The document is a glossary of terms related to sound design and production for computer games created by Phillip Norris Wynne. It contains definitions for over 20 key terms sourced from online references. The terms cover areas such as sound design methodology, file formats, limitations on audio hardware, recording systems, MIDI and software tools. For each term, Phillip provides the online definition and assesses how the term relates to his own production practice. The glossary demonstrates Phillip's research into fundamental concepts and technologies that inform sound design for games.