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Calculate Rectangle Area in C++
Suppose we have a list of (axis-aligned) rectangles. Here each rectangle[i] = {x1, y1, x2, y2}, where (x1, y1) is the point of the bottom-left corner, and (x2, y2) are the point of the top-right corner of the ith rectangle.
We have to find the total area covered by all rectangles in the plane. The answer may be very , so we can use modulo 10^9 + 7.
So, if the input is like
then the output will be 6.
To solve this, we will follow these steps −
m = 10^9 + 7
Define a function add(), this will take a, b,
return ((a mod m) + (b mod m) mod m)
Define one function compress this will take 2d matrix v
Define an array temp
-
for initialize i := 0, when i < size of v, update (increase i by 1), do −
insert v[i, 0] at the end of temp
insert v[i, 2] at the end of temp
sort the array temp
Define one map, ret
idx := 0
-
for initialize i := 0, when i < size of temp, update (increase i by 1), do
-
if temp[i] is not member of ret, then −
ret[temp[i]] := idx
(increase idx by 1)
-
return ret
From the main method do the following −
Define an array xv
insert { 0 } at the end of xv
-
for initialize i := 0, when i < size of v, update (increase i by 1), do −
insert v[i, 0] at the end of xv
insert v[i, 2] at the end of xv
sort the array xv
uniItr = first element of a list with unique elements of xv
delete uniItr, from xv
Define one map index
idx := 0
-
for initialize i := 0, when i < size of xv, update (increase i by 1), do −
index[xv[i]] := i
Define an array count of size same as index size
Define one 2D array x
-
for initialize i := 0, when i < size of v, update (increase i by 1), do −
x1 := v[i, 0], y1 := v[i, 1]
x2 := v[i, 2], y2 := v[i, 3]
insert { y1, x1, x2, 1 } at the end of x
insert { y2, x1, x2, -1 } at the end of x
sort the array x
ret := 0
sum := 0, currentY := 0
-
for initialize i := 0, when i < size of x, update (increase i by 1), do −
y := x[i, 0]
x1 := x[i, 1], x2 := x[i, 2]
sig := x[i, 3]
ret := add(ret, (y - currentY) * sum)
currentY := y
-
for initialize i := index[x1], when i < index[x2], update (increase i by 1), do −
count[i] := count[i] + sig
sum := 0
-
for initialize i := 0, when i < size of count, update (increase i by 1), do −
-
if count[i] > 0, then
sum := sum + (xv[i + 1] - xv[i])
-
return ret mod m
Let us see the following implementation to get better understanding −
Example
#include <bits/stdc++.h> using namespace std; typedef long long int lli; const int m = 1e9 + 7; class Solution { public: lli add(lli a, lli b){ return ((a % m) + (b % m) % m); } map<int, int> compress(vector<vector<int> >& v){ vector<int> temp; for (int i = 0; i < v.size(); i++) { temp.push_back(v[i][0]); temp.push_back(v[i][2]); } sort(temp.begin(), temp.end()); map<int, int> ret; int idx = 0; for (int i = 0; i < temp.size(); i++) { if (!ret.count(temp[i])) { ret[temp[i]] = idx; idx++; } } return ret; } int rectangleArea(vector<vector<int> >& v){ vector<int> xv; xv.push_back({ 0 }); for (int i = 0; i < v.size(); i++) { xv.push_back(v[i][0]); xv.push_back(v[i][2]); } sort(xv.begin(), xv.end()); vector<int>::iterator uniItr = unique(xv.begin(), xv.end()); xv.erase(uniItr, xv.end()); map<int, int> index; int idx = 0; for (int i = 0; i < xv.size(); i++) { index[xv[i]] = i; } vector<int> count(index.size()); vector<vector<int> > x; int x1, x2, y1, y2; for (int i = 0; i < v.size(); i++) { x1 = v[i][0]; y1 = v[i][1]; x2 = v[i][2]; y2 = v[i][3]; x.push_back({ y1, x1, x2, 1 }); x.push_back({ y2, x1, x2, -1 }); } sort(x.begin(), x.end()); lli ret = 0; lli sum = 0, currentY = 0; for (int i = 0; i < x.size(); i++) { lli y = x[i][0]; x1 = x[i][1]; x2 = x[i][2]; int sig = x[i][3]; ret = add(ret, (y - currentY) * sum); currentY = y; for (int i = index[x1]; i < index[x2]; i++) { count[i] += sig; } sum = 0; for (int i = 0; i < count.size(); i++) { if (count[i] > 0) { sum += (xv[i + 1] - xv[i]); } } } return ret % m; } }; main(){ Solution ob; vector<vector<int>> v = {{0,0,2,2},{1,0,2,3},{1,0,3,1}}; cout << (ob.rectangleArea(v)); }
Input
{{0,0,2,2},{1,0,2,3},{1,0,3,1}}
Output
6