| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ANDROID_WEBVIEW_BROWSER_GFX_RENDER_THREAD_MANAGER_H_ |
| #define ANDROID_WEBVIEW_BROWSER_GFX_RENDER_THREAD_MANAGER_H_ |
| |
| #include <map> |
| |
| #include "android_webview/browser/gfx/compositor_frame_consumer.h" |
| #include "android_webview/browser/gfx/hardware_renderer.h" |
| #include "android_webview/browser/gfx/parent_compositor_draw_constraints.h" |
| #include "android_webview/browser/gfx/root_frame_sink.h" |
| #include "base/check.h" |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/synchronization/lock.h" |
| #include "components/viz/common/surfaces/frame_sink_id.h" |
| #include "ui/gfx/geometry/vector2d.h" |
| |
| namespace android_webview { |
| |
| class ChildFrame; |
| class CompositorFrameProducer; |
| |
| // This class is used to pass data between UI thread and RenderThread. |
| class RenderThreadManager : public CompositorFrameConsumer { |
| public: |
| explicit RenderThreadManager( |
| const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop); |
| ~RenderThreadManager() override; |
| |
| // CompositorFrameConsumer methods. |
| void SetCompositorFrameProducer( |
| CompositorFrameProducer* compositor_frame_producer, |
| RootFrameSinkGetter root_frame_sink_getter) override; |
| void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset) override; |
| std::unique_ptr<ChildFrame> SetFrameOnUI( |
| std::unique_ptr<ChildFrame> frame) override; |
| void TakeParentDrawDataOnUI(ParentCompositorDrawConstraints* constraints, |
| viz::FrameSinkId* frame_sink_id, |
| viz::FrameTimingDetailsMap* timing_details, |
| uint32_t* frame_token) override; |
| ChildFrameQueue PassUncommittedFrameOnUI() override; |
| |
| void RemoveFromCompositorFrameProducerOnUI(); |
| |
| // Render thread methods. |
| gfx::Vector2d GetScrollOffsetOnRT(); |
| ChildFrameQueue PassFramesOnRT(); |
| void PostParentDrawDataToChildCompositorOnRT( |
| const ParentCompositorDrawConstraints& parent_draw_constraints, |
| const viz::FrameSinkId& frame_sink_id, |
| viz::FrameTimingDetailsMap timing_details, |
| uint32_t frame_token); |
| void InsertReturnedResourcesOnRT( |
| const std::vector<viz::ReturnedResource>& resources, |
| const viz::FrameSinkId& frame_sink_id, |
| uint32_t layer_tree_frame_sink_id); |
| |
| void CommitFrameOnRT(); |
| void UpdateViewTreeForceDarkStateOnRT(bool view_tree_force_dark_state); |
| void DrawOnRT(bool save_restore, HardwareRendererDrawParams* params); |
| void DestroyHardwareRendererOnRT(bool save_restore); |
| |
| // May be created on either thread. |
| class InsideHardwareReleaseReset { |
| public: |
| explicit InsideHardwareReleaseReset( |
| RenderThreadManager* render_thread_manager); |
| ~InsideHardwareReleaseReset(); |
| |
| private: |
| RenderThreadManager* render_thread_manager_; |
| }; |
| |
| private: |
| static std::unique_ptr<ChildFrame> GetSynchronousCompositorFrame( |
| scoped_refptr<content::SynchronousCompositor::FrameFuture> frame_future, |
| std::unique_ptr<ChildFrame> child_frame); |
| |
| // RT thread method. |
| bool HasFrameForHardwareRendererOnRT() const; |
| bool IsInsideHardwareRelease() const; |
| void SetInsideHardwareRelease(bool inside); |
| |
| // UI thread methods. |
| void UpdateParentDrawConstraintsOnUI(); |
| void ViewTreeForceDarkStateChangedOnUI(bool view_tree_force_dark_state); |
| void CheckUiCallsAllowed() const { |
| #if DCHECK_IS_ON() |
| DCHECK(ui_calls_allowed_); |
| #endif // DCHECK_IS_ON() |
| } |
| |
| // Accessed by UI thread. |
| scoped_refptr<base::SingleThreadTaskRunner> ui_loop_; |
| base::WeakPtr<CompositorFrameProducer> producer_weak_ptr_; |
| base::WeakPtr<RenderThreadManager> ui_thread_weak_ptr_; |
| #if DCHECK_IS_ON() |
| // Becomes false after lifetime of this object transitions from being |
| // shared by both UI and RT, to being owned by a single thread and only RT |
| // methods and destructor are allowed after. |
| bool ui_calls_allowed_ = true; |
| #endif // DCHECK_IS_ON() |
| |
| // Accessed by RT thread. |
| std::unique_ptr<HardwareRenderer> hardware_renderer_; |
| bool view_tree_force_dark_state_ = false; |
| |
| // Accessed by both UI and RT thread. |
| mutable base::Lock lock_; |
| RootFrameSinkGetter root_frame_sink_getter_; |
| gfx::Vector2d scroll_offset_; |
| ChildFrameQueue child_frames_; |
| bool mark_hardware_release_; |
| ParentCompositorDrawConstraints parent_draw_constraints_; |
| viz::FrameSinkId frame_sink_id_for_presentation_feedbacks_; |
| viz::FrameTimingDetailsMap timing_details_; |
| uint32_t presented_frame_token_ = 0u; |
| |
| base::WeakPtrFactory<RenderThreadManager> weak_factory_on_ui_thread_{this}; |
| |
| DISALLOW_COPY_AND_ASSIGN(RenderThreadManager); |
| }; |
| |
| } // namespace android_webview |
| |
| #endif // ANDROID_WEBVIEW_BROWSER_GFX_RENDER_THREAD_MANAGER_H_ |