| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/exo/surface.h" |
| |
| #include "base/bind.h" |
| #include "base/command_line.h" |
| #include "base/strings/stringprintf.h" |
| #include "components/exo/buffer.h" |
| #include "components/exo/shell_surface.h" |
| #include "components/exo/sub_surface.h" |
| #include "components/exo/test/exo_test_base.h" |
| #include "components/exo/test/exo_test_helper.h" |
| #include "components/viz/common/quads/compositor_frame.h" |
| #include "components/viz/common/quads/texture_draw_quad.h" |
| #include "components/viz/service/surfaces/surface.h" |
| #include "components/viz/service/surfaces/surface_manager.h" |
| #include "components/viz/test/begin_frame_args_test.h" |
| #include "components/viz/test/fake_external_begin_frame_source.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/khronos/GLES2/gl2.h" |
| #include "ui/compositor/layer_tree_owner.h" |
| #include "ui/display/display.h" |
| #include "ui/display/display_switches.h" |
| #include "ui/gfx/geometry/dip_util.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/gpu_fence.h" |
| #include "ui/gfx/gpu_fence_handle.h" |
| #include "ui/gfx/gpu_memory_buffer.h" |
| #include "ui/wm/core/window_util.h" |
| |
| namespace exo { |
| namespace { |
| |
| std::unique_ptr<std::vector<gfx::Rect>> GetHitTestShapeRects(Surface* surface) { |
| if (surface->hit_test_region().IsEmpty()) |
| return nullptr; |
| |
| auto rects = std::make_unique<std::vector<gfx::Rect>>(); |
| for (gfx::Rect rect : surface->hit_test_region()) |
| rects->push_back(rect); |
| return rects; |
| } |
| |
| class SurfaceObserverForTest : public SurfaceObserver { |
| public: |
| SurfaceObserverForTest() = default; |
| |
| void OnSurfaceDestroying(Surface* surface) override {} |
| |
| void OnWindowOcclusionChanged(Surface* surface) override { |
| num_occlusion_changes_++; |
| } |
| |
| int num_occlusion_changes() const { return num_occlusion_changes_; } |
| |
| private: |
| int num_occlusion_changes_ = 0; |
| |
| DISALLOW_COPY_AND_ASSIGN(SurfaceObserverForTest); |
| }; |
| |
| class SurfaceTest : public test::ExoTestBase, |
| public ::testing::WithParamInterface<float> { |
| public: |
| SurfaceTest() = default; |
| ~SurfaceTest() override = default; |
| void SetUp() override { |
| base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); |
| // Set the device scale factor. |
| command_line->AppendSwitchASCII( |
| switches::kForceDeviceScaleFactor, |
| base::StringPrintf("%f", device_scale_factor())); |
| test::ExoTestBase::SetUp(); |
| } |
| |
| void TearDown() override { |
| test::ExoTestBase::TearDown(); |
| display::Display::ResetForceDeviceScaleFactorForTesting(); |
| } |
| |
| float device_scale_factor() const { return GetParam(); } |
| |
| gfx::Rect ToPixel(const gfx::Rect rect) { |
| return gfx::ToEnclosingRect( |
| gfx::ConvertRectToPixels(rect, device_scale_factor())); |
| } |
| |
| gfx::Rect ToTargetSpaceDamage(const gfx::Rect damage_rect) { |
| // Map a frame's damage back to the coordinate space of its buffer. |
| return gfx::ScaleToEnclosingRect(damage_rect, 1 / device_scale_factor()); |
| } |
| |
| const viz::CompositorFrame& GetFrameFromSurface(ShellSurface* shell_surface) { |
| viz::SurfaceId surface_id = shell_surface->host_window()->GetSurfaceId(); |
| const viz::CompositorFrame& frame = |
| GetSurfaceManager()->GetSurfaceForId(surface_id)->GetActiveFrame(); |
| return frame; |
| } |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(SurfaceTest); |
| }; |
| |
| void ReleaseBuffer(int* release_buffer_call_count) { |
| (*release_buffer_call_count)++; |
| } |
| |
| // Instantiate the Boolean which is used to toggle mouse and touch events in |
| // the parameterized tests. |
| INSTANTIATE_TEST_SUITE_P(All, SurfaceTest, testing::Values(1.0f, 1.25f, 2.0f)); |
| |
| TEST_P(SurfaceTest, Attach) { |
| gfx::Size buffer_size(256, 256); |
| std::unique_ptr<Buffer> buffer( |
| new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
| |
| // Set the release callback that will be run when buffer is no longer in use. |
| int release_buffer_call_count = 0; |
| buffer->set_release_callback(base::BindRepeating( |
| &ReleaseBuffer, base::Unretained(&release_buffer_call_count))); |
| |
| std::unique_ptr<Surface> surface(new Surface); |
| |
| // Attach the buffer to surface1. |
| surface->Attach(buffer.get()); |
| EXPECT_TRUE(surface->HasPendingAttachedBuffer()); |
| surface->Commit(); |
| |
| // Commit without calling Attach() should have no effect. |
| surface->Commit(); |
| EXPECT_EQ(0, release_buffer_call_count); |
| |
