| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef PPAPI_CPP_TCP_SOCKET_H_ |
| #define PPAPI_CPP_TCP_SOCKET_H_ |
| |
| #include <stdint.h> |
| |
| #include "ppapi/c/ppb_tcp_socket.h" |
| #include "ppapi/cpp/net_address.h" |
| #include "ppapi/cpp/pass_ref.h" |
| #include "ppapi/cpp/resource.h" |
| |
| namespace pp { |
| |
| class CompletionCallback; |
| class InstanceHandle; |
| |
| template <typename T> class CompletionCallbackWithOutput; |
| |
| /// The <code>TCPSocket</code> class provides TCP socket operations. |
| /// |
| /// Permissions: Apps permission <code>socket</code> with subrule |
| /// <code>tcp-connect</code> is required for <code>Connect()</code>; subrule |
| /// <code>tcp-listen</code> is required for <code>Listen()</code>. |
| /// For more details about network communication permissions, please see: |
| /// http://developer.chrome.com/apps/app_network.html |
| class TCPSocket : public Resource { |
| public: |
| /// Default constructor for creating an is_null() <code>TCPSocket</code> |
| /// object. |
| TCPSocket(); |
| |
| /// A constructor used to create a <code>TCPSocket</code> object. |
| /// |
| /// @param[in] instance The instance with which this resource will be |
| /// associated. |
| explicit TCPSocket(const InstanceHandle& instance); |
| |
| /// A constructor used when you have received a <code>PP_Resource</code> as a |
| /// return value that has had 1 ref added for you. |
| /// |
| /// @param[in] resource A <code>PPB_TCPSocket</code> resource. |
| TCPSocket(PassRef, PP_Resource resource); |
| |
| /// The copy constructor for <code>TCPSocket</code>. |
| /// |
| /// @param[in] other A reference to another <code>TCPSocket</code>. |
| TCPSocket(const TCPSocket& other); |
| |
| /// The destructor. |
| virtual ~TCPSocket(); |
| |
| /// The assignment operator for <code>TCPSocket</code>. |
| /// |
| /// @param[in] other A reference to another <code>TCPSocket</code>. |
| /// |
| /// @return A reference to this <code>TCPSocket</code> object. |
| TCPSocket& operator=(const TCPSocket& other); |
| |
| /// Static function for determining whether the browser supports the |
| /// <code>PPB_TCPSocket</code> interface. |
| /// |
| /// @return true if the interface is available, false otherwise. |
| static bool IsAvailable(); |
| |
| /// Binds the socket to the given address. The socket must not be bound. |
| /// |
| /// @param[in] addr A <code>NetAddress</code> object. |
| /// @param[in] callback A <code>CompletionCallback</code> to be called upon |
| /// completion. |
| /// |
| /// @return An int32_t containing an error code from <code>pp_errors.h</code>, |
| /// including (but not limited to): |
| /// - <code>PP_ERROR_ADDRESS_IN_USE</code>: the address is already in use. |
| /// - <code>PP_ERROR_ADDRESS_INVALID</code>: the address is invalid. |
| int32_t Bind(const NetAddress& addr, const CompletionCallback& callback); |
| |
| /// Connects the socket to the given address. The socket must not be |
| /// listening. Binding the socket beforehand is optional. |
| /// |
| /// @param[in] addr A <code>NetAddress</code> object. |
| /// @param[in] callback A <code>CompletionCallback</code> to be called upon |
| /// completion. |
| /// |
| /// @return An int32_t containing an error code from <code>pp_errors.h</code>, |
| /// including (but not limited to): |
| /// - <code>PP_ERROR_NOACCESS</code>: the caller doesn't have required |
| /// permissions. |
| /// - <code>PP_ERROR_ADDRESS_UNREACHABLE</code>: <code>addr</code> is |
| /// unreachable. |
| /// - <code>PP_ERROR_CONNECTION_REFUSED</code>: the connection attempt was |
| /// refused. |
| /// - <code>PP_ERROR_CONNECTION_FAILED</code>: the connection attempt failed. |
| /// - <code>PP_ERROR_CONNECTION_TIMEDOUT</code>: the connection attempt timed |
| /// out. |
| /// |
| /// Since version 1.1, if the socket is listening/connected or has a pending |
| /// listen/connect request, <code>Connect()</code> will fail without starting |
| /// a connection attempt. Otherwise, any failure during the connection attempt |
| /// will cause the socket to be closed. |
| int32_t Connect(const NetAddress& addr, const CompletionCallback& callback); |
| |
| /// Gets the local address of the socket, if it is bound. |
| /// |
| /// @return A <code>NetAddress</code> object. The object will be null |
| /// (i.e., is_null() returns true) on failure. |
| NetAddress GetLocalAddress() const; |
| |
| /// Gets the remote address of the socket, if it is connected. |
| /// |
| /// @return A <code>NetAddress</code> object. The object will be null |
| /// (i.e., is_null() returns true) on failure. |
| NetAddress GetRemoteAddress() const; |
| |
