive Open Online Courses (MOOCs), including what they are, examples of MOOC platforms, the technology used, advantages and disadvantages. MOOCs are a type of online distance learning characterized by a large number of participants and open access. They are conducted fully online and make use of video lectures, peer evaluation, and interactive elements.
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0% found this document useful (0 votes)
71 views28 pages

MOOCs and UDL: Inclusive Online Learning

The document discusses Massive Open Online Courses (MOOCs), including what they are, examples of MOOC platforms, the technology used, advantages and disadvantages. MOOCs are a type of online distance learning characterized by a large number of participants and open access. They are conducted fully online and make use of video lectures, peer evaluation, and interactive elements.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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MASSIVE OPEN ONLINE

COURSES (MOOCs)
What is MOOCs?

 A type of distance learning characterized by;


 A large number of course participants compared to regular university courses
 MOOC in spite of its commercial nature has an open (accessible without payment) character in
its basic elements in terms of its structure, contents and learning objectives.
 It may have additional commercial components, e.g. paid certificates, selection and employment
of graduates of the course
 MOOC is fully conducted online using both asynchronous and synchronous (webinars) teaching
methods though it does not exclude the imitation of campus atmosphere through a meetup
Example of MOOC Platforms

 Udemy
 Khan Academy
 Udacity
 Coursera
 edX
 Alison
 FutureLearn, etc.
MOOC Technology

 Video lectures with embedded presentations, graphics, text, interactive tasks


 Crowdsourcing projects (wikis)
 Peer-to-peer evaluation
 Multimedia short videos with embedded questions and semantics analysis of answers to
questions
 Team character of the course teachers, project and research nature of the tasks
 Interactivity involving not only students with teachers but students among themselves
through forums, communities, mutual evaluation of works and tasks
 Team, joint works on projects, etc
Advantages of MOOCs

 Flexibility in class time, subject to a specific time frame


 Modern educational technology
 Provides chance for third world students to gain access to advanced education
 Big data on the student portfolio and the possibility of further scientific and educational
trajectory and employment
 Conducted outside of time zones and physical boundaries
 Organised in any language taking into account the main language of the target audience
Disadvantages of MOOCs

 A large percentage of incomplete courses


 Problem of fraud in the performance of tasks
Designing Inclusive Learning Experiences

 By the end of the lesson, you will be able to:


 Explain Universal Design for Learning (UDL) and its three main principles
 Outline the ways that UDL can support diverse learners when accessing, engaging with,
and understanding information.
 Provide strategies using the UDL framework to increase inclusivity, accessibility, and
flexibility in learning environments.
Universal Design Learning (UDL)

 Universal Design for Learning (UDL) is a framework for designing inclusive, accessible,
and flexible learning environments that engage and support the learning of diverse
learners.
Why UDL?

 The ultimate goal of UDL is for all learners to become “expert learners.”
 Expert learners are purposeful and motivated, resourceful and knowledgeable, and
strategic and goal-directed about learning.
 It helps you anticipate and plan for all your learners.
 It can help you make sure that the greatest range of students can access and engage in
learning — not just certain students.
 You do not need specific tools or technologies to follow UDL’s principles either.
 Instead, your students choose from the tools and resources you already have. They might
use them in different ways.
 UDL may change how you think about what prevents students from learning.
 Instead of thinking that something needs to change about the students, UDL looks at
the learning environment.
 The learning environment can include barriers to learning, like the design of the curricular
goals, assessments, methods, and materials.
 In this way, the learning environment itself can be “abled” or “dis-abled.”
PRINCIPLES OF UDL

 The Center for Applied Special Technology (CAST) created a set of three principles with
roots in cognitive neuroscience to underpin practices and curriculum for teaching and
learning.
 The UDL principles are:
 Multiple means of engagement
 Multiple means of representation
 Multiple means of action and expression
Engagement

 For purposeful, motivated learners, stimulate interest and motivation for learning.
 UDL guidelines under this principle promote the development of curriculum and
instruction that includes options for perception; language, expressions, and symbolism;
and comprehension
Representation

 For resourceful, knowledgeable learners, present information and content in different


ways.
 UDL guidelines under this principle promote the development of curriculum and
instruction that includes options for physical action, expressive skills and fluency, and
executive functions.
Action and Expression

 For strategic, goal-directed learners, differentiate the ways that students can express what
they know.
 UDL guidelines under this principle promote the development of curriculum and
instruction that includes options for recruiting interest, sustaining effort and persistence,
and self-regulation.
ASSISTIVE TECHNOLOGIES

 Assistive technology is technology used by individuals with disabilities


in order to perform functions that might otherwise be difficult or
impossible.
 Assistive technology solutions range from low-tech to high-tech.
 Examples of low-tech AT:
 Sticky notes to reduce visible texts
 Pencil grip
 Slant board
 Handheld magnifiers
 Large print text
 Using paper and pen to communicate
 Examples of high-tech AT:
 Computer
 iPad/iPod
 Communication software or device
 Talking word processor
 Screen reading software
 Word prediction
 Literacy software to assist with reading and writing
Assistive Technology Device

 Assistive technology device means any item, piece of equipment, or


product system, whether acquired commercially off the shelf, modified,
or customized, that is used to increase, maintain, or improve functional
capabilities of a child with disabilities.
 Many children have assistive technology for feeding, hearing or other
medical needs.
 However, the definition does not include a medical device that is
surgically implanted, or the replacement of such a device.
Assistive Technology Service

 Assistive Technology Service is defined as “any service that directly assists


persons with a disability in the selection, acquisition, or use of an assistive
technology device.” This can include training for teachers, para-professionals
and other school staff, parents and students.
 E.g:
 Evaluation
 Purchasing or providing
 Selecting, designing, adapting, or fitting
 Maintaining, repairing, replacing
 Training
 Coordinating with other therapies
 Schools should consider whether or not the student will need the AT in
settings other than the classroom.

 This includes the playground, lunch room, and at home, for example.
AT Examples to Address Specific Disability
Categories

 Visual impairment
 Hearing impairment
 Physical impairment
 Speech impairment
 Learning impairment
AT Examples: Visual Impairment

 Magnification device or software


 Screen reading software
 Tactile graphics
 Accessible instructional materials with refreshable braille display device
AT Examples: Hearing Impairment

 Voice-to-text software
 Vibration alert device
 Personal sound amplification system
 Hearing loop system
AT Examples: Physical Impairment

 Switch input for computers or environmental controls


 Dictation software
 A tablet computer to read accessible educational materials
AT Examples: Speech Impairment

 Picture communication system


 Speech generating device
 Recorded message playback device
AT Examples: Learning Impairment

 Manipulatives
 Visual timer
 Literacy apps or software with dual colour highlighting and read aloud features

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