| // Attach a null buffer to surface, this should release the previously |
| // attached buffer. |
| surface->Attach(nullptr); |
| EXPECT_FALSE(surface->HasPendingAttachedBuffer()); |
| surface->Commit(); |
| // LayerTreeFrameSinkHolder::ReclaimResources() gets called via |
| // CompositorFrameSinkClient interface. We need to wait here for the mojo |
| // call to finish so that the release callback finishes running before |
| // the assertion below. |
| base::RunLoop().RunUntilIdle(); |
| ASSERT_EQ(1, release_buffer_call_count); |
| } |
| |
| TEST_P(SurfaceTest, Damage) { |
| gfx::Size buffer_size(256, 256); |
| std::unique_ptr<Buffer> buffer( |
| new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
| std::unique_ptr<Surface> surface(new Surface); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| // Attach the buffer to the surface. This will update the pending bounds of |
| // the surface to the buffer size. |
| surface->Attach(buffer.get()); |
| |
| // Mark areas inside the bounds of the surface as damaged. This should result |
| // in pending damage. |
| surface->Damage(gfx::Rect(0, 0, 10, 10)); |
| surface->Damage(gfx::Rect(10, 10, 10, 10)); |
| EXPECT_TRUE(surface->HasPendingDamageForTesting(gfx::Rect(0, 0, 10, 10))); |
| EXPECT_TRUE(surface->HasPendingDamageForTesting(gfx::Rect(10, 10, 10, 10))); |
| EXPECT_FALSE(surface->HasPendingDamageForTesting(gfx::Rect(5, 5, 10, 10))); |
| |
| // Check that damage larger than contents is handled correctly at commit. |
| surface->Damage(gfx::Rect(gfx::ScaleToCeiledSize(buffer_size, 2.0f))); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| EXPECT_EQ(ToPixel(gfx::Rect(buffer_size)), |
| frame.render_pass_list.back()->damage_rect); |
| } |
| |
| gfx::RectF buffer_damage(32, 64, 16, 32); |
| gfx::Rect surface_damage = gfx::ToNearestRect(buffer_damage); |
| |
| // Check that damage is correct for a non-square rectangle not at the origin. |
| surface->Damage(surface_damage); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| // Adjust damage for DSF filtering and verify it below. |
| if (device_scale_factor() > 1.f) |
| buffer_damage.Inset(-1.f, -1.f); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| EXPECT_TRUE(ToTargetSpaceDamage(frame.render_pass_list.back()->damage_rect) |
| .Contains(gfx::ToNearestRect(buffer_damage))); |
| } |
| } |
| |
| TEST_P(SurfaceTest, SubsurfaceDamageAggregation) { |
| gfx::Size buffer_size(256, 512); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| surface->Attach(buffer.get()); |
| |
| gfx::Size child_buffer_size(64, 128); |
| auto child_buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(child_buffer_size)); |
| auto child_surface = std::make_unique<Surface>(); |
| auto sub_surface = |
| std::make_unique<SubSurface>(child_surface.get(), surface.get()); |
| child_surface->Attach(child_buffer.get()); |
| child_surface->Commit(); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| // Initial frame has full damage. |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| const gfx::Rect scaled_damage = gfx::ToNearestRect(gfx::ScaleRect( |
| gfx::RectF(gfx::Rect(buffer_size)), device_scale_factor())); |
| EXPECT_EQ(scaled_damage, frame.render_pass_list.back()->damage_rect); |
| } |
| |
| const gfx::RectF surface_damage(16, 16); |
| const gfx::RectF subsurface_damage(32, 32, 16, 16); |
| int margin = ceil(device_scale_factor()); |
| |
| child_surface->Damage(gfx::ToNearestRect(subsurface_damage)); |
| child_surface->Commit(); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| // Subsurface damage should be propagated. |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| const gfx::Rect scaled_damage = gfx::ToNearestRect( |
| gfx::ScaleRect(subsurface_damage, device_scale_factor())); |
| EXPECT_TRUE(scaled_damage.ApproximatelyEqual( |
| frame.render_pass_list.back()->damage_rect, margin)); |
| } |
| |
| surface->Damage(gfx::ToNearestRect(surface_damage)); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| // When commit is called on the root with no call on the child, the damage |
| // from the previous frame shouldn't persist. |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| const gfx::Rect scaled_damage = gfx::ToNearestRect( |
| gfx::ScaleRect(surface_damage, device_scale_factor())); |
| EXPECT_TRUE(scaled_damage.ApproximatelyEqual( |
| frame.render_pass_list.back()->damage_rect, margin)); |
| } |
| } |
| |
| void SetFrameTime(base::TimeTicks* result, base::TimeTicks frame_time) { |
| *result = frame_time; |
| } |
| |
| TEST_P(SurfaceTest, RequestFrameCallback) { |
| // Must be before surface so it outlives it, for surface's destructor calls |
