SOCIAL SHOPPING….LITERALLY!
Be part of the next social wave!
Making shopping more empowering!
INVESMENT MEMORANDUM
mobBuy Me
CREATE!
BUY!
SHARE!
SOCIALIZE!
EXECUTIVE SUMMARY
Social
Marketplace
PRODUCT
The 1st Social Commerce Marketplace where Sellers compete for deals
&demand created by Buyers . Prototype is functional and ongoing
development is underway
$
TEAM
Self sufficient, multifaceted and young team based out of CA & TX, USA
+100 years of cumulative and diverse experience
Experts with a proven track record of launching & starting up national level
companies
OPPORTUNITY
Social commerce is a $30B market growing @ 26% yearly
Current competition does not cover the entire cycle, instead only parts of
our model
LAUNCH & EXPANSION
Alpha launch in Dallas, TX and SFO, CA in the US
Expansion plan to include Indian and Chinese markets
FUNDRAISING
Seeking $0.5M for launch & 6 months of operations
Projecting $2.5M, $20M, $50M & $100M revenues in 4 years
Quick Facts about Social
Commerce
• Top 500 retailers earned
$3.3 bn in 2014
• 26% growth rate from
2013 to 2014
• Social commerce increased
Ecommerce referrals by
200% in 2014-2015
• 50% of social referrals are
generated via FB
• More than 50% of shoppers
quoted price as the top
factor for making a social
shopping decision
• By 2016, 85% of digital
shopping will be done via
mobile
Successful Backs : $1.87 bn 85% used are pre orders$ : $1.58bn
UGC contributors – between 20 to 54
years old
60% of millennials use UGC to make purchase decisions
80% of all content is UGC
• Retailers are actively seeking to combine Social Commerce capabilities to drive ecommerce
• Lack of a unified platform that seamlessly connects Suppliers and Buyers organically
• A platform where buyers create their own deals (Price/Volume/rich data) – Proxy Suppliers
• Smart demand aggregation that translates to sales
UGC – User Generated Content
Demand Aggregation
The Opportunity
Solution
mob’ Buy me x@y
“Democratizing shopping- Socially and Literally!”
YOUR
DEALS
Tell us what you want!
SHARE TO SAVE
Volume pricing model
BUZZ!
Shopping is a social
affair
CONSUMERS
LOWER COST
Our organic growth model
brings in demand at ~0 cost
REPEAT
BUYS
Lower costs and savings
means repeat buying
VOLUME SALES
You decide minimum
orders for a different price
points
Problem
Can we create our own deals?
Can we influence prices as a group?
Can we engage with suppliers in real time?
Can we sell items in bulk?
Can customers be natural evangelists?
Can we engage with consumers in real time?
ENGAGAMENT
SUPPLIERS
CONSUMERS SUPPLIERS
Competition MORE VOLUME TRANSACTIONS
LESS VOLUME
TRANSACTIONS
MORE UGC
Over 600 million valuation
Over 70 million raised in funding
Growth rate of 252% since 2011
LESS UGC
10 mn + User Base
70% active User Rate
Over 6bn in user
savings
Over 5mn operating revenue
Photo Sharing webstore for luxury
products
Crowd sourced coupon site from 3rd
party sites such as Amazon. Affiliate
Marketing model
Pre negotiated coupon site
High Cost of Acquisition & Transaction
Does not encourage repeat buying
48.1 million active user base
Generates 54% of social referrals and 64%
of social revenues
Poor Click through Rate for commerce
UGC + Demand Aggregation +
Fulfillment
The largest Social Network sees opportunity in
Social Commerce
Close Competition
1. Social Marketplace for Gadgets
1. 1 million active users
2. 80% direct traffic
1. Raised $8M series A on launch in 2012
2. Raised $40M series B in Aug 2015
3. Positions itself more as a group buying site as opposed to a Social
Commerce platform
4. No social networking features such as user follow, back or ping and
hence no stored network value
Business
Model
Innovation
Network
effects
Lower
acquisition
costs
Organic
growth
model
Expanding
Supply
sources
Aggregating
pre-orders
Less
chance of
returns
Repeat
purchases
Why MBM?
