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Display Text to Pygame Window in Python
Pygame is a multimedia library for Python for making games and multimedia applications. In this article we will see how to use the pygame module to get customized font and text on the screen taking into consideration, its height, width, and position in the pygame window.
In the below program we initialize the pygame module and then define the mode and the caption for the image. Next we add the font text and define the coordinates for the font. The screen.blit function paints the screen while the while loop keeps listening the end of the game is clicked.
Example
import pygame import sys # Initialize pygame pygame.init() #scren dimension sur_obj=pygame.display.set_mode((300,200)) # Screen caption pygame.display.set_caption("Text in Pygame") font_color=(0,150,250) font_obj=pygame.font.Font("C:\Windows\Fonts\segoeprb.ttf",25) # Render the objects text_obj=font_obj.render("Welcome to Pygame",True,font_color) while True: sur_obj.fill((255,255,255)) sur_obj.blit(text_obj,(22,0)) for eve in pygame.event.get(): if eve.type==pygame.QUIT: pygame.quit() sys.exit() pygame.display.update()
Output
Running the above code gives us the following result −
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