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Create MenuButton in JavaFX
A menu is a list of options or commands presented to the user, typically menus contain items that perform some action. The contents of a menu are known as menu items and a menu bar holds multiple menus.
A button controls in user interface applications, in general, on clicking the button it performs the respective action.
A MenuButton is simply, a button that shows a menu on clicking it. You can create a menu button by instantiating the javafx.scene.control.MenuButton class.
To populate its menu, create a required number of objects of the MenuItem class, add them to the observable list of MenuButton as −
menuButton.getItems(item1, item2, item3);
Example
The following Example demonstrates the creation of a MenuButton.
import javafx.application.Application; import javafx.geometry.Insets; import javafx.scene.Scene; import javafx.scene.control.MenuButton; import javafx.scene.control.MenuItem; import javafx.scene.layout.HBox; import javafx.stage.Stage; public class MenuButtonExample extends Application { @Override public void start(Stage stage) { //Creating a menu MenuButton menu = new MenuButton("Technology"); //Creating menu Items menu.setMnemonicParsing(true); MenuItem item1 = new MenuItem("Java"); MenuItem item2 = new MenuItem("Python"); MenuItem item3 = new MenuItem("C++"); MenuItem item4 = new MenuItem("Big Data"); MenuItem item5 = new MenuItem("Machine Learning"); //Adding all the menu items to the menu menu.getItems().addAll(item1, item2, item3, item4, item5); //Adding the choice box to the scene HBox layout = new HBox(25); layout.getChildren().addAll(menu); layout.setPadding(new Insets(15, 50, 50, 150)); layout.setStyle("-fx-background-color: BEIGE"); //Setting the stage Scene scene = new Scene(layout, 595, 200); stage.setTitle("Menu Button"); stage.setScene(scene); stage.show(); } public static void main(String args[]){ launch(args); } }
Output
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