| // SetFrameTime() referencing this. |
| base::TimeTicks frame_time; |
| |
| std::unique_ptr<Surface> surface(new Surface); |
| |
| surface->RequestFrameCallback( |
| base::BindRepeating(&SetFrameTime, base::Unretained(&frame_time))); |
| surface->Commit(); |
| |
| // Callback should not run synchronously. |
| EXPECT_TRUE(frame_time.is_null()); |
| } |
| |
| // Disabled due to flakiness: crbug.com/856145 |
| #if defined(LEAK_SANITIZER) |
| #define MAYBE_SetOpaqueRegion DISABLED_SetOpaqueRegion |
| #else |
| #define MAYBE_SetOpaqueRegion SetOpaqueRegion |
| #endif |
| TEST_P(SurfaceTest, MAYBE_SetOpaqueRegion) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| // Attaching a buffer with alpha channel. |
| surface->Attach(buffer.get()); |
| |
| // Setting an opaque region that contains the buffer size doesn't require |
| // draw with blending. |
| surface->SetOpaqueRegion(gfx::Rect(256, 256)); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| auto* texture_draw_quad = viz::TextureDrawQuad::MaterialCast( |
| frame.render_pass_list.back()->quad_list.back()); |
| |
| EXPECT_FALSE(texture_draw_quad->ShouldDrawWithBlending()); |
| EXPECT_EQ(SK_ColorBLACK, texture_draw_quad->background_color); |
| EXPECT_EQ(gfx::Rect(buffer_size), |
| ToTargetSpaceDamage(frame.render_pass_list.back()->damage_rect)); |
| } |
| |
| // Setting an empty opaque region requires draw with blending. |
| surface->SetOpaqueRegion(gfx::Rect()); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| auto* texture_draw_quad = viz::TextureDrawQuad::MaterialCast( |
| frame.render_pass_list.back()->quad_list.back()); |
| EXPECT_TRUE(texture_draw_quad->ShouldDrawWithBlending()); |
| EXPECT_EQ(SK_ColorTRANSPARENT, texture_draw_quad->background_color); |
| EXPECT_EQ(gfx::Rect(buffer_size), |
| ToTargetSpaceDamage(frame.render_pass_list.back()->damage_rect)); |
| } |
| |
| std::unique_ptr<Buffer> buffer_without_alpha( |
| new Buffer(exo_test_helper()->CreateGpuMemoryBuffer( |
| buffer_size, gfx::BufferFormat::RGBX_8888))); |
| |
| // Attaching a buffer without an alpha channel doesn't require draw with |
| // blending. |
| surface->Attach(buffer_without_alpha.get()); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| EXPECT_FALSE(frame.render_pass_list.back() |
| ->quad_list.back() |
| ->ShouldDrawWithBlending()); |
| EXPECT_EQ(ToPixel(gfx::Rect(0, 0, 0, 0)), |
| frame.render_pass_list.back()->damage_rect); |
| } |
| } |
| |
| TEST_P(SurfaceTest, SetInputRegion) { |
| // Create a shell surface which size is 512x512. |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| gfx::Size buffer_size(512, 512); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| surface->Attach(buffer.get()); |
| surface->Commit(); |
| |
| { |
| // Default input region should match surface bounds. |
| auto rects = GetHitTestShapeRects(surface.get()); |
| ASSERT_TRUE(rects); |
| ASSERT_EQ(1u, rects->size()); |
| ASSERT_EQ(gfx::Rect(512, 512), (*rects)[0]); |
| } |
| |
| { |
| // Setting a non-empty input region should succeed. |
| surface->SetInputRegion(gfx::Rect(256, 256)); |
| surface->Commit(); |
| |
| auto rects = GetHitTestShapeRects(surface.get()); |
| ASSERT_TRUE(rects); |
| ASSERT_EQ(1u, rects->size()); |
| ASSERT_EQ(gfx::Rect(256, 256), (*rects)[0]); |
| } |
| |
| { |
| // Setting an empty input region should succeed. |
| surface->SetInputRegion(gfx::Rect()); |
| surface->Commit(); |
| |
| EXPECT_FALSE(GetHitTestShapeRects(surface.get())); |
| } |
| |
| { |
| cc::Region region = gfx::Rect(512, 512); |
| region.Subtract(gfx::Rect(0, 64, 64, 64)); |
| region.Subtract(gfx::Rect(88, 88, 12, 55)); |
| region.Subtract(gfx::Rect(100, 0, 33, 66)); |
| |
| // Setting a non-rectangle input region should succeed. |
| surface->SetInputRegion(region); |
| surface->Commit(); |
| |
| auto rects = GetHitTestShapeRects(surface.get()); |
| ASSERT_TRUE(rects); |
| ASSERT_EQ(10u, rects->size()); |
| cc::Region result; |
| for (const auto& r : *rects) |
| result.Union(r); |
| ASSERT_EQ(result, region); |
| } |
| |
| { |
| // Input region should be clipped to surface bounds. |
| surface->SetInputRegion(gfx::Rect(-50, -50, 1000, 100)); |
| surface->Commit(); |
| |
| auto rects = GetHitTestShapeRects(surface.get()); |
| ASSERT_TRUE(rects); |
| ASSERT_EQ(1u, rects->size()); |
| ASSERT_EQ(gfx::Rect(512, 50), (*rects)[0]); |
| } |
| |
| { |
| // Hit test region should accumulate input regions of sub-surfaces. |
| gfx::Rect input_rect(50, 50, 100, 100); |
| surface->SetInputRegion(input_rect); |
| |
| gfx::Rect child_input_rect(-50, -50, 1000, 100); |
