Carpe Diem Learning Design
Professor Gilly Salmon
Pro Vice-Chancellor (Education Innovation)
Gillysalmon.com/carpe-diem
UCT Graduate School of Business
Cape Town SOUTH AFRICA
31 Aug – 3 Sept 2015
DESIGN
DELIVERY
Pedagogy- the journey
Delivery
• 12 hours over 2 days
• In a team
• Rethink and redesign
• Assessment and feedback
• Learning activities blended
• Online activity design and create
Peer feedback
4
Learning Design through
Carpe Diem Workshops
14 years of research into
achieving collaborative
learning design
Outcomes based learning,
teaching and assessment for
a digital age
24
Workshops
172 Units
292
Academics
332 Staff
82-85% of participants
agreed effectively supported
teaching and activities
76-85% of participants recommend to
colleagues
“Remarkable, immersive
constructive help from Learning
Technologists and Librarians
They showed me how to develop
my unit “
“friendly learning environment”,
“excellent support from Centre of Education
Futures and Library staff”
“reshaping my unit,”
“important education tools”
“developing e-tivities”
“very hands-on”
“direct outcomes for unit development”
79% already implementing
changes to their units
Carpe Diem
Seizing the Day:
Carpe Diem
Learning Design
10th Nov 2014 -
6th Aug 2015
at the
University of
Western Australia
DeliveryCarpe Diem
The new Carpe Diem
Studio at the University
of Western Australia
Carpe Diem
Stage 1:
Write Blueprint
Stage 2:
Create Storyboard
Stage 5:
Review &
Adjust
Stage 3 Build
Prototype
Stage 4 Check
Reality
Stage 6
Action Plan
8/28/2015 G.Salmon 8
The Carpe Diem Methodology
9
Vision
The impact of the experience of this
unit on students (future)
Look and feel
What it is like for students engaging in
this unit
Achieving these
Do your assessments enable students
to show they’ve met the vision?
Does the feedback process support
them?
p.7
p.8
p.9-10
Stage 1:
Write Blueprint
Rethink the vision and purpose
8/28/2015 G.Salmon 10
• Ecological: integration and blend
• Scaffolding
- for assessment,
knowledge and learning
• E-tivities- aligning &
learning activity
& feedback
• Designing with the end in mind
curriculum alignment –
vision > Learning Outcomes >
assessment > learning activities
• Design once,
deliver many times
Stage 2:
Create Storyboard
Pedagogical principles
Stage 2:
Create Storyboard
8/28/2015 G.Salmon 11
5 Stage Model for Scaffolding learning*
1 Access/motivate 2 socialise 3 Cooperate 4 Collaborate 5 Synthesise
Topic Topic TopicTopic
Week 1 Week 2 Week 3 Week 4 …..
Assessment Assessment Assessment
1
3
2
4
5
F2F
learning
activity
F2F
learning
activityF2F
learning
activity
F2F
learning
activity
F2F
learning
activity
F2F
learning
activity
Online
learning
activity
Online
learning
activityOnline
learning
activity
Online
learning
activity
Online
learning
activity
Online
learning
activity
Carpe Diem at UWA
8/28/2015 G.Salmon 13
Scaffolding: 5 stage model
Salmon, G. (2011) E-moderating: the key to
teaching and learning online. 3rd Edition
Routledge: London & New York
8/28/2015 14G.Salmon
Access and motivation
8/28/2015 15G.Salmon
Online socialisation & ,
team building
8/28/2015 16G.Salmon
Information sharing
Co-operation activities
8/28/2015 17G.Salmon
Knowledge construction
Collaboration activities
8/28/2015 G.Salmon 18
Looking back & forward
Stage 3 Build
Prototype
19
1. E-tivities
Designing Prototype of a stand-
alone online activity
2. Online
creating e-tivities
3. Build Prototype
Designing a stand-alone online
activity
Stage 3: Build prototype
Stage 3 Build
Prototype
20
1. E-tivities
Designing Prototype of a stand-
alone online activity
Stage 3: Build prototype
Design 2 – 4 e-tivities
On paper template
Use Storyboard to select
Exemplars pp 21 – 25
Blank Template p. 26
for future use
Guided Template p. 27
8/28/2015 G.Salmon 21
E-tivities invitation
Salmon, G. E-tivities (2013) the key to active online learning 2nd Edition
Routledge: London & New York
8/28/2015 G.Salmon 22
Key features of e-tivities
 A small piece of information, stimulus or challenge
(the ‘spark’)
 Online activity which includes individual participants
posting a contribution
 An interactive or participative element- such as
responding to the postings of others
 Summary, feedback or critique from an e-moderator
All the instructions to take part are available in one
online message. Salmon, G. E-tivities (2013) the key to active online learning 2nd Edition
Routledge: London & New York
8/28/2015 23 G.Salmon
Familiar symbols Purpose
Clear pacing &
sequencing
Single Task
Per message/forum
Spark
(to start the dialogue)
Where to respond
Response to othersE-tivities
8/28/2015 24 G.Salmon
Links
Time
E-tivities
E-tivity 1.1: The Relative Priority of the Knowledge Areas
Introduction
As you have seen from our coverage of the standards to date, the PMBOK does
not put a priority on the different project management knowledge areas (i.e.
cost, time, scope, risk, etc.).
