Virtual Reality and
Augmented Reality:
The Future of
Technologies
The rapid development of virtual and augmented reality
technologies has been a major breakthrough in the past decade.
From gaming to healthcare, VR and AR have revolutionized
almost every aspect of our lives
by Emil June Rosario
What is Virtual Reality and
Augmented Reality?
Virtual Reality Augmented Reality
VR is an immersive technology that can AR involves adding digital components
simulate a 3D environment, which to the real world using a smartphone,
enables users to explore, interact and tablet or AR glasses. It enhances the
engage. natural environment instead of
replacing it.
A Brief History of Virtual Reality
1 1968
Ivan Sutherland develops the first
VR headset, Sword of Damocles.
1990s 2
The era of consumer VR begins.
Sega, Nintendo, and other
companies release VR gaming 3 2010s
systems.
Major advancements fuel the
growth of VR. Oculus, HTC, and
2020s 4 other players launch powerful VR
headsets.
The evolving COVID-19 pandemic
accelerates the adoption of VR in
numerous fields, from commerce
to education.
Applications of Virtual Reality
Entertainment and Healthcare and Therapy Education and Training
Gaming
VR has practical VR can be used for
Virtual reality gaming has applications in medical immersive and realistic
been a major driver of VR field, including visualization training, from practical
technology, but it also has of medical images, pain skills like driving or surgery
broader applications in management during to soft skills like public
sports, movies, and more. procedures, and mental speaking.
health therapy.
Types of VR devices
The fully immersive HTC Vive Meta Quest Pro
PS VR headset
Gaming, arts, design, Elevate your creativity and
360-degree vision collaboration, and more. collaboration with premium
Stunning visuals VIVE has a VR device that comfort and features.
fits your needs.
Benefits and Challenges of Virtual
Reality
1 Enhanced User 2 Potential Health 3 Ethical
Experiences and and Safety Considerations
Immersion Concerns
As with every new
VR creates Symptoms technology, VR raises
opportunities to associated with VR, ethical and privacy
explore impossible or such as eye strain, issues, such as user
risky environments nausea, even data management,
and experiences, disorientation, may immersive content
promote empathy occur, and VR and cyber crime.
and social exposure of sensitive
connections, and of information can
more. cause psychological
difficulties.
Introduction to Augmented Reality
1 1992
The term "Augmented Reality" is first coined by Tom Caudell and
David Mizell of Boeing Co.
2 2017
Apple's release of ARkit, a framework for building AR apps, paves
the way for AR to become mainstream.
3 2021
The global AR market size is increasing rapidly, with retail, industrial
and manufacturing among the top areas of adoption, and mobile AR
as an increasingly popular trend.
Applications of Augmented Reality
Retail and E-commerce Architecture and Design Industrial and
Manufacturing
AR can enhance the digital AR can assist professionals
shopping experience and consumers with AR can benefit industry
similarly to how physical design, construction workers with maintenance,
stores do, allowing planning, and visualizing training and workflow
customers to visualise how a finished project may optimization, while also
products before look like in situ. minimizing accidents and
purchasing. wasted time.
Conclusion
Limitless Possibilities
With ever-advancing technologies, VR and AR are poised to shape and
enhance our future experiences in ways we can't even imagine yet.
Challenges Ahead
As these technologies grow in influence and pervasiveness, we need to think
about their implications critically and ethically, and also develop necessary
frameworks and policies that account for their impact on society as a whole.