blob: c0963ed40614b131617744e4142687065fe95bb6 [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/v4l2/v4l2_video_decoder.h"
#include <algorithm>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/task/post_task.h"
#include "media/base/limits.h"
#include "media/base/video_types.h"
#include "media/base/video_util.h"
#include "media/gpu/chromeos/dmabuf_video_frame_pool.h"
#include "media/gpu/chromeos/fourcc.h"
#include "media/gpu/gpu_video_decode_accelerator_helpers.h"
#include "media/gpu/macros.h"
#include "media/gpu/v4l2/v4l2_video_decoder_backend_stateful.h"
#include "media/gpu/v4l2/v4l2_video_decoder_backend_stateless.h"
namespace media {
namespace {
// See http://crbug.com/255116.
constexpr int k1080pArea = 1920 * 1088;
// Input bitstream buffer size for up to 1080p streams.
constexpr size_t kInputBufferMaxSizeFor1080p = 1024 * 1024;
// Input bitstream buffer size for up to 4k streams.
constexpr size_t kInputBufferMaxSizeFor4k = 4 * kInputBufferMaxSizeFor1080p;
constexpr size_t kNumInputBuffers = 16;
// Input format V4L2 fourccs this class supports.
constexpr uint32_t kSupportedInputFourccs[] = {
V4L2_PIX_FMT_H264_SLICE, V4L2_PIX_FMT_VP8_FRAME, V4L2_PIX_FMT_VP9_FRAME,
V4L2_PIX_FMT_H264, V4L2_PIX_FMT_VP8, V4L2_PIX_FMT_VP9,
};
// Number of output buffers to use for each VD stage above what's required by
// the decoder (e.g. DPB size, in H264). We need limits::kMaxVideoFrames to
// fill up the GpuVideoDecode pipeline, and +1 for a frame in transit.
constexpr size_t kDpbOutputBufferExtraCount = limits::kMaxVideoFrames + 1;
} // namespace
// static
std::unique_ptr<DecoderInterface> V4L2VideoDecoder::Create(
scoped_refptr<base::SequencedTaskRunner> decoder_task_runner,
base::WeakPtr<DecoderInterface::Client> client) {
DCHECK(decoder_task_runner->RunsTasksInCurrentSequence());
DCHECK(client);
scoped_refptr<V4L2Device> device = V4L2Device::Create();
if (!device) {
VLOGF(1) << "Failed to create V4L2 device.";
return nullptr;
}
return base::WrapUnique<DecoderInterface>(new V4L2VideoDecoder(
std::move(decoder_task_runner), std::move(client), std::move(device)));
}
// static
SupportedVideoDecoderConfigs V4L2VideoDecoder::GetSupportedConfigs() {
scoped_refptr<V4L2Device> device = V4L2Device::Create();
if (!device)
return SupportedVideoDecoderConfigs();
return ConvertFromSupportedProfiles(
device->GetSupportedDecodeProfiles(base::size(kSupportedInputFourccs),
kSupportedInputFourccs),
false);
}
V4L2VideoDecoder::V4L2VideoDecoder(
scoped_refptr<base::SequencedTaskRunner> decoder_task_runner,
base::WeakPtr<DecoderInterface::Client> client,
scoped_refptr<V4L2Device> device)
: DecoderInterface(std::move(decoder_task_runner), std::move(client)),
device_(std::move(device)),
weak_this_factory_(this) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
VLOGF(2);
weak_this_ = weak_this_factory_.GetWeakPtr();
}
V4L2VideoDecoder::~V4L2VideoDecoder() {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(2);
// Call all pending decode callback.
if (backend_) {
backend_->ClearPendingRequests(DecodeStatus::ABORTED);
backend_ = nullptr;
}
// Stop and Destroy device.
