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Add New Contacts in Android App Using Kotlin
This example demonstrates how to determine if network type (2G, 3G or 4G) in Android Kotlin.
Step 1 − Create a new project in Android Studio, go to File? New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
Example
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" android:padding="16dp" tools:context=".MainActivity"> <TextView android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginTop="50dp" android:padding="8dp" ndroid:text="Tutorials Point" android:textAlignment="center" android:textColor="@color/colorPrimaryDark" android:textSize="48sp" android:textStyle="bold" /> <TextView android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginTop="20dp" android:padding="8dp" android:text="Add new contacts to phone.." android:textAlignment="center" android:textColor="@android:color/holo_blue_dark" android:textSize="24sp" android:textStyle="bold" /> <EditText android:id="@+id/etName" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginTop="30dp" android:inputType="text" /> <EditText android:id="@+id/etNumber" android:layout_width="match_parent" android:layout_height="wrap_content" android:inputType="number" /> <Button android:id="@+id/buttonSave" android:layout_width="match_parent" android:layout_height="wrap_content" android:onClick="addContact" android:text="Save contact" /> </LinearLayout>
Step 3 − Add the following code to src/MainActivity.kt
Example
import android.app.Activity import android.content.Intent import android.os.Bundle import android.provider.ContactsContract import android.view.View import android.widget.EditText import android.widget.Toast import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) title = "KotlinApp" } fun addContact(view: View) { val etContactName: EditText = findViewById(R.id.etName) val etContactNumber: EditText = findViewById(R.id.etNumber) val name: String = etContactName.text.toString() val phone = etContactNumber.text.toString() val intent = Intent(ContactsContract.Intents.Insert.ACTION) intent.setType(ContactsContract.RawContacts.CONTENT_TYPE) intent.putExtra(ContactsContract.Intents.Insert.NAME, name) intent.putExtra(ContactsContract.Intents.Insert.PHONE, phone) startActivityForResult(intent, 1) } override fun onActivityResult( requestCode: Int, resultCode: Int, intent: Intent? ) { super.onActivityResult(requestCode, resultCode, intent) if (requestCode == 1) { if (resultCode == Activity.RESULT_OK) { Toast.makeText(this, "Added Contact", Toast.LENGTH_SHORT).show() } if (resultCode == Activity.RESULT_CANCELED) { Toast.makeText(this, "Cancelled Added Contact", Toast.LENGTH_SHORT).show() } } } }
Step 4 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="app.com.myapplication"> <uses-permission android:name="android.permission.READ_PHONE_NUMBERS" /> <uses-permission android:name="android.permission.CALL_PHONE" /> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen
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