• “Visual Effects" is referring to digital post-production
and "special effects" referring to on-set mechanical
effects and in-camera optical effects.
• Visual effects involve the integration of live-
action footage and generated imagery to create
environments which look realistic which is impossible
to capture on film.
• Miniature sets and models, animatronics.
• Digital or traditional paintings or photographs
which serve as background plates for keyed
or rotoscoped elements.
• Keying actors or models through
bluescreening and greenscreening.
• Modeling, computer graphics lighting,
texturing, rigging, animating, and rendering
computer-generated 3D characters, particle
effects, digital sets, backgrounds.
• Is the combining of visual elements from
separate sources into single image, often to
create the illusion that all those elements
are parts of the same scene.
• Takes real-life elements with Computer
Generated (CG) Element and putting them
together – seeming like they were shot
together.
• Is a technique for mixing two images or
frames together in which a color (or a small
color range) from one image is removed (or
made transparent), revealing another image
behind it.
• Has two types: Blue screen & Green screen
• Is an animation technique in which
animators trace over live-action film
movement, frame by frame, for use in
animated films.
• Originally, pre-recorded live-action film
images were projected onto a frosted glass
panel and re-drawn by an animator.
• This projection equipment is called a
rotoscope, although this device has been
replaced by computers in recent years. In
the visual effects industry, the term
rotoscoping refers to the technique of
manually creating a matte for an element on
a live-action plate so it may be composited
over another background.
• It is the application of computer graphics to
create or contribute to images in art, printed
media, video games, films, television
programs, commercials, and simulators.
• The visual scenes may be dynamic or static,
and may be two-dimensional (2D), though the
term "CGI" is most commonly used to refer
to 3D computer graphics used for creating
scenes or special effects in films and
television.
• Is a painted representation of a landscape,
set, or distant location that allows
filmmakers to create the illusion of an
environment that is non-existent in real life
or would otherwise be too expensive or
impossible to build or visit.
• This technique is used in virtually all
animation systems where simplified user
interfaces allows animators to control often
complex algorithms.
• Skeletal animation is a technique
in computer animation in which a character
is represented in two parts: a surface
representation used to draw the character
(called skin or mesh) and a hierarchical set of
interconnected bones (called
the skeleton or rig) used to animate the
mesh.
• The term is used loosely to describe several
different methods of extracting
camera motion information from a motion
picture. Sometimes referred to as motion
tracking or camera solving, match moving is
related to rotoscoping and photogrammetry.
• Motion capture (MOCAP) is an effective 3D
animation tool for realistically capturing human
motion .
Vfx Terminologies with Examples
Vfx Terminologies with Examples

Vfx Terminologies with Examples

  • 2.
    • “Visual Effects"is referring to digital post-production and "special effects" referring to on-set mechanical effects and in-camera optical effects. • Visual effects involve the integration of live- action footage and generated imagery to create environments which look realistic which is impossible to capture on film.
  • 4.
    • Miniature setsand models, animatronics.
  • 5.
    • Digital ortraditional paintings or photographs which serve as background plates for keyed or rotoscoped elements.
  • 6.
    • Keying actorsor models through bluescreening and greenscreening.
  • 7.
    • Modeling, computergraphics lighting, texturing, rigging, animating, and rendering computer-generated 3D characters, particle effects, digital sets, backgrounds.
  • 9.
    • Is thecombining of visual elements from separate sources into single image, often to create the illusion that all those elements are parts of the same scene. • Takes real-life elements with Computer Generated (CG) Element and putting them together – seeming like they were shot together.
  • 12.
    • Is atechnique for mixing two images or frames together in which a color (or a small color range) from one image is removed (or made transparent), revealing another image behind it. • Has two types: Blue screen & Green screen
  • 15.
    • Is ananimation technique in which animators trace over live-action film movement, frame by frame, for use in animated films. • Originally, pre-recorded live-action film images were projected onto a frosted glass panel and re-drawn by an animator.
  • 16.
    • This projectionequipment is called a rotoscope, although this device has been replaced by computers in recent years. In the visual effects industry, the term rotoscoping refers to the technique of manually creating a matte for an element on a live-action plate so it may be composited over another background.
  • 19.
    • It isthe application of computer graphics to create or contribute to images in art, printed media, video games, films, television programs, commercials, and simulators.
  • 20.
    • The visualscenes may be dynamic or static, and may be two-dimensional (2D), though the term "CGI" is most commonly used to refer to 3D computer graphics used for creating scenes or special effects in films and television.
  • 23.
    • Is apainted representation of a landscape, set, or distant location that allows filmmakers to create the illusion of an environment that is non-existent in real life or would otherwise be too expensive or impossible to build or visit.
  • 26.
    • This techniqueis used in virtually all animation systems where simplified user interfaces allows animators to control often complex algorithms.
  • 27.
    • Skeletal animationis a technique in computer animation in which a character is represented in two parts: a surface representation used to draw the character (called skin or mesh) and a hierarchical set of interconnected bones (called the skeleton or rig) used to animate the mesh.
  • 30.
    • The termis used loosely to describe several different methods of extracting camera motion information from a motion picture. Sometimes referred to as motion tracking or camera solving, match moving is related to rotoscoping and photogrammetry. • Motion capture (MOCAP) is an effective 3D animation tool for realistically capturing human motion .

Editor's Notes