StopStreamV4L2Queue(true);
if (input_queue_) {
input_queue_->DeallocateBuffers();
input_queue_ = nullptr;
}
if (output_queue_) {
output_queue_->DeallocateBuffers();
output_queue_ = nullptr;
}
weak_this_factory_.InvalidateWeakPtrs();
}
void V4L2VideoDecoder::Initialize(const VideoDecoderConfig& config,
InitCB init_cb,
const OutputCB& output_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DCHECK(config.IsValidConfig());
DCHECK(state_ == State::kUninitialized || state_ == State::kDecoding);
DVLOGF(3);
// Reset V4L2 device and queue if reinitializing decoder.
if (state_ != State::kUninitialized) {
if (!StopStreamV4L2Queue(true)) {
std::move(init_cb).Run(StatusCode::kV4l2FailedToStopStreamQueue);
return;
}
input_queue_->DeallocateBuffers();
output_queue_->DeallocateBuffers();
input_queue_ = nullptr;
output_queue_ = nullptr;
device_ = V4L2Device::Create();
if (!device_) {
VLOGF(1) << "Failed to create V4L2 device.";
std::move(init_cb).Run(StatusCode::kV4l2NoDevice);
return;
}
if (backend_)
backend_ = nullptr;
SetState(State::kUninitialized);
}
// Open V4L2 device.
VideoCodecProfile profile = config.profile();
uint32_t input_format_fourcc_stateless =
V4L2Device::VideoCodecProfileToV4L2PixFmt(profile, true);
if (!input_format_fourcc_stateless ||
!device_->Open(V4L2Device::Type::kDecoder,
input_format_fourcc_stateless)) {
VLOGF(1) << "Failed to open device for profile: " << profile
<< " fourcc: " << FourccToString(input_format_fourcc_stateless);
input_format_fourcc_stateless = 0;
} else {
VLOGF(1) << "Found V4L2 device capable of stateless decoding for "
<< FourccToString(input_format_fourcc_stateless);
}
uint32_t input_format_fourcc_stateful =
V4L2Device::VideoCodecProfileToV4L2PixFmt(profile, false);
if (!input_format_fourcc_stateful ||
!device_->Open(V4L2Device::Type::kDecoder,
input_format_fourcc_stateful)) {
VLOGF(1) << "Failed to open device for profile: " << profile
<< " fourcc: " << FourccToString(input_format_fourcc_stateful);
input_format_fourcc_stateful = 0;
} else {
VLOGF(1) << "Found V4L2 device capable of stateful decoding for "
<< FourccToString(input_format_fourcc_stateful);
}
if (!input_format_fourcc_stateless && !input_format_fourcc_stateful) {
std::move(init_cb).Run(StatusCode::kV4l2NoDecoder);
return;
}
struct v4l2_capability caps;
const __u32 kCapsRequired = V4L2_CAP_VIDEO_M2M_MPLANE | V4L2_CAP_STREAMING;
if (device_->Ioctl(VIDIOC_QUERYCAP, &caps) ||
(caps.capabilities & kCapsRequired) != kCapsRequired) {
VLOGF(1) << "ioctl() failed: VIDIOC_QUERYCAP, "
<< "caps check failed: 0x" << std::hex << caps.capabilities;
std::move(init_cb).Run(StatusCode::kV4l2FailedFileCapabilitiesCheck);
return;
}
pixel_aspect_ratio_ = config.GetPixelAspectRatio();
// Create Input/Output V4L2Queue
input_queue_ = device_->GetQueue(V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE);
output_queue_ = device_->GetQueue(V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE);
if (!input_queue_ || !output_queue_) {
VLOGF(1) << "Failed to create V4L2 queue.";
std::move(init_cb).Run(StatusCode::kV4l2FailedResourceAllocation);
return;
}
uint32_t input_format_fourcc;
if (input_format_fourcc_stateful) {
backend_ = std::make_unique<V4L2StatefulVideoDecoderBackend>(
this, device_, profile, decoder_task_runner_);
input_format_fourcc = input_format_fourcc_stateful;
} else if (input_format_fourcc_stateless) {
backend_ = std::make_unique<V4L2StatelessVideoDecoderBackend>(
this, device_, profile, decoder_task_runner_);
input_format_fourcc = input_format_fourcc_stateless;
} else {
VLOGF(1) << "No backend capable of taking this profile.";
std::move(init_cb).Run(StatusCode::kV4l2FailedResourceAllocation);
return;
}
if (!backend_->Initialize()) {
VLOGF(1) << "Failed to initialize backend.";
std::move(init_cb).Run(StatusCode::kV4l2FailedResourceAllocation);
return;
}
// Setup input format.