| auto child_buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(child_input_rect.size())); |
| auto child_surface = std::make_unique<Surface>(); |
| auto sub_surface = |
| std::make_unique<SubSurface>(child_surface.get(), surface.get()); |
| sub_surface->SetPosition(child_input_rect.origin()); |
| child_surface->Attach(child_buffer.get()); |
| child_surface->Commit(); |
| surface->Commit(); |
| |
| auto rects = GetHitTestShapeRects(surface.get()); |
| ASSERT_TRUE(rects); |
| ASSERT_EQ(2u, rects->size()); |
| cc::Region result = cc::UnionRegions((*rects)[0], (*rects)[1]); |
| ASSERT_EQ(cc::UnionRegions(input_rect, child_input_rect), result); |
| } |
| } |
| |
| TEST_P(SurfaceTest, SetBufferScale) { |
| gfx::Size buffer_size(512, 512); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| // This will update the bounds of the surface and take the buffer scale into |
| // account. |
| const float kBufferScale = 2.0f; |
| surface->Attach(buffer.get()); |
| surface->SetBufferScale(kBufferScale); |
| surface->Commit(); |
| EXPECT_EQ( |
| gfx::ScaleToFlooredSize(buffer_size, 1.0f / kBufferScale).ToString(), |
| surface->window()->bounds().size().ToString()); |
| EXPECT_EQ( |
| gfx::ScaleToFlooredSize(buffer_size, 1.0f / kBufferScale).ToString(), |
| surface->content_size().ToString()); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| EXPECT_EQ(ToPixel(gfx::Rect(0, 0, 256, 256)), |
| frame.render_pass_list.back()->damage_rect); |
| } |
| |
| // Disabled due to flakiness: crbug.com/856145 |
| #if defined(LEAK_SANITIZER) |
| #define MAYBE_SetBufferTransform DISABLED_SetBufferTransform |
| #else |
| #define MAYBE_SetBufferTransform SetBufferTransform |
| #endif |
| TEST_P(SurfaceTest, MAYBE_SetBufferTransform) { |
| gfx::Size buffer_size(256, 512); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| // This will update the bounds of the surface and take the buffer transform |
| // into account. |
| surface->Attach(buffer.get()); |
| surface->SetBufferTransform(Transform::ROTATE_90); |
| surface->Commit(); |
| EXPECT_EQ(gfx::Size(buffer_size.height(), buffer_size.width()), |
| surface->window()->bounds().size()); |
| EXPECT_EQ(gfx::Size(buffer_size.height(), buffer_size.width()), |
| surface->content_size()); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| EXPECT_EQ( |
| ToPixel(gfx::Rect(0, 0, buffer_size.height(), buffer_size.width())), |
| frame.render_pass_list.back()->damage_rect); |
| const auto& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| EXPECT_EQ( |
| ToPixel(gfx::Rect(0, 0, 512, 256)), |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad_list.front()->shared_quad_state->quad_to_target_transform, |
| quad_list.front()->rect)); |
| } |
| |
| gfx::Size child_buffer_size(64, 128); |
| auto child_buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(child_buffer_size)); |
| auto child_surface = std::make_unique<Surface>(); |
| auto sub_surface = |
| std::make_unique<SubSurface>(child_surface.get(), surface.get()); |
| |
| // Set position to 20, 10. |
| gfx::Point child_position(20, 10); |
| sub_surface->SetPosition(child_position); |
| |
| child_surface->Attach(child_buffer.get()); |
| child_surface->SetBufferTransform(Transform::ROTATE_180); |
| const int kChildBufferScale = 2; |
| child_surface->SetBufferScale(kChildBufferScale); |
| child_surface->Commit(); |
| surface->Commit(); |
| EXPECT_EQ( |
| gfx::ScaleToRoundedSize(child_buffer_size, 1.0f / kChildBufferScale), |
| child_surface->window()->bounds().size()); |
| EXPECT_EQ( |
| gfx::ScaleToRoundedSize(child_buffer_size, 1.0f / kChildBufferScale), |
| child_surface->content_size()); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const auto& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(2u, quad_list.size()); |
| EXPECT_EQ( |
| ToPixel(gfx::Rect(child_position, |
| gfx::ScaleToRoundedSize(child_buffer_size, |
| 1.0f / kChildBufferScale))), |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad_list.front()->shared_quad_state->quad_to_target_transform, |
| quad_list.front()->rect)); |
| } |
| } |
| |
| TEST_P(SurfaceTest, MirrorLayers) { |
| gfx::Size buffer_size(512, 512); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| surface->Attach(buffer.get()); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| EXPECT_EQ(buffer_size, surface->window()->bounds().size()); |
| EXPECT_EQ(buffer_size, surface->window()->layer()->bounds().size()); |
| std::unique_ptr<ui::LayerTreeOwner> old_layer_owner = |
| ::wm::MirrorLayers(shell_surface->host_window(), false /* sync_bounds */); |
| EXPECT_EQ(buffer_size, surface->window()->bounds().size()); |