Despite this, understanding the relative priority within a specific organisational
context is likely to enhance project performance.
Purpose
The purpose of this e-tivity is to identify the top 3 knowledge areas driving
project management within your organisation and identify what is driving this
relative priority.
Task
To be done by September 7th.
Identify the top 3 knowledge areas driving project management within your
organisation and share your refections on what you think is driving this relative
priority (e.g. it might be organisational or industry imperatives).
Post your contribution to the 2nd column of the Wiki.
Respond
To be done 1-2 days after the above date. Choose a contribution posted by a
peer that you find interesting and respond to it in the 3rd column.
To go back to the module contents, please click on the MN6901 crumbs on the
Moodle toolbar.
8/28/2015 G.Salmon25
E-tivities
Wiki
Stage 3 Build
Prototype
26
1. E-tivities
Designing Prototype of a stand-
alone online activity
2. Online
creating e-tivities
3. Build Prototype
Designing a stand-alone online
activity
Stage 3: Build prototype
Stage 4 Reality
Check
27
1. Finalise at least
two E-tivities
2. Review
• Review at least 5 e-tivities
by other staff
• Use paper template
• Provide helpful feedback
3. Build Prototype
Designing a stand-alone online
activity
Stage 4: Reality Check
Blank
Template
p. 15
for
future
use
Stage 4 Reality
Check
28
Stage 4: Reality Check
Would and could a
student know how to do
this activity, and do it,
without the academic
being there?
Stage 5 Review
and Adjust
29
1. Review and
adjust E-tivities
Based on feedback given
2. Review
Rethink and adjust your
blueprint and storyboard
Stage 5: Review and Adjust
Are you in a different and better place
with your unit than when you started?
Is your vision linking with assessment
and learning activities?
Stage 6 Action
Plan
30
1. Critical events in life
between now and “go live” e.g. go live date,
holidays, grant app due
2. Action plan for this unit redesign
• What are all actions between now and live
• Do a MoSCoW analysis (must, should, could would)
• Decide who responsible, who helps, risks, completion date (see sample p.19)
• Do on large poster
3. Timeline
Stage 6: Action Plan
4. 3 minute presentation and admiration
Gillysalmon.com/carpe-diem
Carpe Diem at UWA
Carpe Diem at UWA
“Never doubt the power of a
small group of people to change
the world. Nothing else ever has”.
Margaret Mead
Thanks for Listening
“Every society honours its live conformists and its
dead troublemakers.“
Mignon McLaughlin
No budgets or humans were harmed in the making of this presentation
Gillysalmon.com/carpe-diem
2/9/2015 G.Salmon Digital Emanations & Illuminations 33

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Gilly Salmon Carpe Diem August 2015

  • 1. Carpe Diem Learning Design Professor Gilly Salmon Pro Vice-Chancellor (Education Innovation) Gillysalmon.com/carpe-diem UCT Graduate School of Business Cape Town SOUTH AFRICA 31 Aug – 3 Sept 2015
  • 4. • 12 hours over 2 days • In a team • Rethink and redesign • Assessment and feedback • Learning activities blended • Online activity design and create Peer feedback 4 Learning Design through Carpe Diem Workshops 14 years of research into achieving collaborative learning design Outcomes based learning, teaching and assessment for a digital age
  • 5. 24 Workshops 172 Units 292 Academics 332 Staff 82-85% of participants agreed effectively supported teaching and activities 76-85% of participants recommend to colleagues “Remarkable, immersive constructive help from Learning Technologists and Librarians They showed me how to develop my unit “ “friendly learning environment”, “excellent support from Centre of Education Futures and Library staff” “reshaping my unit,” “important education tools” “developing e-tivities” “very hands-on” “direct outcomes for unit development” 79% already implementing changes to their units Carpe Diem Seizing the Day: Carpe Diem Learning Design 10th Nov 2014 - 6th Aug 2015 at the University of Western Australia
  • 7. The new Carpe Diem Studio at the University of Western Australia Carpe Diem
  • 8. Stage 1: Write Blueprint Stage 2: Create Storyboard Stage 5: Review & Adjust Stage 3 Build Prototype Stage 4 Check Reality Stage 6 Action Plan 8/28/2015 G.Salmon 8 The Carpe Diem Methodology
  • 9. 9 Vision The impact of the experience of this unit on students (future) Look and feel What it is like for students engaging in this unit Achieving these Do your assessments enable students to show they’ve met the vision? Does the feedback process support them? p.7 p.8 p.9-10 Stage 1: Write Blueprint Rethink the vision and purpose
  • 10. 8/28/2015 G.Salmon 10 • Ecological: integration and blend • Scaffolding - for assessment, knowledge and learning • E-tivities- aligning & learning activity & feedback • Designing with the end in mind curriculum alignment – vision > Learning Outcomes > assessment > learning activities • Design once, deliver many times Stage 2: Create Storyboard Pedagogical principles
