This document summarizes a seminar about virtual reality. It defines virtual reality as an imaginary world simulated by a computer that senses feed to our brain. It discusses the history of virtual reality from early devices in the 1950s to modern head mounted displays. It also describes technologies used in virtual reality like HMDs, CAVEs, data gloves, and data suits. Applications of virtual reality discussed include business, training, engineering, medicine, and entertainment. Potential disadvantages around social isolation and eye strain are also noted.