| EXPECT_EQ(buffer_size, surface->window()->layer()->bounds().size()); |
| EXPECT_EQ(buffer_size, old_layer_owner->root()->bounds().size()); |
| EXPECT_TRUE(shell_surface->host_window()->layer()->has_external_content()); |
| EXPECT_TRUE(old_layer_owner->root()->has_external_content()); |
| } |
| |
| TEST_P(SurfaceTest, SetViewport) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| // This will update the bounds of the surface and take the viewport into |
| // account. |
| surface->Attach(buffer.get()); |
| gfx::Size viewport(256, 256); |
| surface->SetViewport(viewport); |
| surface->Commit(); |
| EXPECT_EQ(viewport.ToString(), surface->content_size().ToString()); |
| |
| // This will update the bounds of the surface and take the viewport2 into |
| // account. |
| gfx::Size viewport2(512, 512); |
| surface->SetViewport(viewport2); |
| surface->Commit(); |
| EXPECT_EQ(viewport2.ToString(), |
| surface->window()->bounds().size().ToString()); |
| EXPECT_EQ(viewport2.ToString(), surface->content_size().ToString()); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| EXPECT_EQ(ToPixel(gfx::Rect(0, 0, 512, 512)), |
| frame.render_pass_list.back()->damage_rect); |
| } |
| |
| TEST_P(SurfaceTest, SetCrop) { |
| gfx::Size buffer_size(16, 16); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| surface->Attach(buffer.get()); |
| gfx::Size crop_size(12, 12); |
| surface->SetCrop(gfx::RectF(gfx::PointF(2.0, 2.0), gfx::SizeF(crop_size))); |
| surface->Commit(); |
| EXPECT_EQ(crop_size.ToString(), |
| surface->window()->bounds().size().ToString()); |
| EXPECT_EQ(crop_size.ToString(), surface->content_size().ToString()); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| EXPECT_EQ(ToPixel(gfx::Rect(0, 0, 12, 12)), |
| frame.render_pass_list.back()->damage_rect); |
| } |
| |
| // Disabled due to flakiness: crbug.com/856145 |
| #if defined(LEAK_SANITIZER) |
| #define MAYBE_SetCropAndBufferTransform DISABLED_SetCropAndBufferTransform |
| #else |
| #define MAYBE_SetCropAndBufferTransform SetCropAndBufferTransform |
| #endif |
| TEST_P(SurfaceTest, MAYBE_SetCropAndBufferTransform) { |
| gfx::Size buffer_size(128, 64); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| const gfx::RectF crop_0( |
| gfx::SkRectToRectF(SkRect::MakeLTRB(0.03125f, 0.1875f, 0.4375f, 0.25f))); |
| const gfx::RectF crop_90( |
| gfx::SkRectToRectF(SkRect::MakeLTRB(0.875f, 0.0625f, 0.90625f, 0.875f))); |
| const gfx::RectF crop_180( |
| gfx::SkRectToRectF(SkRect::MakeLTRB(0.5625f, 0.75f, 0.96875f, 0.8125f))); |
| const gfx::RectF crop_270( |
| gfx::SkRectToRectF(SkRect::MakeLTRB(0.09375f, 0.125f, 0.125f, 0.9375f))); |
| const gfx::Rect target_with_no_viewport(ToPixel(gfx::Rect(gfx::Size(52, 4)))); |
| const gfx::Rect target_with_viewport(ToPixel(gfx::Rect(gfx::Size(128, 64)))); |
| |
| surface->Attach(buffer.get()); |
| gfx::Size crop_size(52, 4); |
| surface->SetCrop(gfx::RectF(gfx::PointF(4, 12), gfx::SizeF(crop_size))); |
| surface->SetBufferTransform(Transform::NORMAL); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const viz::QuadList& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| const viz::TextureDrawQuad* quad = |
| viz::TextureDrawQuad::MaterialCast(quad_list.front()); |
| EXPECT_EQ(crop_0.origin(), quad->uv_top_left); |
| EXPECT_EQ(crop_0.bottom_right(), quad->uv_bottom_right); |
| EXPECT_EQ( |
| ToPixel(gfx::Rect(0, 0, 52, 4)), |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad->shared_quad_state->quad_to_target_transform, quad->rect)); |
| } |
| |
| surface->SetBufferTransform(Transform::ROTATE_90); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const viz::QuadList& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| const viz::TextureDrawQuad* quad = |
| viz::TextureDrawQuad::MaterialCast(quad_list.front()); |
| EXPECT_EQ(crop_90.origin(), quad->uv_top_left); |
| EXPECT_EQ(crop_90.bottom_right(), quad->uv_bottom_right); |
| EXPECT_EQ( |
| ToPixel(gfx::Rect(0, 0, 52, 4)), |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad->shared_quad_state->quad_to_target_transform, quad->rect)); |
| } |
| |
| surface->SetBufferTransform(Transform::ROTATE_180); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const viz::QuadList& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| const viz::TextureDrawQuad* quad = |
| viz::TextureDrawQuad::MaterialCast(quad_list.front()); |
| EXPECT_EQ(crop_180.origin(), quad->uv_top_left); |
| EXPECT_EQ(crop_180.bottom_right(), quad->uv_bottom_right); |
| EXPECT_EQ( |
| ToPixel(gfx::Rect(0, 0, 52, 4)), |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad->shared_quad_state->quad_to_target_transform, quad->rect)); |
