Chapter 17
Chapter 17
1. Teamwork pros
2. Teamwork cons
3. Meetings, meetings, meetings
4. Organizations as networks of
teams
Takeaway 1
Teams in Organizations
• People arrive late, leave early, & don’t take things seriously.
• The meeting is too long, sometimes twice as long as necessary.
• People don’t stay on topic; they digress & are easily distracted.
• The discussion lacks condor; people unwilling to tell the truth.
• The right information isn’t available, so decisions are postponed.
• Nothing happens when the meeting is over; no one puts decisions into action.
• Things never get better; the same mistakes are made meeting after meeting.
4. Organizations as networks of teams
Multitasking
Each member has the skills to
perform several different jobs
3. Self-managing teams (cont.)
1. Team inputs
2. Stages of team development
3. Norms and cohesiveness
4. Task and maintenance roles
5. Communication networks
Team inputs Takeaway 3
Membership characteristics How Teams Work
- Abilities
- Values
- Personalities
- Diversity
Team process Team effectiveness
Resources & setting
- Resources Part A Part B
- Technology How team members work Accomplishment of
- Structures together desired outcomes
- Rewards - Norms - Task performance
- Information - Cohesion - Member satisfaction
Nature of task - Roles - Future viability
- Clarity - Decision making
- Complexity - Communication
- Conflict
Team size
- Number of members
- Even-odd number
Feedback
Membership characteristics:
“Gettin’ good players is easy. Getting’ ‘em to play together is the hard part.”
1. Team inputs (cont.)
Heterogeneous teams
• Members are quite dissimilar to one another
1. Team inputs (cont.)
Nature of task:
The nature of task sets standards for the talents needed by team
members, & affects how they work together.
› Clearly defined tasks are easier to deal with.
› Complex tasks ask a lot more of members in things like
information sharing & coordinated action.
1. Team inputs (cont.)
Team size:
Forming stage:
Storming stage:
• Efforts are made to find ways to meet team goals while also
satisfying individual needs.
2. Stages of team development (cont.)
Norming stage:
Performing stage:
Adjourning stage:
Team
cohesiveness … …
• Low to moderate • Moderate
performance performance
Low • Weak commitments to • Weak commitments to
negative norms positive norms
Negative Positive
Member • Members should take pleasure from both the team’s performance
satisfaction accomplishments & their contributions toward making it happen.
• The team should have a social fabric & work climate that makes
Future viability its members willing & able to work well together in the future,
again & again as needed.
5. Task and maintenance roles
Shared &
distributed
Fig 17.5 Distributed leadership helps teams meet task & maintenance needs.
5. Task and maintenance roles (cont.)
Fig 17.6
Interaction patterns & communication networks in teams.
Takeaway 4
Decision Making in Teams
Decision by • 2 or 3 people are able to dominate the team into making a decision that
minority rule they prefer.
Decision by • Take votes & arrive at the decision that majority of members agree.
majority rule • Problems: coalitions, …
• Advantages:
› Make more information, knowledge, & expertise available.
› Increase understanding & acceptance by members.
• Disadvantages:
› Hard to reach agreement.
› Take longer time (costly).
3. Groupthink
• Assign the role of critical evaluator to each team member; encourage a sharing of viewpoints.
• As a leader, don’t seem partial to one course of action; do absent yourself from meetings at
times to allow free discussion.
• Create subteams to work on the same problems & then share their proposed solutions.
• Have team members discuss issues with outsiders & report back on their reactions.
• Invite outside experts to observe team activities & react to team processes & decisions.
• Assign one member to play a “devil’s advocate” role at each team meeting.
• Hold a “second-chance” meeting to review the decision after consensus is apparently achieved.
4. Creativity in team decision making
Strict guidelines:
› Don’t criticize each other
› Welcome “freewheeling”
› Go for quantity
› Keep building on one another’s ideas
4. Creativity in team decision making (cont.)
AUTO RACING