if (!SetupInputFormat(input_format_fourcc)) {
VLOGF(1) << "Failed to setup input format.";
std::move(init_cb).Run(StatusCode::kV4l2BadFormat);
return;
}
if (input_queue_->AllocateBuffers(kNumInputBuffers, V4L2_MEMORY_MMAP) == 0) {
VLOGF(1) << "Failed to allocate input buffer.";
std::move(init_cb).Run(StatusCode::kV4l2FailedResourceAllocation);
return;
}
// Start streaming input queue and polling. This is required for the stateful
// decoder, and doesn't hurt for the stateless one.
if (!StartStreamV4L2Queue(false)) {
VLOGF(1) << "Failed to start streaming.";
std::move(init_cb).Run(StatusCode::kV4L2FailedToStartStreamQueue);
return;
}
// Call init_cb
output_cb_ = output_cb;
SetState(State::kDecoding);
std::move(init_cb).Run(::media::OkStatus());
}
bool V4L2VideoDecoder::SetupInputFormat(uint32_t input_format_fourcc) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DCHECK_EQ(state_, State::kUninitialized);
// Check if the format is supported.
std::vector<uint32_t> formats = device_->EnumerateSupportedPixelformats(
V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE);
if (std::find(formats.begin(), formats.end(), input_format_fourcc) ==
formats.end()) {
DVLOGF(3) << "Input fourcc " << input_format_fourcc
<< " not supported by device.";
return false;
}
// Determine the input buffer size.
gfx::Size max_size, min_size;
device_->GetSupportedResolution(input_format_fourcc, &min_size, &max_size);
size_t input_size = max_size.GetArea() > k1080pArea
? kInputBufferMaxSizeFor4k
: kInputBufferMaxSizeFor1080p;
// Setup the input format.
auto format =
input_queue_->SetFormat(input_format_fourcc, gfx::Size(), input_size);
if (!format) {
VPLOGF(1) << "Failed to call IOCTL to set input format.";
return false;
}
DCHECK_EQ(format->fmt.pix_mp.pixelformat, input_format_fourcc);
return true;
}
bool V4L2VideoDecoder::SetupOutputFormat(const gfx::Size& size,
const gfx::Rect& visible_rect) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3) << "size: " << size.ToString()
<< ", visible_rect: " << visible_rect.ToString();
// Get the supported output formats and their corresponding negotiated sizes.
std::vector<std::pair<Fourcc, gfx::Size>> candidates;
for (const uint32_t& pixfmt : device_->EnumerateSupportedPixelformats(
V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE)) {
const auto candidate = Fourcc::FromV4L2PixFmt(pixfmt);
if (!candidate) {
DVLOGF(1) << "Pixel format " << FourccToString(pixfmt)
<< " is not supported, skipping...";
continue;
}
base::Optional<struct v4l2_format> format =
output_queue_->TryFormat(pixfmt, size, 0);
if (!format)
continue;
gfx::Size adjusted_size(format->fmt.pix_mp.width,
format->fmt.pix_mp.height);
candidates.emplace_back(*candidate, adjusted_size);
}
// Ask the pipeline to pick the output format.
const base::Optional<std::pair<Fourcc, gfx::Size>> output_format =
client_->PickDecoderOutputFormat(candidates, visible_rect);
if (!output_format) {
VLOGF(1) << "Failed to pick an output format.";
return false;
}
Fourcc fourcc = std::move(output_format->first);
gfx::Size picked_size = std::move(output_format->second);
// We successfully picked the output format. Now setup output format again.