MBM DifferentiatorsMarket & Growth (2015)
$ 20 bn 120% / Year
1. Full Customer Autonomy – 100% UGC
1. Platform enabling Consumers to post deals (Select Price – Volume)
2. Consumers bring in deals (Proxy Suppliers = Lower Deal Acquisition
Cost
1. In Built Social features such as comments, ping and follow help demand
aggregation
2. Deals Cracked = Bulk Transaction
3. Interaction between Consumers and Suppliers
4. Potential Gamification of the platform
200 mn referrals from Social
Network
Business Model
How we make money
We charge Suppliers a 25% transaction fee
Local
Suppliers
Transaction $50.00
Supplier $37.50
MBM $12.50
Social Fabric (Comments/Sharing/ratings)
Organic Deal Curation
100%
UGC
Volume
driven
Pricing
Demand
Agg FulfillmentCC retention+ +
Deals
Suppliers
Buyers
Creates
AggregationDeals are ON
2. SHARE TO GET A
PRICE
1. CREATE YOUR OWN
DEAL
3. IT’S SOCIAL!
• Found a cool deal?
• Ping it to your friends
• Win their love, win MBM
points!
• Share to save!
• Volume pulls price further
down!
• Group of friends
planning a night out?
• Select your venue, move
the slider to meet your
number, GO NOW!
Current Product
Current Suppliers- Social Marketplace
for Perishables
MORE PERISHABLE
LESS PERISHABLE
LESS SUNK COSTSMORE SUNK COSTS
Health Restaurants
Senior Living
Beauty Services
3000+ products
400+ brands
35+ beauty
procedures
$60B market
Market study complete
In talks with a facility aggregator
Part of expansion phase
Quick Facts about Our
ALPHA Launch
• 4 lucrative sectors identified
• ‘GO NOW’ feature for Restaurants
• Meetup groups seeking group
discounts
• University Students as early adopters
• All marketing avenues are
Identified based on inputs from
user groups
• Potential gameification of the platform
AprilFeb March May
Product
W1 W2 W3 W4 W1 W2 W3 W4 W1 W2 W3 W4 W1 W2 W3 W4
Prototype
Team
Core Team
Measure/Iterate
June
W1 W2 W3 W4
Tech Partners
Interns
Include users right from the prototyping phase
Market and customer validation throughout the development phase
Connected market (users & sellers) seeded before alpha launch
Alpha
Roadmap
Mobile
Team
Joy Sengupta
CoFounder
10+ years of IT Product
Architecture and IT
consulting with eBay, Apple
and Cisco
Manoj Pillai
CoFounder
20+ years of Service
Delivery with P&L
ownership (North
America)
Melvin Jose
CoFounder
10+ years of Operations, Service
delivery & Consulting
IE MBA
Entrepreneurship and Business
Model Innovation
Russell Halderman
CMO
Cofounder RawFusion
25+ years in Sales and
Marketing, Service Solutions
(US, Canada, China)
Kelly Brcka
CBDO
20+ years in Business
Development, Contract
Negotiations and branding
(Singapore, France, US)
Harmeet Singh
UED/UX
15+ years in UED/UX
with eBay, HP and
Visa
Vinod Nair
Advisor
20+ years of corporate business
development and managing Technology,
Unified Communications & Outsourcing
Founder Stratacom Solutions (I) Pvt. Ltd.
Uday Bhaskar
Chief Advisor
25+ years of managing country level
organizations
Set up Pacific Internet’s Pacfusion
Mergers/Acquisitions & Alliance expert
Strategy formulation and Acquisition
Seeking $0.5M for 6 months of Operations
Year Revenue Cost Income (Loss)
2017 $2,500,000 $2,610,250 $(110,250)
2018 $20,000,000 $21,078,000 $(1,078,000)
2019 $50,000,000 $44,956,535 $5,043,465
2020 $100,000,000 $89,913,070 $10,086,930
$2,500,000
$20,000,000
$50,000,000
$100,000,000
$2,610,250
$21,078,000
$44,956,535
$89,913,070
2017 2018 2019 2020
Financial Projections
Revenue Cost
Contact Us
[mjose.imba2014@alumni.ie.edu]
[mjose.imba2014@alumni.ie.edu]
[mjose.imba2014@alumni.ie.edu]

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MBM Short pitch_V2.0

  • 1. SOCIAL SHOPPING….LITERALLY! Be part of the next social wave! Making shopping more empowering! INVESMENT MEMORANDUM mobBuy Me CREATE! BUY! SHARE! SOCIALIZE!
