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Lesson Presentation Maze Game

The document provides guidance on using macros in PowerPoint to enhance interactivity in presentations, detailing steps to enable editing and content. It also outlines a lesson plan for Year 5 students on developing a maze game using Scratch, including objectives, success criteria, and instructions for designing characters and backdrops. Additionally, it emphasizes the importance of writing algorithms and testing the game for functionality.

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Samantha Vinodh
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0% found this document useful (0 votes)
17 views15 pages

Lesson Presentation Maze Game

The document provides guidance on using macros in PowerPoint to enhance interactivity in presentations, detailing steps to enable editing and content. It also outlines a lesson plan for Year 5 students on developing a maze game using Scratch, including objectives, success criteria, and instructions for designing characters and backdrops. Additionally, it emphasizes the importance of writing algorithms and testing the game for functionality.

Uploaded by

Samantha Vinodh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Guidance for Macros in PowerPoints

We use macros within PowerPoints to increase the interactivity of our


presentations. Follow this simple process to get the most out of this
resource.

What to do:
Open the PowerPoint
file and enable editing.

A security warning box


may appear. Click yes.

Click enable content.

Enter presentation
mode (start the slide
show).
Computing
Scratch Developing Games

Year One
Computing | Year 5 | Scratch Developing Games | Maze Game | Lesson 1
Aim
• I can design and program a character game.

Success Criteria
• I can draw a background using blocks to make a maze.
• I can select and change a character (sprite).
• I can program commands that control the movement of a
sprite.
• I can program consequences for specific actions.
Scratch Recap
Can you remember these key features for programming and using
Scratch?

sprite

backdrop

blocks (scripts)
The Maze Game

Click on the image to run the


maze game.

The aim of the game is to reach the


green exit without touching the red
obstacles.

How does the user make the character


move?

What happens if a red obstacle is touched?

What happens when the green exit is


reached?
Writing an Algorithm

An algorithm does not have to be written in computer code.


It is just a set of instructions that explain how to do something.

Work together to design an


algorithm using the Activity
Sheet which explains how the
Maze Game should work.

You can use commands, notes


and even illustrations to help
you plan the instructions.
Choosing a Character
You can choose a new sprite as the character for your game or
even design your own.

To choose a new sprite, click on the


button underneath the main
backdrop, next to ‘New Sprite’.

A library of options appears from


which to choose your sprite. Make
your selection and click OK.

Your new sprite will appear in the Sprites box near the bottom left of
the screen.
Resizing a Character
You may need to resize your sprite and make it smaller.

Click on the Costumes tab at the top


of the screen. Your sprite appears in
an editor on the right hand side.

To change the size of the sprite, click


on the image in the editor to select it.

Use the handles around the edge to


resize or rotate.

You can resize specific parts of the sprite by selecting a body part
and using the handles to resize.
Designing a Backdrop 1

Click on the button for Paint new backdrop.

A new canvas appears on the


right for you to draw in.
Designing a Backdrop 2
Use the rectangle shape tool
to draw your maze obstacles.

Use the fill tool to colour the


objects.

Change colours using the sliders


from the fill and outline
dropdown menu.

Decide where you want to place your maze obstacles and don’t
forget the green exit rectangle.
Coding the Maze Game
Now you have your new character and backdrop.

Can you use your written


algorithm to design the code for
the game?
Try out each of the blocks as
you select them.

Keep testing and debugging the


game as you go along.

Use the Writing


Algorithms Activity
Sheet.
Play the Game
Make sure you have saved your file.

Compare games and coding solutions with other children in the


class.

Try playing the game to see if it


acts as expected. Test and debug
the code.

Can you suggest the next steps


or any improvements for each
version of the game?
Aim
• I can design and program a character game.

Success Criteria
• I can draw a background using blocks to make a maze.
• I can select and change a character (sprite).
• I can program commands that control the movement of a
sprite.
• I can program consequences for specific actions.

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