Blender Tutorial – Appending /
Join multiple Blend files into one
scene using free commercial
resources
Assoc. Prof. Dr. Eng. Tihomir Dovramadjiev
Technical University of Varna
MTF, Department Industrial Design
tihomir.dovramadjiev@tu-varna.bg
● DOI: 10.13140/RG.2.2.23028.45444/1
● https://www.researchgate.net/publication/326960717_Blender_Tutorial-
Appending_Join_multiple_Blend_files_into_one_scene_using_free_commercial_resources
2018 DrTAD 2
About Blender software
Blender is the free and open source 3D creation suite. It supports the
entirety of the 3D pipeline—modeling, rigging, animation, simulation,
rendering, compositing and motion tracking, even video editing and
game creation.
●https://www.blender.org/
●Modern accessible application of the system Blender in 3D design
practice.
https://www.researchgate.net/publication/312033613_Modern_accessibl
e_application_of_the_system_Blender_in_3D_design_practice
2018 DrTAD 3
Blender - Linked Libraries
These functions help you reuse materials, objects and other data-blocks loaded from an external
source blend-file. You can build libraries of common content and share them across multiple
referencing files.
●Append and Link
Link creates a reference to the data in the source file such that changes made there will be reflected
in the referencing file the next time it is reloaded.
Whereas Append makes a full copy of the data into your blend. You can make further edits to your
local copy of the data, but changes in the external source file will not be reflected in the referencing
file.
In the File Browser navigate to the external source blend-file and select the data-block you want to
reuse.
●https://docs.blender.org/manual/en/dev/data_system/linked_libraries.html?highlight=append
%20shift
2018 DrTAD 4
FontSpace – The Symbol
Web Symbols font — Created in 2011 by Just Be Nice. Personal & Commercial Use
Licensed as: SIL Open Font License (OFL).
● http://www.fontspace.com/help/#license-17
● http://www.fontspace.com/just-be-nice/web-symbols
●
●Kremena Cankova, Tihomir Dovramadjiev, Ginka Jecheva (2018). Methodology for creating
3D paper unfolded models with complex geometry using open-source software and resources
with free personal and commercial license . ANNUAL JOURNAL OF TECHNICAL UNIVERSITY
OF VARNA. ISSN 2603-316X (Online). DOI: 10.29114/ajtuv.vol2.iss1.67.
https://aj-tuv.org/index.php/ajtuv/article/view/67
●
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The Tutorial
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Blend File 1 – The Symbol
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Blender – The Symbol
● Fig. 1. Adding Text (Object Mode)
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Blender – The Symbol
●
● Fig. 2. Rotation. X axis = 90 deg. (Y & Z = 0 deg.)
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Blender – The Symbol
●
● Fig. 3. Editing Text (Edit Mode)
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Blender – The Symbol
●
● Fig. 4. Adding Symbol. (Edit Mode). Key „V“ / Object Data > Font >
Regular > Web Symbols font
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Blender – The Symbol
●
●Fig. 5. Geometry of the Symbol. Object Data > Geometry > Modification/
Extrude: 0.100; Bevel/ Depth: 0.010
Save file with name Blend File 1 Symbol.blend
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Blend File 2 – The Text
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Blender – The Text
●
● Fig. 6. Adding & Editing Text
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Blender – The Text
●
● Fig. 7. Geometry of the Text. Object Data > Geometry > Modification/
Extrude: 0.100; Bevel/ Depth: 0.010
Save file with name Blend File 2 Text.blend
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Blender – The Scene
●
● Fig. 8. Object Data of the Cube (Edit Mode)
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Blender – The Scene
●
● Fig. 9. Activating File 1. Opening File Menu > Append (Shift F1)
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Blender – The Path
● Fig. 10. Path to file
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Blender – The Scene
●
● Fig. 11. The Scene (Perspective View)
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Blender – The Scene
●
● Fig. 12. View Ortho (Numpad 5)
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Blender – The Scene
●
● Fig. 13. Scaling Text.001. Key „S“
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Blender – The Scene
●
● Fig. 14. Final position
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Blender – Materials
●
● Fig. 15. Adding green color to Text.001
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Blender – Materials
●
● Fig. 16. Adding transparency green color to Symbol. Shading (Emit:
2.0), Fresnel: 4.000
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Blender – Final Scene
●
● Fig. 17. Final scene & light
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Blender – Result - 1
● Fig. 18. Rendered perspective view
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Blender – Result - 2
● Fig. 18. Rendered front view
2018 DrTAD 27
References
●Blender Software
https://www.blender.org/
●Modern accessible application of the system Blender in 3D design practice.