| /// Reads data from the socket. The socket must be connected. It may perform a |
| /// partial read. |
| /// |
| /// <strong>Caveat:</strong> You should be careful about the lifetime of |
| /// <code>buffer</code>. Typically you will use a |
| /// <code>CompletionCallbackFactory</code> to scope callbacks to the lifetime |
| /// of your class. When your class goes out of scope, the callback factory |
| /// will not actually cancel the operation, but will rather just skip issuing |
| /// the callback on your class. This means that if the underlying |
| /// <code>PPB_TCPSocket</code> resource outlives your class, the browser |
| /// will still try to write into your buffer when the operation completes. |
| /// The buffer must be kept valid until then to avoid memory corruption. |
| /// If you want to release the buffer while the <code>Read()</code> call is |
| /// still pending, you should call <code>Close()</code> to ensure that the |
| /// buffer won't be accessed in the future. |
| /// |
| /// @param[out] buffer The buffer to store the received data on success. It |
| /// must be at least as large as <code>bytes_to_read</code>. |
| /// @param[in] bytes_to_read The number of bytes to read. |
| /// @param[in] callback A <code>CompletionCallback</code> to be called upon |
| /// completion. |
| /// |
| /// @return A non-negative number on success to indicate how many bytes have |
| /// been read, 0 means that end-of-file was reached; otherwise, an error code |
| /// from <code>pp_errors.h</code>. |
| int32_t Read(char* buffer, |
| int32_t bytes_to_read, |
| const CompletionCallback& callback); |
| |
| /// Writes data to the socket. The socket must be connected. It may perform a |
| /// partial write. |
| /// |
| /// @param[in] buffer The buffer containing the data to write. |
| /// @param[in] bytes_to_write The number of bytes to write. |
| /// @param[in] callback A <code>CompletionCallback</code> to be called upon |
| /// completion. |
| /// |
| /// @return A non-negative number on success to indicate how many bytes have |
| /// been written; otherwise, an error code from <code>pp_errors.h</code>. |
| int32_t Write(const char* buffer, |
| int32_t bytes_to_write, |
| const CompletionCallback& callback); |
| |
| /// Starts listening. The socket must be bound and not connected. |
| /// |
| /// @param[in] backlog A hint to determine the maximum length to which the |
| /// queue of pending connections may grow. |
| /// @param[in] callback A <code>CompletionCallback</code> to be called upon |
| /// completion. |
| /// |
| /// @return An int32_t containing an error code from <code>pp_errors.h</code>, |
| /// including (but not limited to): |
| /// - <code>PP_ERROR_NOACCESS</code>: the caller doesn't have required |
| /// permissions. |
| /// - <code>PP_ERROR_ADDRESS_IN_USE</code>: Another socket is already |
| /// listening on the same port. |
| int32_t Listen(int32_t backlog, |
| const CompletionCallback& callback); |
| |
| /// Accepts a connection. The socket must be listening. |
| /// |
| /// @param[in] callback A <code>CompletionCallbackWithOutput</code> to be |
| /// called upon completion. |
| /// |
| /// @return An int32_t containing an error code from <code>pp_errors.h</code>, |
| /// including (but not limited to): |
| /// - <code>PP_ERROR_CONNECTION_ABORTED</code>: A connection has been aborted. |
| int32_t Accept(const CompletionCallbackWithOutput<TCPSocket>& callback); |
| |
| /// Cancels all pending operations and closes the socket. Any pending |
| /// callbacks will still run, reporting <code>PP_ERROR_ABORTED</code> if |
| /// pending IO was interrupted. After a call to this method, no output buffer |
| /// pointers passed into previous <code>Read()</code> or <code>Accept()</code> |
| /// calls will be accessed. It is not valid to call <code>Connect()</code> or |
| /// <code>Listen()</code> again. |
| /// |
| /// The socket is implicitly closed if it is destroyed, so you are not |
| /// required to call this method. |
| void Close(); |
| |
| /// Sets a socket option on the TCP socket. |
| /// Please see the <code>PP_TCPSocket_Option</code> description for option |
| /// names, value types and allowed values. |
| /// |
| /// @param[in] name The option to set. |
| /// @param[in] value The option value to set. |
| /// @param[in] callback A <code>CompletionCallback</code> to be called upon |
| /// completion. |
| /// |
| /// @return An int32_t containing an error code from <code>pp_errors.h</code>. |
| int32_t SetOption(PP_TCPSocket_Option name, |
| const Var& value, |
| const CompletionCallback& callback); |
| }; |
| |
| } // namespace pp |
| |
| #endif // PPAPI_CPP_TCP_SOCKET_H_ |