| } |
| |
| surface->SetBufferTransform(Transform::ROTATE_270); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const viz::QuadList& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| const viz::TextureDrawQuad* quad = |
| viz::TextureDrawQuad::MaterialCast(quad_list.front()); |
| EXPECT_EQ(crop_270.origin(), quad->uv_top_left); |
| EXPECT_EQ(crop_270.bottom_right(), quad->uv_bottom_right); |
| EXPECT_EQ( |
| target_with_no_viewport, |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad->shared_quad_state->quad_to_target_transform, quad->rect)); |
| } |
| |
| surface->SetViewport(gfx::Size(128, 64)); |
| surface->SetBufferTransform(Transform::NORMAL); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const viz::QuadList& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| const viz::TextureDrawQuad* quad = |
| viz::TextureDrawQuad::MaterialCast(quad_list.front()); |
| EXPECT_EQ(crop_0.origin(), quad->uv_top_left); |
| EXPECT_EQ(crop_0.bottom_right(), quad->uv_bottom_right); |
| EXPECT_EQ( |
| target_with_viewport, |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad->shared_quad_state->quad_to_target_transform, quad->rect)); |
| } |
| |
| surface->SetBufferTransform(Transform::ROTATE_90); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const viz::QuadList& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| const viz::TextureDrawQuad* quad = |
| viz::TextureDrawQuad::MaterialCast(quad_list.front()); |
| EXPECT_EQ(crop_90.origin(), quad->uv_top_left); |
| EXPECT_EQ(crop_90.bottom_right(), quad->uv_bottom_right); |
| EXPECT_EQ( |
| target_with_viewport, |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad->shared_quad_state->quad_to_target_transform, quad->rect)); |
| } |
| |
| surface->SetBufferTransform(Transform::ROTATE_180); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const viz::QuadList& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| const viz::TextureDrawQuad* quad = |
| viz::TextureDrawQuad::MaterialCast(quad_list.front()); |
| EXPECT_EQ(crop_180.origin(), quad->uv_top_left); |
| EXPECT_EQ(crop_180.bottom_right(), quad->uv_bottom_right); |
| EXPECT_EQ( |
| target_with_viewport, |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad->shared_quad_state->quad_to_target_transform, quad->rect)); |
| } |
| |
| surface->SetBufferTransform(Transform::ROTATE_270); |
| surface->Commit(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| { |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| const viz::QuadList& quad_list = frame.render_pass_list[0]->quad_list; |
| ASSERT_EQ(1u, quad_list.size()); |
| const viz::TextureDrawQuad* quad = |
| viz::TextureDrawQuad::MaterialCast(quad_list.front()); |
| EXPECT_EQ(crop_270.origin(), quad->uv_top_left); |
| EXPECT_EQ(crop_270.bottom_right(), quad->uv_bottom_right); |
| EXPECT_EQ( |
| target_with_viewport, |
| cc::MathUtil::MapEnclosingClippedRect( |
| quad->shared_quad_state->quad_to_target_transform, quad->rect)); |
| } |
| } |
| |
| TEST_P(SurfaceTest, SetBlendMode) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| surface->Attach(buffer.get()); |
| surface->SetBlendMode(SkBlendMode::kSrc); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| EXPECT_FALSE(frame.render_pass_list.back() |
| ->quad_list.back() |
| ->ShouldDrawWithBlending()); |
| } |
| |
| TEST_P(SurfaceTest, OverlayCandidate) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), GL_TEXTURE_2D, 0, |
| true, true, false); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| surface->Attach(buffer.get()); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| viz::DrawQuad* draw_quad = frame.render_pass_list.back()->quad_list.back(); |
| ASSERT_EQ(viz::DrawQuad::Material::kTextureContent, draw_quad->material); |
| |
| const viz::TextureDrawQuad* texture_quad = |
| viz::TextureDrawQuad::MaterialCast(draw_quad); |
| EXPECT_FALSE(texture_quad->resource_size_in_pixels().IsEmpty()); |
| } |
| |
| TEST_P(SurfaceTest, SetAlpha) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), GL_TEXTURE_2D, 0, |
| true, true, false); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| { |
| surface->Attach(buffer.get()); |
| surface->SetAlpha(0.5f); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| ASSERT_EQ(1u, frame.resource_list.size()); |
| ASSERT_EQ(1u, frame.resource_list.back().id); |
| EXPECT_EQ(gfx::Rect(buffer_size), |
| ToTargetSpaceDamage(frame.render_pass_list.back()->damage_rect)); |
| } |
| |
| { |
| surface->SetAlpha(0.f); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| // No quad if alpha is 0. |
| ASSERT_EQ(0u, frame.render_pass_list.back()->quad_list.size()); |