https://www.researchgate.net/publication/312033613_Modern_accessible_application_of
_the_system_Blender_in_3D_design_practice
●Web Symbols font — Created in 2011 by Just Be Nice. Personal & Commercial Use
Licensed as: SIL Open Font License (OFL).
http://www.fontspace.com/help/#license-17
http://www.fontspace.com/just-be-nice/web-symbols
●Kremena Cankova, Tihomir Dovramadjiev, Ginka Jecheva (2018). Methodology for
creating 3D paper unfolded models with complex geometry using open-source
software and resources with free personal and commercial license . ANNUAL
JOURNAL OF TECHNICAL UNIVERSITY OF VARNA. ISSN 2603-316X (Online). DOI:
10.29114/ajtuv.vol2.iss1.67.
https://aj-tuv.org/index.php/ajtuv/article/view/67
●Data System » Linked Libraries
https://docs.blender.org/manual/en/dev/data_system/linked_libraries.html?
highlight=append%20shift
●How append/combine blender files
https://www.youtube.com/watch?v=Yf_FT0nF-1A

Blender Tutorial - Appending / Join multiple Blend files into one scene using free commercial resources

  • 1.
    Blender Tutorial –Appending / Join multiple Blend files into one scene using free commercial resources Assoc. Prof. Dr. Eng. Tihomir Dovramadjiev Technical University of Varna MTF, Department Industrial Design [email protected] ● DOI: 10.13140/RG.2.2.23028.45444/1 ● https://www.researchgate.net/publication/326960717_Blender_Tutorial- Appending_Join_multiple_Blend_files_into_one_scene_using_free_commercial_resources
  • 2.
    2018 DrTAD 2 AboutBlender software Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. ●https://www.blender.org/ ●Modern accessible application of the system Blender in 3D design practice. https://www.researchgate.net/publication/312033613_Modern_accessibl e_application_of_the_system_Blender_in_3D_design_practice
  • 3.
    2018 DrTAD 3 Blender- Linked Libraries These functions help you reuse materials, objects and other data-blocks loaded from an external source blend-file. You can build libraries of common content and share them across multiple referencing files. ●Append and Link Link creates a reference to the data in the source file such that changes made there will be reflected in the referencing file the next time it is reloaded. Whereas Append makes a full copy of the data into your blend. You can make further edits to your local copy of the data, but changes in the external source file will not be reflected in the referencing file. In the File Browser navigate to the external source blend-file and select the data-block you want to reuse. ●https://docs.blender.org/manual/en/dev/data_system/linked_libraries.html?highlight=append %20shift
  • 4.
    2018 DrTAD 4 FontSpace– The Symbol Web Symbols font — Created in 2011 by Just Be Nice. Personal & Commercial Use Licensed as: SIL Open Font License (OFL). ● http://www.fontspace.com/help/#license-17 ● http://www.fontspace.com/just-be-nice/web-symbols ● ●Kremena Cankova, Tihomir Dovramadjiev, Ginka Jecheva (2018). Methodology for creating 3D paper unfolded models with complex geometry using open-source software and resources with free personal and commercial license . ANNUAL JOURNAL OF TECHNICAL UNIVERSITY OF VARNA. ISSN 2603-316X (Online). DOI: 10.29114/ajtuv.vol2.iss1.67. https://aj-tuv.org/index.php/ajtuv/article/view/67 ●
  • 5.
  • 6.
    2018 DrTAD 6 BlendFile 1 – The Symbol
  • 7.