  • 11. Stage 2: Create Storyboard 8/28/2015 G.Salmon 11 5 Stage Model for Scaffolding learning* 1 Access/motivate 2 socialise 3 Cooperate 4 Collaborate 5 Synthesise Topic Topic TopicTopic Week 1 Week 2 Week 3 Week 4 ….. Assessment Assessment Assessment 1 3 2 4 5 F2F learning activity F2F learning activityF2F learning activity F2F learning activity F2F learning activity F2F learning activity Online learning activity Online learning activityOnline learning activity Online learning activity Online learning activity Online learning activity
  • 13. 8/28/2015 G.Salmon 13 Scaffolding: 5 stage model Salmon, G. (2011) E-moderating: the key to teaching and learning online. 3rd Edition Routledge: London & New York
  • 19. Stage 3 Build Prototype 19 1. E-tivities Designing Prototype of a stand- alone online activity 2. Online creating e-tivities 3. Build Prototype Designing a stand-alone online activity Stage 3: Build prototype
  • 20. Stage 3 Build Prototype 20 1. E-tivities Designing Prototype of a stand- alone online activity Stage 3: Build prototype Design 2 – 4 e-tivities On paper template Use Storyboard to select Exemplars pp 21 – 25 Blank Template p. 26 for future use Guided Template p. 27
  • 21. 8/28/2015 G.Salmon 21 E-tivities invitation Salmon, G. E-tivities (2013) the key to active online learning 2nd Edition Routledge: London & New York
  • 22. 8/28/2015 G.Salmon 22 Key features of e-tivities  A small piece of information, stimulus or challenge (the ‘spark’)  Online activity which includes individual participants posting a contribution  An interactive or participative element- such as responding to the postings of others  Summary, feedback or critique from an e-moderator All the instructions to take part are available in one online message. Salmon, G. E-tivities (2013) the key to active online learning 2nd Edition Routledge: London & New York
  • 23. 8/28/2015 23 G.Salmon Familiar symbols Purpose Clear pacing & sequencing Single Task Per message/forum Spark (to start the dialogue) Where to respond Response to othersE-tivities
  • 25. E-tivity 1.1: The Relative Priority of the Knowledge Areas Introduction As you have seen from our coverage of the standards to date, the PMBOK does not put a priority on the different project management knowledge areas (i.e. cost, time, scope, risk, etc.). Despite this, understanding the relative priority within a specific organisational context is likely to enhance project performance. Purpose The purpose of this e-tivity is to identify the top 3 knowledge areas driving project management within your organisation and identify what is driving this relative priority. Task To be done by September 7th. Identify the top 3 knowledge areas driving project management within your organisation and share your refections on what you think is driving this relative priority (e.g. it might be organisational or industry imperatives). Post your contribution to the 2nd column of the Wiki. Respond To be done 1-2 days after the above date. Choose a contribution posted by a peer that you find interesting and respond to it in the 3rd column. To go back to the module contents, please click on the MN6901 crumbs on the Moodle toolbar. 8/28/2015 G.Salmon25 E-tivities Wiki
  • 26. Stage 3 Build Prototype 26 1. E-tivities Designing Prototype of a stand- alone online activity 2. Online creating e-tivities 3. Build Prototype Designing a stand-alone online activity Stage 3: Build prototype
  • 27. Stage 4 Reality Check 27 1. Finalise at least two E-tivities 2. Review • Review at least 5 e-tivities by other staff • Use paper template • Provide helpful feedback 3. Build Prototype Designing a stand-alone online activity Stage 4: Reality Check Blank Template p. 15 for future use
  • 28. Stage 4 Reality Check 28 Stage 4: Reality Check Would and could a student know how to do this activity, and do it, without the academic being there?
  • 29. Stage 5 Review and Adjust 29 1. Review and adjust E-tivities Based on feedback given 2. Review Rethink and adjust your blueprint and storyboard Stage 5: Review and Adjust Are you in a different and better place with your unit than when you started? Is your vision linking with assessment and learning activities?
  • 30. Stage 6 Action Plan 30 1. Critical events in life between now and “go live” e.g. go live date, holidays, grant app due 2. Action plan for this unit redesign • What are all actions between now and live • Do a MoSCoW analysis (must, should, could would) • Decide who responsible, who helps, risks, completion date (see sample p.19) • Do on large poster 3. Timeline Stage 6: Action Plan 4. 3 minute presentation and admiration
  • 33. “Never doubt the power of a small group of people to change the world. Nothing else ever has”. Margaret Mead Thanks for Listening “Every society honours its live conformists and its dead troublemakers.“ Mignon McLaughlin No budgets or humans were harmed in the making of this presentation Gillysalmon.com/carpe-diem 2/9/2015 G.Salmon Digital Emanations & Illuminations 33