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Innovation DesignThinking Lectures 1 2 2023

The document discusses the concept of Design Thinking as a human-centered approach to innovation, emphasizing the importance of understanding user needs and creatively solving problems. It outlines various types of innovation, including organizational, process, product, and marketing innovation, and presents a structured Design Thinking process with phases such as empathize, define, ideate, prototype, and test. Additionally, it highlights the iterative nature of Design Thinking and its application across different fields beyond traditional design.

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0% found this document useful (0 votes)
23 views33 pages

Innovation DesignThinking Lectures 1 2 2023

The document discusses the concept of Design Thinking as a human-centered approach to innovation, emphasizing the importance of understanding user needs and creatively solving problems. It outlines various types of innovation, including organizational, process, product, and marketing innovation, and presents a structured Design Thinking process with phases such as empathize, define, ideate, prototype, and test. Additionally, it highlights the iterative nature of Design Thinking and its application across different fields beyond traditional design.

Uploaded by

aman.g21
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Innovation

Design Thinking
Focus
● Design Thinking
● Identifying Customer Needs
● Creative Solutions or Gaps - Apply philosophy to business problems
● Market Assessment of Innovation
● Technology Assessment of Innovation
Innovation..

a new or improved product or process (or a combination thereof) that differs significantly from the unit’s
previous products or processes and that has been made available to potential users (product) or brought
into use by the unit (process).”
Recap..

Organizational Innovation

Process Innovation

Product Innovation

Marketing Innovation
Recap..

Innovation means

Artists vs. Innovators

Business Context

Sources: D, School, IDEO, Interaction Design org.


Out of Box Thinking
What & Why of Design Thinking

1. Creative Problem Solving


2. Can creativity be a process
3. If it is then can we learn for applying it to business problems
4. Who is a Designer
5. What is Design thinking

Quote:

Design Thinking is not an exclusive property of designers—all great innovators in literature, art,
music, science, engineering, and business have practiced it. So, why call it Design Thinking?
What’s special about Design Thinking is that designers’ work processes can help us
systematically extract, teach, learn and apply these human-centered techniques to solve
problems in a creative and innovative way – in our designs, in our businesses, in our countries,
in our lives
Design Thinking - Definition

Design Thinking is an iterative process in which we seek to understand the user,


challenge assumptions, and redefine problems in an attempt to identify alternative strategies and
solutions that might not be instantly apparent with our initial level of understanding.

Design thinking has a human-centered core. It encourages organizations to focus on the people
they're creating for, which leads to better products, services, and internal processes.

● How do they interact with products ?


● Where and Why ?

Nomenclature & Principles: Nobel laureate Herbert Simon in The Sciences of the Artificial in
1969.

3 - 7 phases
Design Thinking (Process)
Popular Design Thinking Frameworks

Heart, Head and Hand

The Design Thinking Process is a blend of Heart, Head and Hand. This

means the process is based on vision, need, emotion and feeling to begin

with, continuing on to the cognitive processing for ideation and evaluation

and then diving into practical creation by hand.


What x4 Principles
Concept Development
IDEO - Deep Dive

The Deep-Dive process comprises of the following steps:


The Deep-Dive process comprises of the following steps:

● Understand
● Understand
● Observe
● Observe
● Visualise
● Visualise
● Evaluate
● Evaluate
● Implement
● Implement
IDEO Steps ..
and the design flow..
D.school Modes of Design Thinking - Non
Linear Cards

five-phase model proposed by the Hasso-Plattner Institute of Design at Stanford - d.school


Thinking as a Process ? Format or
Framework ?

● Empathise – with your users


● Define – your users’ needs, their problem, and your insights
● Ideate – by challenging assumptions and creating ideas for innovative solutions
● Prototype – to start creating solutions
● Test – solutions

Order ?

Sequence/Parallel?
Card: Empathize

● Foundation of human-centered design


● Empathy for your users by learning their values
Card: Define

Unpack your empathy findings into needs and insights and cope a
meaningful challenge

Actionable Problem Statement

POV: Your point of view is a unique design vision that is framed by your
specific users not just defining the problem
TEST

Test your solution

Gather feedback

Refine Solutions

Continue learning about users iteratively

Prototype as if you are right and test as if you are wrong!


“HANDS-ON” DESIGN THINKING
WORKSHOP
YOUR
Problem…
Truck driver tried
passing under bridge

Got stuck

Neither Forward nor


backward

Massive traffic jams

How will you


solve ?
REFERENCES

https://dschool.stanford.edu/resources/design-thinking-bootleg

https://www.interaction-design.org/literature/article/design-thinking-a-qu
ick-overview

https://www.ideo.com/post/method-cards

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