base::Optional<struct v4l2_format> format =
output_queue_->SetFormat(fourcc.ToV4L2PixFmt(), picked_size, 0);
DCHECK(format);
gfx::Size adjusted_size(format->fmt.pix_mp.width, format->fmt.pix_mp.height);
DCHECK_EQ(adjusted_size.width() % 16, 0);
DCHECK_EQ(adjusted_size.height() % 16, 0);
if (!gfx::Rect(adjusted_size).Contains(gfx::Rect(picked_size))) {
VLOGF(1) << "The adjusted coded size (" << adjusted_size.ToString()
<< ") should contains the original coded size("
<< picked_size.ToString() << ").";
return false;
}
// Got the adjusted size from the V4L2 driver. Now setup the frame pool.
// TODO(akahuang): It is possible there is an allocatable formats among
// candidates, but PickDecoderOutputFormat() selects other non-allocatable
// format. The correct flow is to attach an info to candidates if it is
// created by VideoFramePool.
DmabufVideoFramePool* pool = client_->GetVideoFramePool();
if (pool) {
base::Optional<GpuBufferLayout> layout = pool->Initialize(
fourcc, adjusted_size, visible_rect,
GetNaturalSize(visible_rect, pixel_aspect_ratio_), num_output_frames_);
if (!layout) {
VLOGF(1) << "Failed to setup format to VFPool";
return false;
}
if (layout->size() != adjusted_size) {
VLOGF(1) << "The size adjusted by VFPool is different from one "
<< "adjusted by a video driver. fourcc: " << fourcc.ToString()
<< ", (video driver v.s. VFPool) " << adjusted_size.ToString()
<< " != " << layout->size().ToString();
return false;
}
if (layout->modifier() &&
layout->modifier() != gfx::NativePixmapHandle::kNoModifier) {
base::Optional<struct v4l2_format> modifier_format =
output_queue_->SetModifierFormat(layout->modifier(), picked_size);
if (!modifier_format)
return false;
gfx::Size size_for_modifier_format(format->fmt.pix_mp.width,
format->fmt.pix_mp.height);
if (size_for_modifier_format != adjusted_size) {
VLOGF(1)
<< "Buffers were allocated for " << adjusted_size.ToString()
<< " but modifier format is expecting buffers to be allocated for "
<< size_for_modifier_format.ToString();
return false;
}
}
}
return true;
}
void V4L2VideoDecoder::Reset(base::OnceClosure closure) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
// Reset callback for resolution change, because the pipeline won't notify
// flushed after reset.
continue_change_resolution_cb_.Reset();
// Call all pending decode callback.
backend_->ClearPendingRequests(DecodeStatus::ABORTED);
// Streamoff V4L2 queues to drop input and output buffers.
// If the queues are streaming before reset, then we need to start streaming
// them after stopping.
const bool is_input_streaming = input_queue_->IsStreaming();
const bool is_output_streaming = output_queue_->IsStreaming();
if (!StopStreamV4L2Queue(true))
return;
if (is_input_streaming) {
if (!StartStreamV4L2Queue(is_output_streaming))
return;
}
// If during flushing, Reset() will abort the following flush tasks.
// Now we are ready to decode new buffer. Go back to decoding state.