    2018 DrTAD 7 Blender– The Symbol ● Fig. 1. Adding Text (Object Mode)
  • 8.
    2018 DrTAD 8 Blender– The Symbol ● ● Fig. 2. Rotation. X axis = 90 deg. (Y & Z = 0 deg.)
  • 9.
    2018 DrTAD 9 Blender– The Symbol ● ● Fig. 3. Editing Text (Edit Mode)
  • 10.
    2018 DrTAD 10 Blender– The Symbol ● ● Fig. 4. Adding Symbol. (Edit Mode). Key „V“ / Object Data > Font > Regular > Web Symbols font
  • 11.
    2018 DrTAD 11 Blender– The Symbol ● ●Fig. 5. Geometry of the Symbol. Object Data > Geometry > Modification/ Extrude: 0.100; Bevel/ Depth: 0.010 Save file with name Blend File 1 Symbol.blend
  • 12.
    2018 DrTAD 12 BlendFile 2 – The Text
  • 13.
    2018 DrTAD 13 Blender– The Text ● ● Fig. 6. Adding & Editing Text
  • 14.
    2018 DrTAD 14 Blender– The Text ● ● Fig. 7. Geometry of the Text. Object Data > Geometry > Modification/ Extrude: 0.100; Bevel/ Depth: 0.010 Save file with name Blend File 2 Text.blend
  • 15.
    2018 DrTAD 15 Blender– The Scene ● ● Fig. 8. Object Data of the Cube (Edit Mode)
  • 16.
    2018 DrTAD 16 Blender– The Scene ● ● Fig. 9. Activating File 1. Opening File Menu > Append (Shift F1)
  • 17.
    2018 DrTAD 17 Blender– The Path ● Fig. 10. Path to file
  • 18.
    2018 DrTAD 18 Blender– The Scene ● ● Fig. 11. The Scene (Perspective View)
  • 19.
    2018 DrTAD 19 Blender– The Scene ● ● Fig. 12. View Ortho (Numpad 5)
  • 20.
    2018 DrTAD 20 Blender– The Scene ● ● Fig. 13. Scaling Text.001. Key „S“
  • 21.
    2018 DrTAD 21 Blender– The Scene ● ● Fig. 14. Final position
  • 22.
    2018 DrTAD 22 Blender– Materials ● ● Fig. 15. Adding green color to Text.001
  • 23.
    2018 DrTAD 23 Blender– Materials ● ● Fig. 16. Adding transparency green color to Symbol. Shading (Emit: 2.0), Fresnel: 4.000
  • 24.
    2018 DrTAD 24 Blender– Final Scene ● ● Fig. 17. Final scene & light
  • 25.
    2018 DrTAD 25 Blender– Result - 1 ● Fig. 18. Rendered perspective view
  • 26.
    2018 DrTAD 26 Blender– Result - 2 ● Fig. 18. Rendered front view
  • 27.
    2018 DrTAD 27 References ●BlenderSoftware https://www.blender.org/ ●Modern accessible application of the system Blender in 3D design practice. https://www.researchgate.net/publication/312033613_Modern_accessible_application_of _the_system_Blender_in_3D_design_practice ●Web Symbols font — Created in 2011 by Just Be Nice. Personal & Commercial Use Licensed as: SIL Open Font License (OFL). http://www.fontspace.com/help/#license-17 http://www.fontspace.com/just-be-nice/web-symbols ●Kremena Cankova, Tihomir Dovramadjiev, Ginka Jecheva (2018). Methodology for creating 3D paper unfolded models with complex geometry using open-source software and resources with free personal and commercial license . ANNUAL JOURNAL OF TECHNICAL UNIVERSITY OF VARNA. ISSN 2603-316X (Online). DOI: 10.29114/ajtuv.vol2.iss1.67. https://aj-tuv.org/index.php/ajtuv/article/view/67 ●Data System » Linked Libraries https://docs.blender.org/manual/en/dev/data_system/linked_libraries.html? highlight=append%20shift ●How append/combine blender files https://www.youtube.com/watch?v=Yf_FT0nF-1A