  • 2. EXECUTIVE SUMMARY Social Marketplace PRODUCT The 1st Social Commerce Marketplace where Sellers compete for deals &demand created by Buyers . Prototype is functional and ongoing development is underway $ TEAM Self sufficient, multifaceted and young team based out of CA & TX, USA +100 years of cumulative and diverse experience Experts with a proven track record of launching & starting up national level companies OPPORTUNITY Social commerce is a $30B market growing @ 26% yearly Current competition does not cover the entire cycle, instead only parts of our model LAUNCH & EXPANSION Alpha launch in Dallas, TX and SFO, CA in the US Expansion plan to include Indian and Chinese markets FUNDRAISING Seeking $0.5M for launch & 6 months of operations Projecting $2.5M, $20M, $50M & $100M revenues in 4 years
  • 3. Quick Facts about Social Commerce • Top 500 retailers earned $3.3 bn in 2014 • 26% growth rate from 2013 to 2014 • Social commerce increased Ecommerce referrals by 200% in 2014-2015 • 50% of social referrals are generated via FB • More than 50% of shoppers quoted price as the top factor for making a social shopping decision • By 2016, 85% of digital shopping will be done via mobile Successful Backs : $1.87 bn 85% used are pre orders$ : $1.58bn UGC contributors – between 20 to 54 years old 60% of millennials use UGC to make purchase decisions 80% of all content is UGC • Retailers are actively seeking to combine Social Commerce capabilities to drive ecommerce • Lack of a unified platform that seamlessly connects Suppliers and Buyers organically • A platform where buyers create their own deals (Price/Volume/rich data) – Proxy Suppliers • Smart demand aggregation that translates to sales UGC – User Generated Content Demand Aggregation The Opportunity
  • 4. Solution mob’ Buy me x@y “Democratizing shopping- Socially and Literally!” YOUR DEALS Tell us what you want! SHARE TO SAVE Volume pricing model BUZZ! Shopping is a social affair CONSUMERS LOWER COST Our organic growth model brings in demand at ~0 cost REPEAT BUYS Lower costs and savings means repeat buying VOLUME SALES You decide minimum orders for a different price points Problem Can we create our own deals? Can we influence prices as a group? Can we engage with suppliers in real time? Can we sell items in bulk? Can customers be natural evangelists? Can we engage with consumers in real time? ENGAGAMENT SUPPLIERS CONSUMERS SUPPLIERS
  • 5. Competition MORE VOLUME TRANSACTIONS LESS VOLUME TRANSACTIONS MORE UGC Over 600 million valuation Over 70 million raised in funding Growth rate of 252% since 2011 LESS UGC 10 mn + User Base 70% active User Rate Over 6bn in user savings Over 5mn operating revenue Photo Sharing webstore for luxury products Crowd sourced coupon site from 3rd party sites such as Amazon. Affiliate Marketing model Pre negotiated coupon site High Cost of Acquisition & Transaction Does not encourage repeat buying 48.1 million active user base Generates 54% of social referrals and 64% of social revenues Poor Click through Rate for commerce UGC + Demand Aggregation + Fulfillment The largest Social Network sees opportunity in Social Commerce
  • 6. Close Competition 1. Social Marketplace for Gadgets 1. 1 million active users 2. 80% direct traffic 1. Raised $8M series A on launch in 2012 2. Raised $40M series B in Aug 2015 3. Positions itself more as a group buying site as opposed to a Social Commerce platform 4. No social networking features such as user follow, back or ping and hence no stored network value