SetState(State::kDecoding);
std::move(closure).Run();
}
void V4L2VideoDecoder::Decode(scoped_refptr<DecoderBuffer> buffer,
DecodeCB decode_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DCHECK_NE(state_, State::kUninitialized);
if (state_ == State::kError) {
std::move(decode_cb).Run(DecodeStatus::DECODE_ERROR);
return;
}
const int32_t bitstream_id = bitstream_id_generator_.GetNextBitstreamId();
backend_->EnqueueDecodeTask(std::move(buffer), std::move(decode_cb),
bitstream_id);
}
bool V4L2VideoDecoder::StartStreamV4L2Queue(bool start_output_queue) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
if (!input_queue_->Streamon() ||
(start_output_queue && !output_queue_->Streamon())) {
VLOGF(1) << "Failed to streamon V4L2 queue.";
SetState(State::kError);
return false;
}
if (!device_->StartPolling(
base::BindRepeating(&V4L2VideoDecoder::ServiceDeviceTask, weak_this_),
base::BindRepeating(&V4L2VideoDecoder::SetState, weak_this_,
State::kError))) {
SetState(State::kError);
return false;
}
return true;
}
bool V4L2VideoDecoder::StopStreamV4L2Queue(bool stop_input_queue) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
if (!device_->StopPolling()) {
SetState(State::kError);
return false;
}
// Streamoff input and output queue.
if (input_queue_ && stop_input_queue)
input_queue_->Streamoff();
if (output_queue_)
output_queue_->Streamoff();
if (backend_)
backend_->OnStreamStopped(stop_input_queue);
return true;
}
void V4L2VideoDecoder::InitiateFlush() {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
SetState(State::kFlushing);
}
void V4L2VideoDecoder::CompleteFlush() {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
SetState(State::kDecoding);
}
void V4L2VideoDecoder::ChangeResolution(gfx::Size pic_size,
gfx::Rect visible_rect,
size_t num_output_frames) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
DCHECK(!continue_change_resolution_cb_);
// After the pipeline flushes all frames, we can start changing resolution.
continue_change_resolution_cb_ =
base::BindOnce(&V4L2VideoDecoder::ContinueChangeResolution, weak_this_,
pic_size, visible_rect, num_output_frames);
DCHECK(client_);
client_->PrepareChangeResolution();
}
void V4L2VideoDecoder::ApplyResolutionChange() {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
DCHECK(continue_change_resolution_cb_);
std::move(continue_change_resolution_cb_).Run();
}
void V4L2VideoDecoder::ContinueChangeResolution(
const gfx::Size& pic_size,
const gfx::Rect& visible_rect,
const size_t num_output_frames) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
// If we already reset, then skip it.
if (state_ == State::kDecoding)
return;
DCHECK_EQ(state_, State::kFlushing);
// Notify |backend_| that changing resolution fails.
// Note: |backend_| is owned by this, using base::Unretained() is safe.
base::ScopedClosureRunner done_caller(
base::BindOnce(&V4L2VideoDecoderBackend::OnChangeResolutionDone,
base::Unretained(backend_.get()), false));
DCHECK_GT(num_output_frames, 0u);
num_output_frames_ = num_output_frames + kDpbOutputBufferExtraCount;
// Stateful decoders require the input queue to keep running during resolution
// changes, but stateless ones require it to be stopped.
if (!StopStreamV4L2Queue(backend_->StopInputQueueOnResChange()))
return;
if (!output_queue_->DeallocateBuffers()) {
SetState(State::kError);
return;
}
if (!backend_->ApplyResolution(pic_size, visible_rect, num_output_frames_)) {
SetState(State::kError);
return;
}
if (!SetupOutputFormat(pic_size, visible_rect)) {
VLOGF(1) << "Failed to setup output format.";
SetState(State::kError);
return;
}
const v4l2_memory type =
client_->GetVideoFramePool() ? V4L2_MEMORY_DMABUF : V4L2_MEMORY_MMAP;
const size_t v4l2_num_buffers =
(type == V4L2_MEMORY_DMABUF) ? VIDEO_MAX_FRAME : num_output_frames_;
if (output_queue_->AllocateBuffers(v4l2_num_buffers, type) == 0) {
VLOGF(1) << "Failed to request output buffers.";
SetState(State::kError);
return;
}
if (output_queue_->AllocatedBuffersCount() < num_output_frames_) {
VLOGF(1) << "Could not allocate requested number of output buffers.";
SetState(State::kError);
return;
}
if (!StartStreamV4L2Queue(true)) {
SetState(State::kError);
return;
}
// Now notify |backend_| that changing resolution is done successfully.
