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Cybercrime

The document covers key concepts in networking, cybersecurity, and object-oriented programming, emphasizing the importance of cybersecurity measures and the principles of OOP such as encapsulation, inheritance, polymorphism, and abstraction. It also includes practical activities like designing a poster and using NetBeans IDE for Java programming. Additionally, it outlines steps for creating and running Java programs while highlighting the benefits of using an IDE.

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sofiagoel
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0% found this document useful (0 votes)
36 views24 pages

Cybercrime

The document covers key concepts in networking, cybersecurity, and object-oriented programming, emphasizing the importance of cybersecurity measures and the principles of OOP such as encapsulation, inheritance, polymorphism, and abstraction. It also includes practical activities like designing a poster and using NetBeans IDE for Java programming. Additionally, it outlines steps for creating and running Java programs while highlighting the benefits of using an IDE.

Uploaded by

sofiagoel
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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SESSION 2

Recap of Key Concepts

Networking and Cyber Security

Operating Web Based Application


Activity Time !!!
Recap of Key Concepts
Understand cybercrime and the need for cybersecurity

Design a poster for any one of the topics using Chart Paper
Sketch pens and old magazines/newspapers

Network safety concerns: (Digital Footprints, Threats, Virus, Worm,


Trojan Horse, Spam, Malware, DoS Attacks, Eavesdropping, Adware,
Spyware, Snooping)
Networking Security Measures (Antivirus, Firewall, Login ids and
Password)
Cyber Crime (Phishing, Pharming, Spoofing, Cyber Bullying, Hacking,
Cracking, Identity Theft, Cyber Stalking, Cyber Trolling,
Cyber Safety (Netiquettes, IT Act, Cyber Laws)
Recap of Key Concepts

Questionnaire – Cyber Safety


Recap of Key Concepts
Operating Web Based Application

https://tinyurl.com/IT802
Recap of Key Concepts
SESSION 3
Let’s Revise DBMS!
SESSION 4
Recap of Key Concepts

Object-Oriented Programming
Java programs using NetBeans IDE
Recap of Key Concepts

Object-Oriented Programming (OOP)


is a programming paradigm centered around the concept of
"objects." These objects are instances of classes, which are
blueprints that define their structure and behavior.
OOP emphasizes the principles of encapsulation, inheritance,
polymorphism, and abstraction.
1. Encapsulation:
You start by creating a blueprint (class) called
Car.
This class contains all the important parts like
the engine, wheels, and battery (data), along
with functions that control these parts, like
startEngine() and stopEngine() (methods).
Everything is neatly packaged in this one
blueprint, so whenever you create a robotic
car, it comes with all these features built-in
.
2. Inheritance:
Now, you want to build a sports car that is faster than a regular car.
Instead of starting from scratch, you create a new blueprint called
SportsCar that inherits everything from the Car class, but with some
added features, like a turbo engine. This way, SportsCar gets all the
basic car features and you only need to add the special parts.
3. Polymorphism:
Imagine you have different types of cars, like ElectricCar and DieselCar,
both of which inherit from the Car class. You have a function called drive()
that makes the car move. Even though drive() exists in all types of cars, it
works differently depending on the car’s engine type—electric cars use
battery power while diesel cars use fuel. This is like having one remote
that can control different devices in slightly different ways.
4. Abstraction:
When you drive the car, you don’t need to worry about how the engine,
brakes, or battery work internally. You only interact with simple controls like
the steering wheel and pedals. Similarly, in OOP, abstraction hides the
complex details and only shows you what you need to use.
Remembering the Syntax
•Understand Key Components:
•Variables: Declare and initialize data (e.g., int num = 5;)
•Control Structures: Use loops and conditionals (e.g., for, if)
•Functions: Define and call functions (e.g., public void myFunction() {})
•Common Syntax Rules:
•Semicolons: End statements with ;
•Braces: Use {} to define blocks of code
•Indentation: Organize code for readability
Generating the Right Output
• Understand the Expected Output:
• Requirements: Know what the output should look like
• Examples: Study sample outputs to guide coding
• Test Your Code:
• Debugging: Use print statements and debugging tools
• Edge Cases: Test with various inputs to ensure accuracy
• Verify and Validate:
• Compare Output: Check if the actual output matches the expected
• Adjust and Refactor: Modify code as needed to correct errors
Developing the Right Logic
• Understand the Problem:
• Read Carefully: Analyze requirements and constraints
• Break Down: Divide the problem into smaller, manageable parts
• Plan the Solution:
• Algorithm Design: Outline steps to solve the problem (e.g.,
flowcharts, pseudocode)
• Choose the Right Approach: Decide on algorithms and data
structures
• Implement and Refine:
• Write Code: Translate the plan into code, focusing on logic and
flow
• Test and Iterate: Run tests, refine logic, and improve efficiency
• Debug and Validate:
• Identify Issues: Use debugging tools to find and fix logic errors
• Ensure Correctness: Verify that the solution meets the
requirements and handles all scenarios
Slide: Demonstrate Java Programs Using NetBeans IDE
•Introduction to NetBeans IDE:
•What is NetBeans? A popular integrated development environment (IDE) for
Java programming.
•Creating a New Project:
•Step 1: Open NetBeans and select File > New Project
•Step 2: Choose Java and then Java Application; click Next
•Step 3: Name your project and click Finish
Writing Java Code:
•Step 4: In the Projects tab, right-click on Source Packages and select New > Java
Class
•Step 5: Name your class (e.g., HelloWorld) and click Finish
•Step 6: Write your Java code in the editor (e.g., public static void main(String[] args) { System.out.println("Hello, World!"); })
•Running the Program:
•Step 7: Click the Run button (green triangle) or right-click the file and select Run File
•Step 8: Check the Output window to see the results
•Benefits of NetBeans IDE:
•Code Assistance: Auto-completion and syntax highlighting
•Debugging Tools: Breakpoints and variable inspection
•Project Management: Organized project structure and easy navigation
Solution

• Selecting a visually appealing template


• Use appropriate Styles
• highlight important details such as the date, time, venue, and
theme of the Annual Day.
• Incorporate high-quality images or graphics related to the
performances
• Include interactive elements such as RSVP buttons or links to
online registration forms to facilitate attendance confirmation.
Let’s Revise JAVA!

Category Chaos

Relay Sprint

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