Coa Introduction Leson 1 (1)
Coa Introduction Leson 1 (1)
ARCHITECTURE &
ORGANIZATION
INTRODUCTION
OVERVIEW:
Introduction to Computer Organization and Architecture
Understanding of Computer
Computer Architecture
1. Computer System – General Purpose System and Embedded
System
2. History of Computer Architecture - Von Neuman Architecture
3. The CPU
4. Fetching, decoding, execution of data and instructions.
5. Computer performance
6. Types of Memory – Primary and Secondary Memory
OVERVIEW:
Introduction to Binary
Numbers
Binary Number Conversion
1. Decimal to Binary 5. Octal to Binary
2. Octal to Hexadecimal 6. Decimal and
3. Binary to Decimal Hexadecimal
4. Octal and 7. Hexadecimal to Binary
Hexadecimal 8. Decimal to Octal
OVERVIEW:
Addressing modes -
Difference between memory based and register based addressing modes
Simplified Instructional Computer (Sic)
What is Instructions and types of instruction codes
Memory Referencing
Register Referencing
RISC AND CISC in Computer Organization
Essential Registers for Instruction execution
Computer Architecture focuses
on the big-picture design, such as
how the CPU processes instructions,
how data is stored and accessed,
and how the system supports
software. It's like the blueprint of
the computer.
Computer Organization looks at the
details of how hardware components (like the
CPU, memory, and input/output devices) are
connected and work together. It's about how
the blueprint is implemented.