| ASSERT_EQ(0u, frame.resource_list.size()); |
| EXPECT_EQ(gfx::Rect(buffer_size), |
| ToTargetSpaceDamage(frame.render_pass_list.back()->damage_rect)); |
| } |
| |
| { |
| surface->SetAlpha(1.f); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| ASSERT_EQ(1u, frame.render_pass_list.size()); |
| ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| ASSERT_EQ(1u, frame.resource_list.size()); |
| // The resource should be updated again, the id should be changed. |
| ASSERT_EQ(2u, frame.resource_list.back().id); |
| EXPECT_EQ(gfx::Rect(buffer_size), |
| ToTargetSpaceDamage(frame.render_pass_list.back()->damage_rect)); |
| } |
| } |
| |
| TEST_P(SurfaceTest, SurfaceQuad) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), GL_TEXTURE_2D, 0, |
| true, true, false); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| surface->Attach(buffer.get()); |
| surface->SetAlpha(1.0f); |
| |
| surface->SetEmbeddedSurfaceSize(gfx::Size(1, 1)); |
| surface->SetEmbeddedSurfaceId(base::BindRepeating([]() -> viz::SurfaceId { |
| return viz::SurfaceId( |
| viz::FrameSinkId(1, 1), |
| viz::LocalSurfaceId(1, 1, base::UnguessableToken::Create())); |
| })); |
| |
| { |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| EXPECT_EQ(1u, frame.render_pass_list.size()); |
| EXPECT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| EXPECT_EQ(1u, frame.resource_list.size()); |
| // Ensure that the quad is correct and the resource is included. |
| EXPECT_EQ(1u, frame.resource_list.back().id); |
| EXPECT_EQ(viz::DrawQuad::Material::kSurfaceContent, |
| frame.render_pass_list.back()->quad_list.back()->material); |
| } |
| } |
| |
| TEST_P(SurfaceTest, EmptySurfaceQuad) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), GL_TEXTURE_2D, 0, |
| true, true, false); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| surface->Attach(buffer.get()); |
| surface->SetAlpha(1.0f); |
| |
| // Explicitly zero the size, no quad should be produced. |
| surface->SetEmbeddedSurfaceSize(gfx::Size(0, 0)); |
| surface->SetEmbeddedSurfaceId(base::BindRepeating([]() -> viz::SurfaceId { |
| return viz::SurfaceId( |
| viz::FrameSinkId(1, 1), |
| viz::LocalSurfaceId(1, 1, base::UnguessableToken::Create())); |
| })); |
| |
| { |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| EXPECT_EQ(1u, frame.render_pass_list.size()); |
| EXPECT_EQ(0u, frame.render_pass_list.back()->quad_list.size()); |
| // No quad but still has a resource though. |
| EXPECT_EQ(1u, frame.resource_list.size()); |
| EXPECT_EQ(1u, frame.resource_list.back().id); |
| } |
| } |
| |
| TEST_P(SurfaceTest, ScaledSurfaceQuad) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), GL_TEXTURE_2D, 0, |
| true, true, false); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| surface->Attach(buffer.get()); |
| surface->SetAlpha(1.0f); |
| |
| surface->SetEmbeddedSurfaceId(base::BindRepeating([]() -> viz::SurfaceId { |
| return viz::SurfaceId( |
| viz::FrameSinkId(1, 1), |
| viz::LocalSurfaceId(1, 1, base::UnguessableToken::Create())); |
| })); |
| |
| // A 256x256 surface, of which as 128x128 chunk is selected, drawn into a |
| // 128x64 rect. |
| surface->SetEmbeddedSurfaceSize(gfx::Size(256, 256)); |
| |
| surface->SetViewport(gfx::Size(128, 64)); |
| surface->SetCrop( |
| gfx::RectF(gfx::PointF(32.0f, 32.0f), gfx::SizeF(128.0f, 128.0f))); |
| |
| { |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| const viz::CompositorFrame& frame = |
| GetFrameFromSurface(shell_surface.get()); |
| EXPECT_EQ(1u, frame.render_pass_list.size()); |
| EXPECT_EQ(1u, frame.render_pass_list.back()->quad_list.size()); |
| EXPECT_EQ(1u, frame.resource_list.size()); |
| // Ensure that the quad is correct and the resource is included. |
| EXPECT_EQ(1u, frame.resource_list.back().id); |
| EXPECT_EQ(viz::DrawQuad::Material::kSurfaceContent, |
| frame.render_pass_list.back()->quad_list.back()->material); |
| // We are outputting to 0,0 -> 128,64. |
| EXPECT_EQ(gfx::Rect(gfx::Point(), gfx::Size(128, 64)), |
| frame.render_pass_list.back() |
| ->quad_list.back() |
| ->shared_quad_state->clip_rect); |
| // Rect should be the unmodified surface size. |
| EXPECT_EQ(gfx::Rect(gfx::Point(0, 0), gfx::Size(256, 256)), |
| frame.render_pass_list.back()->quad_list.back()->rect); |
| // To get 32,32 -> 160,160 into the correct position it must be translated |
| // backwards and scaled 0.5x in Y, then everything is scaled by the scale |
| // factor. |
| EXPECT_EQ(gfx::Transform(1.0f * device_scale_factor(), 0.0f, 0.0f, |
| 0.5f * device_scale_factor(), |
| -32.0f * device_scale_factor(), |
