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Computing
Scratch Developing Games
Year One
Computing | Year 5 | Scratch Developing Games | Maze Game | Lesson 1
Aim
• I can design and program a character game.
Success Criteria
• I can draw a background using blocks to make a maze.
• I can select and change a character (sprite).
• I can program commands that control the movement of a
sprite.
• I can program consequences for specific actions.
Scratch Recap
Can you remember these key features for programming and using
Scratch?
sprite
backdrop
blocks (scripts)
The Maze Game
Click on the image to run the
maze game.
The aim of the game is to reach the
green exit without touching the red
obstacles.
How does the user make the character
move?
What happens if a red obstacle is touched?
What happens when the green exit is
reached?
Writing an Algorithm
An algorithm does not have to be written in computer code.
It is just a set of instructions that explain how to do something.
Work together to design an
algorithm using the Activity
Sheet which explains how the
Maze Game should work.
You can use commands, notes
and even illustrations to help
you plan the instructions.
Choosing a Character
You can choose a new sprite as the character for your game or
even design your own.
To choose a new sprite, click on the
button underneath the main
backdrop, next to ‘New Sprite’.
A library of options appears from
which to choose your sprite. Make
your selection and click OK.
Your new sprite will appear in the Sprites box near the bottom left of
the screen.
Resizing a Character
You may need to resize your sprite and make it smaller.
Click on the Costumes tab at the top
of the screen. Your sprite appears in
an editor on the right hand side.
To change the size of the sprite, click
on the image in the editor to select it.
Use the handles around the edge to
resize or rotate.
You can resize specific parts of the sprite by selecting a body part
and using the handles to resize.
Designing a Backdrop 1
Click on the button for Paint new backdrop.
A new canvas appears on the
right for you to draw in.
Designing a Backdrop 2
Use the rectangle shape tool
to draw your maze obstacles.
Use the fill tool to colour the
objects.
Change colours using the sliders
from the fill and outline
dropdown menu.
Decide where you want to place your maze obstacles and don’t
forget the green exit rectangle.
Coding the Maze Game
Now you have your new character and backdrop.
Can you use your written
algorithm to design the code for
the game?
Try out each of the blocks as
you select them.
Keep testing and debugging the
game as you go along.
Use the Writing
Algorithms Activity
Sheet.
Play the Game
Make sure you have saved your file.
Compare games and coding solutions with other children in the
class.
Try playing the game to see if it
acts as expected. Test and debug
the code.
Can you suggest the next steps
or any improvements for each
version of the game?
Aim
• I can design and program a character game.
Success Criteria
• I can draw a background using blocks to make a maze.
• I can select and change a character (sprite).
• I can program commands that control the movement of a
sprite.
• I can program consequences for specific actions.