// Note: |backend_| is owned by this, using base::Unretained() is safe.
done_caller.ReplaceClosure(
base::BindOnce(&V4L2VideoDecoderBackend::OnChangeResolutionDone,
base::Unretained(backend_.get()), true));
}
void V4L2VideoDecoder::ServiceDeviceTask(bool event) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3) << "Number of queued input buffers: "
<< input_queue_->QueuedBuffersCount()
<< ", Number of queued output buffers: "
<< output_queue_->QueuedBuffersCount();
backend_->OnServiceDeviceTask(event);
// Dequeue V4L2 output buffer first to reduce output latency.
bool success;
while (output_queue_->QueuedBuffersCount() > 0) {
V4L2ReadableBufferRef dequeued_buffer;
std::tie(success, dequeued_buffer) = output_queue_->DequeueBuffer();
if (!success) {
SetState(State::kError);
return;
}
if (!dequeued_buffer)
break;
backend_->OnOutputBufferDequeued(std::move(dequeued_buffer));
}
// Dequeue V4L2 input buffer.
while (input_queue_->QueuedBuffersCount() > 0) {
V4L2ReadableBufferRef dequeued_buffer;
std::tie(success, dequeued_buffer) = input_queue_->DequeueBuffer();
if (!success) {
SetState(State::kError);
return;
}
if (!dequeued_buffer)
break;
}
}
void V4L2VideoDecoder::OutputFrame(scoped_refptr<VideoFrame> frame,
const gfx::Rect& visible_rect,
base::TimeDelta timestamp) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(4) << "timestamp: " << timestamp.InMilliseconds() << " msec";
// Set the timestamp at which the decode operation started on the
// |frame|. If the frame has been outputted before (e.g. because of VP9
// show-existing-frame feature) we can't overwrite the timestamp directly, as
// the original frame might still be in use. Instead we wrap the frame in
// another frame with a different timestamp.
if (frame->timestamp().is_zero())
frame->set_timestamp(timestamp);
if (frame->visible_rect() != visible_rect ||
frame->timestamp() != timestamp) {
gfx::Size natural_size = GetNaturalSize(visible_rect, pixel_aspect_ratio_);
scoped_refptr<VideoFrame> wrapped_frame = VideoFrame::WrapVideoFrame(
frame, frame->format(), visible_rect, natural_size);
wrapped_frame->set_timestamp(timestamp);
frame = std::move(wrapped_frame);
}
output_cb_.Run(std::move(frame));
}
DmabufVideoFramePool* V4L2VideoDecoder::GetVideoFramePool() const {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(4);
return client_->GetVideoFramePool();
}
void V4L2VideoDecoder::SetState(State new_state) {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3) << "Change state from " << static_cast<int>(state_) << " to "
<< static_cast<int>(new_state);
if (state_ == new_state)
return;
if (state_ == State::kError) {
DVLOGF(3) << "Already in kError state.";
return;
}
// Check if the state transition is valid.
switch (new_state) {
case State::kUninitialized:
if (state_ != State::kDecoding) {
VLOGF(1) << "Should not set to kUninitialized.";
new_state = State::kError;
}
break;
case State::kDecoding:
break;
case State::kFlushing:
if (state_ != State::kDecoding) {
VLOGF(1) << "kFlushing should only be set when kDecoding.";
new_state = State::kError;
}
break;
case State::kError:
break;
}
if (new_state == State::kError) {
VLOGF(1) << "Error occurred.";
if (backend_)
backend_->ClearPendingRequests(DecodeStatus::DECODE_ERROR);
return;
}
state_ = new_state;
return;
}
void V4L2VideoDecoder::OnBackendError() {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(2);
SetState(State::kError);
}
bool V4L2VideoDecoder::IsDecoding() const {
DCHECK_CALLED_ON_VALID_SEQUENCE(decoder_sequence_checker_);
DVLOGF(3);
return state_ == State::kDecoding;
}
} // namespace media