| -16.0f * device_scale_factor()), |
| frame.render_pass_list.back() |
| ->quad_list.back() |
| ->shared_quad_state->quad_to_target_transform); |
| } |
| } |
| |
| TEST_P(SurfaceTest, Commit) { |
| std::unique_ptr<Surface> surface(new Surface); |
| |
| // Calling commit without a buffer should succeed. |
| surface->Commit(); |
| } |
| |
| TEST_P(SurfaceTest, RemoveSubSurface) { |
| gfx::Size buffer_size(256, 256); |
| std::unique_ptr<Buffer> buffer( |
| new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
| std::unique_ptr<Surface> surface(new Surface); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| surface->Attach(buffer.get()); |
| |
| // Create a subsurface: |
| gfx::Size child_buffer_size(64, 128); |
| auto child_buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(child_buffer_size)); |
| auto child_surface = std::make_unique<Surface>(); |
| auto sub_surface = |
| std::make_unique<SubSurface>(child_surface.get(), surface.get()); |
| sub_surface->SetPosition(gfx::Point(20, 10)); |
| child_surface->Attach(child_buffer.get()); |
| child_surface->Commit(); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| // Remove the subsurface by destroying it. This should not damage |surface|. |
| // TODO(penghuang): Make the damage more precise for sub surface changes. |
| // https://crbug.com/779704 |
| sub_surface.reset(); |
| EXPECT_FALSE(surface->HasPendingDamageForTesting(gfx::Rect(20, 10, 64, 128))); |
| } |
| |
| TEST_P(SurfaceTest, DestroyAttachedBuffer) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| surface->Attach(buffer.get()); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| |
| // Make sure surface size is still valid after buffer is destroyed. |
| buffer.reset(); |
| surface->Commit(); |
| EXPECT_FALSE(surface->content_size().IsEmpty()); |
| } |
| |
| TEST_P(SurfaceTest, SetClientSurfaceId) { |
| auto surface = std::make_unique<Surface>(); |
| constexpr int kTestId = 42; |
| |
| surface->SetClientSurfaceId(kTestId); |
| EXPECT_EQ(kTestId, surface->GetClientSurfaceId()); |
| } |
| |
| TEST_P(SurfaceTest, DestroyWithAttachedBufferReleasesBuffer) { |
| gfx::Size buffer_size(1, 1); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| |
| int release_buffer_call_count = 0; |
| buffer->set_release_callback(base::BindRepeating( |
| &ReleaseBuffer, base::Unretained(&release_buffer_call_count))); |
| |
| surface->Attach(buffer.get()); |
| surface->Commit(); |
| base::RunLoop().RunUntilIdle(); |
| // Buffer is still attached at this point. |
| EXPECT_EQ(0, release_buffer_call_count); |
| |
| // After the surface is destroyed, we should get a release event for the |
| // attached buffer. |
| shell_surface.reset(); |
| surface.reset(); |
| base::RunLoop().RunUntilIdle(); |
| ASSERT_EQ(1, release_buffer_call_count); |
| } |
| |
| TEST_P(SurfaceTest, AcquireFence) { |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(gfx::Size(1, 1))); |
| auto surface = std::make_unique<Surface>(); |
| |
| // We can only commit an acquire fence if a buffer is attached. |
| surface->Attach(buffer.get()); |
| |
| EXPECT_FALSE(surface->HasPendingAcquireFence()); |
| surface->SetAcquireFence( |
| std::make_unique<gfx::GpuFence>(gfx::GpuFenceHandle())); |
| EXPECT_TRUE(surface->HasPendingAcquireFence()); |
| surface->Commit(); |
| EXPECT_FALSE(surface->HasPendingAcquireFence()); |
| } |
| |
| TEST_P(SurfaceTest, UpdatesOcclusionOnDestroyingSubsurface) { |
| gfx::Size buffer_size(256, 512); |
| auto buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)); |
| auto surface = std::make_unique<Surface>(); |
| auto shell_surface = std::make_unique<ShellSurface>(surface.get()); |
| surface->Attach(buffer.get()); |
| surface->Commit(); |
| |
| gfx::Size child_buffer_size(64, 128); |
| auto child_buffer = std::make_unique<Buffer>( |
| exo_test_helper()->CreateGpuMemoryBuffer(child_buffer_size)); |
| auto child_surface = std::make_unique<Surface>(); |
| auto sub_surface = |
| std::make_unique<SubSurface>(child_surface.get(), surface.get()); |
| child_surface->Attach(child_buffer.get()); |
| // Turn on occlusion tracking. |
| child_surface->SetOcclusionTracking(true); |
| child_surface->Commit(); |
| surface->Commit(); |
| |
| SurfaceObserverForTest observer; |
| ScopedSurface scoped_child_surface(child_surface.get(), &observer); |
| |
| // Destroy the subsurface and expect to get an occlusion update. |
| sub_surface.reset(); |
| EXPECT_EQ(1, observer.num_occlusion_changes()); |
| EXPECT_EQ(aura::Window::OcclusionState::HIDDEN, |
| child_surface->window()->occlusion_state()); |
| } |
| |
| } // namespace |
| } // namespace exo |