PPT Week 4
PPT Week 4
Storyboards
overcome the limitations of representing a dynamic experience in a static
medium. For interactive systems, notes below each sketch usually contain the
relevant steps from a scenario, and the sketches themselves are annotated to
indicate interactive behavior. This is the most usual form of storyboard if there
is not a strong multimedia flavor to the application.
Scored story
Three main
Scored storyboards. If the application has a lot of motion
types of
graphics the storyboard can be annotated - a sketch is
storyboarding annotated with appropriate notation and notes about, for
are commonly example, type, colours, images, sound and other issues are
found in attached underneath.
interactive
media design:
Text-only storyboards. These are useful if the application
has a lot of very complex sequences. You can specify what
images appear, what text accompanies them, any
accompanying media, general notes about tone, flow, etc.
Storyboards
Storyboards
Visualizing look and feel
Visualizing look and feel
Mood boards are widely used in Photographs and other images, colours,
advertising and interior design. Quite textures, shapes, headlines from
simply designers gather visual stimuli newspapers or magazines, quotations
that capture something of the feeling from people, pieces of fabric can all be
about the design. used to contribute to this.
The stimuli can be attached to a Designers can put pages from websites
physical pinboard or designers can they like on mood boards, video clips or
make use of an online tool such as snippets of animations that capture a
Pinterest. certain aesthetic
Mood boards
Mapping the interaction
Navigation maps
Navigation is a key
feature for many
systems. Navigation
Navigation is
maps focus on how
important in all
people move through
manner of
the site or application.
applications and
The aim is to focus on
products, not just
how people will
websites.
experience the site.
prototyping
Indeed, when reflecting on how and what to
prototype, the designer should think in terms
of the PACT elements - people, activities,
contexts and technologies.
Envisionment in
practice
Envisionment in practice
Rosson High-quality graphics and animation can be used to create convincing and
exciting prototypes but may also lead to premature commitment to some
and design decision.
these
Iterative refinement of an implementation enables continual testing and
trade-offs: feedback, but may discourage consideration of radical transformations.
Envisionment in practice
Prototyping tools
Presenting designs
• Presenting design ideas clearly and appropriately is a key skill of the designer. The design process is
a long one, with many different stages, there are many different people involved and there are
many different reasons for giving a presentation. The combination of these will affect what sort of
presentation and what sort of representation are suitable.
Site Maps and Task Flows
Basic Elements of Site Maps
and Task Flows
Page
A page is “the basic unit of user experience on the Web.” “instances” or “views” of content may be
more realistic today, but a page is still very meaningful. There are a number of ways to draw these
pages, but the simplest, most commonly used format is a plain rectangle (Figure 11.3). As you
progress through creating site maps and task flows, you will want to find the style that best suits you
for labeling and numbering your pages.
Decision Point
A decision point is used to show the path that a user
can take depending on the answer to a question (Figure
11.5). The decision point 10a might be
“Are the user’s login credentials correct?” The answer
to that question would determine which page (or
content view) would be displayed. A failed login results
in an error message, while a successful one takes the
user to the site member’s home page. Take the time to
appropriately label decision points;
you’ll be glad you did, particularly when sharing your
work product with teammates or clients.
Site Maps and Task Flows
Connectors and Arrows
Connectors and arrows are used to show movement or progress
between pages, pagestacks, decision points, and so on.
Connectors generally appear where there is a call to action from
one page to another. For example, a link to the About Us page
from the Home page could be the connector between the two
pages. Arrows (top of Figure 11.6) indicate “downstream”
movement toward task completion.
Connectors with the crossbar (bottom of Figure 11.6) can be used
to identify when movement back to the page you originated from
(“upstream” movement) is no longer available. For example, once
a user is logged into a website, what was the home page content
may now be personalized for the user, and the generic page, or
the login page, will no longer be available to the user from the
path they just followed.
Site Maps and Task Flows
Conditions
A dashed line is a fairly common way to display a condition. it can appear in
site maps, task flows, and other work products you may create or invent.
You can use a dashed line as a connector or as a box around an area to
highlight that a connection to a page—or an entire section of pages— is
conditional based on some other action or event
Common mistakes
Sloppy connections (Figure 11.8) are just that: sloppy. They’re badly drawn.
They look very amateurish, and they give you—the author—the appearance of not paying a
lot of attention to detail in your work, to say the least. Most tools have some method of
assisting you with connecting your lines to your boxes. Please take advantage of it.
Take advantage of this built-in functionality and ensure that your connections are, well,
connected. if you are showing pencil sketches, you should have an eraser on hand just in case.