  • 7. Business Model Innovation Network effects Lower acquisition costs Organic growth model Expanding Supply sources Aggregating pre-orders Less chance of returns Repeat purchases Why MBM? MBM DifferentiatorsMarket & Growth (2015) $ 20 bn 120% / Year 1. Full Customer Autonomy – 100% UGC 1. Platform enabling Consumers to post deals (Select Price – Volume) 2. Consumers bring in deals (Proxy Suppliers = Lower Deal Acquisition Cost 1. In Built Social features such as comments, ping and follow help demand aggregation 2. Deals Cracked = Bulk Transaction 3. Interaction between Consumers and Suppliers 4. Potential Gamification of the platform 200 mn referrals from Social Network
  • 8. Business Model How we make money We charge Suppliers a 25% transaction fee Local Suppliers Transaction $50.00 Supplier $37.50 MBM $12.50 Social Fabric (Comments/Sharing/ratings) Organic Deal Curation 100% UGC Volume driven Pricing Demand Agg FulfillmentCC retention+ + Deals Suppliers Buyers Creates AggregationDeals are ON
  • 9. 2. SHARE TO GET A PRICE 1. CREATE YOUR OWN DEAL 3. IT’S SOCIAL! • Found a cool deal? • Ping it to your friends • Win their love, win MBM points! • Share to save! • Volume pulls price further down! • Group of friends planning a night out? • Select your venue, move the slider to meet your number, GO NOW! Current Product
  • 10. Current Suppliers- Social Marketplace for Perishables MORE PERISHABLE LESS PERISHABLE LESS SUNK COSTSMORE SUNK COSTS Health Restaurants Senior Living Beauty Services 3000+ products 400+ brands 35+ beauty procedures $60B market Market study complete In talks with a facility aggregator Part of expansion phase Quick Facts about Our ALPHA Launch • 4 lucrative sectors identified • ‘GO NOW’ feature for Restaurants • Meetup groups seeking group discounts • University Students as early adopters • All marketing avenues are Identified based on inputs from user groups • Potential gameification of the platform
  • 11. AprilFeb March May Product W1 W2 W3 W4 W1 W2 W3 W4 W1 W2 W3 W4 W1 W2 W3 W4 Prototype Team Core Team Measure/Iterate June W1 W2 W3 W4 Tech Partners Interns Include users right from the prototyping phase Market and customer validation throughout the development phase Connected market (users & sellers) seeded before alpha launch Alpha Roadmap Mobile
  • 12. Team Joy Sengupta CoFounder 10+ years of IT Product Architecture and IT consulting with eBay, Apple and Cisco Manoj Pillai CoFounder 20+ years of Service Delivery with P&L ownership (North America) Melvin Jose CoFounder 10+ years of Operations, Service delivery & Consulting IE MBA Entrepreneurship and Business Model Innovation Russell Halderman CMO Cofounder RawFusion 25+ years in Sales and Marketing, Service Solutions (US, Canada, China) Kelly Brcka CBDO 20+ years in Business Development, Contract Negotiations and branding (Singapore, France, US) Harmeet Singh UED/UX 15+ years in UED/UX with eBay, HP and Visa Vinod Nair Advisor 20+ years of corporate business development and managing Technology, Unified Communications & Outsourcing Founder Stratacom Solutions (I) Pvt. Ltd. Uday Bhaskar Chief Advisor 25+ years of managing country level organizations Set up Pacific Internet’s Pacfusion Mergers/Acquisitions & Alliance expert Strategy formulation and Acquisition
  • 13. Seeking $0.5M for 6 months of Operations Year Revenue Cost Income (Loss) 2017 $2,500,000 $2,610,250 $(110,250) 2018 $20,000,000 $21,078,000 $(1,078,000) 2019 $50,000,000 $44,956,535 $5,043,465 2020 $100,000,000 $89,913,070 $10,086,930 $2,500,000 $20,000,000 $50,000,000 $100,000,000 $2,610,250 $21,078,000 $44,956,535 $89,913,070 2017 2018 2019 2020 Financial Projections Revenue Cost