Make it a rule: Always make sure any lines that touch any other object are connected with
accuracy
Common mistakes
Misaligned and Unevenly Spaced Objects
depending on the tool you are using, it can be difficult to ensure that your objects are accurately aligned
or evenly spaced apart on your site map or task flow. There are some fairly simple ways to ensure that you
get this basic rule down for starters, turn on the grid in whatever application you’re using. That way,
regardless of whether the tool offers options that ensure evenly spaced, Figure 11.8 A missed connection
between two pages Figure. For pages that are not aligned and are unevenly spaced appropriately aligned
objects, you can always count the number of grid units between your objects.
Fortunately, when you are using pencil and paper, you can use graph paper and apply the same basic
principle. it is that easy to make your documents look professional. Unfortunately
Common mistakes
Poorly Placed Text
Careless text placement seems simple to avoid, yet it is another common mistake. Find a way to make your
text fit nicely in the shape you have created, and make sure any labels that are placed outside of their
elements have appropriate connections it may seem basic, but proper placement of your text—along with
appropriate
font size and usage—will make your documents easier to read and use
Common mistakes
Lack of Page Numbering
it’s time to establish another rule: number every page of every site map that you create.
don’t create a vague, numberless map like the map shown in Figure.
Site Maps and Task Flows
A numbering system on your site maps allows
other documentation to sync up with it. The
numbering system can proliferate to other documents,
such as:
• Content matrix. Content creators can map their copy and
other content to specific pages (and to a specific element
in a wireframe; more on that later).
• Task flows. Task flows can use the same numbering system
to show how a user will proceed through the pages of a
specific task.
• Wireframes (see Chapter 12). The pages of your
wireframes should share the same numbering system as
the pages on your site map to provide a clear connection
between the two documents.
• Visual design. Visual designers can sync design pages and
elements to specific pages on your site map. This allows
them to segment their inventory when it is time to hand
off their designs to developers.
• Quality assurance documents. Quality assurance teams
may author testing scripts that are dedicated to a specific
page or pages on the site map.
The Simple Site Map
The Simple Site Map
in addition to containing page numbers, Figure 11.13 is a good model for
creating the map of a basic website that has limited dynamic functionality
and mostly static nature. The pages identified for this website were:
Home
Blog
About
Samples of work
Contact
As you can see, this simple site map incorporates the core elements from the
visual vocabulary and maintains a professional style and appearance. Most
importantly, it provides a very clear picture of the navigation, pages, and
conditions available to users of the website.
Task Flows
Task flows are diagrams that identify a path or a process that users (and sometimes a system)
will take as they progress through your website or application .
We can use task flows in a number of different ways.
a) When used in conjunction with a site map they can show how a user arrives at a page with a specific set of information
displayed.
b) Sometimes they are used to show how a specific user type (a persona) would expect to traverse a website and what that
persona would expect to see based on their personal mental model.
c) You also can use task flows to identify complex processes that need to be clearly understood before the project is sent to the
development team.
d) You might not use task flows on every project that you work on, and they may not always end up as work product that you
present to your clients, but it is always a good idea to use them—even if just in a pencil-and-paper format for your own benefit.
e) A little clarity can go a long way. in order to create a task flow, you need to have an understanding of the user’s objective. in
some cases you will receive a requirements document, and in other cases you may receive (or author) a use case. Although a
use case consists of just a few sentences summarizing tasks and goals, it will allow you to synthesize the user’s view into the
experience.
Task flows
Alternative
Task Flows
• The use case for the scenario shown in Figure 11.17 might look like this:
1. System displays project list
2. User selects a project
3. System displays basic project information, in Write mode
4. User changes the status of the project to Closed
5. System checks for pending tasks
6. If there are pending tasks, the system displays an error notice
7. If there are no pending tasks…
8. System checks for pending payments
9. If there are pending payments, the system displays an error notice
10. if there are no pending payments…
11. System displays summary page
Task flows
Task Flows
As with all the topics in this course , don’t feel as if what you are seeing here is
the beginning and end of the universe of task flows.
Explore new uses and expand your use of the basics outlined here as much as
possible—as long as there is a good purpose for it.
As your skills with creating task flows continue to grow, you may find yourself
creating a work product that is a bit more colorful, has more options,
The diagram shown in Figure 11.19 shows a task flow that was
extended to show “swimlanes” of actions, notifications, and so
on in a process that had a lot of events happening at the same
time—with this project a traditional approach to task flows could
have been a nightmare!