| // Copyright 2015 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_ |
| #define COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_ |
| |
| #include <map> |
| #include <memory> |
| #include <optional> |
| #include <string> |
| #include <vector> |
| |
| #include "base/containers/queue.h" |
| #include "base/files/file_path.h" |
| #include "base/functional/bind.h" |
| #include "base/functional/callback.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/sequence_checker.h" |
| #include "base/system/sys_info.h" |
| #include "base/time/time.h" |
| #include "components/update_client/component.h" |
| #include "components/update_client/crx_cache.h" |
| #include "components/update_client/crx_downloader.h" |
| #include "components/update_client/crx_update_item.h" |
| #include "components/update_client/ping_manager.h" |
| #include "components/update_client/update_checker.h" |
| #include "components/update_client/update_client.h" |
| |
| namespace update_client { |
| |
| class Configurator; |
| class PersistedData; |
| struct UpdateContext; |
| |
| // Handles updates for a group of components. Updates for different groups |
| // are run concurrently but within the same group of components, updates are |
| // applied one at a time. |
| class UpdateEngine : public base::RefCountedThreadSafe<UpdateEngine> { |
| public: |
| using Callback = base::OnceCallback<void(Error error)>; |
| using CrxDataCallback = UpdateClient::CrxDataCallback; |
| |
| UpdateEngine( |
| scoped_refptr<Configurator> config, |
| UpdateChecker::Factory update_checker_factory, |
| scoped_refptr<PingManager> ping_manager, |
| const UpdateClient::CrxStateChangeCallback& notify_observers_callback); |
| UpdateEngine(const UpdateEngine&) = delete; |
| UpdateEngine& operator=(const UpdateEngine&) = delete; |
| |
| // Returns true and the state of the component identified by |id|, if the |
| // component is found in any update context. Returns false if the component |
| // is not found. |
| bool GetUpdateState(const std::string& id, CrxUpdateItem* update_state); |
| |
| // Does an update check for `id` but stops after receiving the update check |
| // response. |
| void CheckForUpdate( |
| bool is_foreground, |
| const std::string& id, |
| UpdateClient::CrxDataCallback crx_data_callback, |
| UpdateClient::CrxStateChangeCallback crx_state_change_callback, |
| Callback update_callback); |
| |
| // Updates the given app ids. Returns a closure that can be called to trigger |
| // cancellation of the operation. `update_callback` is called when the |
| // operation is complete (even if cancelled). The cancellation callback |
| // must be called only on the main sequence. |
| base::RepeatingClosure Update( |
| bool is_foreground, |
| bool is_install, |
| const std::vector<std::string>& ids, |
| UpdateClient::CrxDataCallback crx_data_callback, |
| UpdateClient::CrxStateChangeCallback crx_state_change_callback, |
| Callback update_callback); |
| |
| void SendPing(const CrxComponent& crx_component, |
| UpdateClient::PingParams ping_params, |
| Callback update_callback); |
| |
| private: |
| friend class base::RefCountedThreadSafe<UpdateEngine>; |
| ~UpdateEngine(); |
| |
| // Maps a session id to an update context. |
| using UpdateContexts = std::map<std::string, scoped_refptr<UpdateContext>>; |
| |
| base::RepeatingClosure InvokeOperation( |
| bool is_foreground, |
| bool is_update_check_only, |
| bool is_install, |
| const std::vector<std::string>& ids, |
| UpdateClient::CrxDataCallback crx_data_callback, |
| UpdateClient::CrxStateChangeCallback crx_state_change_callback, |
| Callback update_callback); |
| void StartOperation( |
| scoped_refptr<UpdateContext> update_context, |
| const std::vector<std::optional<CrxComponent>>& crx_components); |
| void UpdateComplete(scoped_refptr<UpdateContext> update_context, Error error); |
| |
| void DoUpdateCheck(scoped_refptr<UpdateContext> update_context); |
| void UpdateCheckResultsAvailable( |
| scoped_refptr<UpdateContext> update_context, |
| std::optional<ProtocolParser::Results> results, |
| ErrorCategory error_category, |
| int error, |
| int retry_after_sec); |
| void UpdateCheckComplete(scoped_refptr<UpdateContext> update_context); |
| |
| void HandleComponent(scoped_refptr<UpdateContext> update_context); |
| void HandleComponentComplete(scoped_refptr<UpdateContext> update_context); |
| |
| // Returns true if the update engine rejects this update call because it |
| // occurs too soon. |
| bool IsThrottled(bool is_foreground) const; |
| |
| SEQUENCE_CHECKER(sequence_checker_); |
| scoped_refptr<Configurator> config_; |
| UpdateChecker::Factory update_checker_factory_; |
| scoped_refptr<PingManager> ping_manager_; |
| |
| // Called when CRX state changes occur. |
| const UpdateClient::CrxStateChangeCallback notify_observers_callback_; |
| |
| // Contains the contexts associated with each update in progress. |
| UpdateContexts update_contexts_; |
| }; |
| |
| // Describes a group of components which are installed or updated together. |
| struct UpdateContext : public base::RefCountedThreadSafe<UpdateContext> { |
| UpdateContext(scoped_refptr<Configurator> config, |
| bool is_foreground, |
| bool is_install, |
| const std::vector<std::string>& ids, |
| UpdateClient::CrxStateChangeCallback crx_state_change_callback, |
| UpdateEngine::Callback callback, |
| PersistedData* persisted_data, |
| bool is_update_check_only, |
| base::RepeatingCallback<int64_t(const base::FilePath&)> |
| get_available_space = |
| base::BindRepeating([](const base::FilePath& dir) { |
| return base::SysInfo::AmountOfFreeDiskSpace(dir); |
| })); |
| UpdateContext(const UpdateContext&) = delete; |
| UpdateContext& operator=(const UpdateContext&) = delete; |
| |
| scoped_refptr<Configurator> config; |
| |
| // True if the component is updated as a result of user interaction. |
| bool is_foreground = false; |
| |
| // True if the component is updating in an installation flow. |
| bool is_install = false; |
| |
| // True if and only if this operation has been canceled. |
| bool is_cancelled = false; |
| |
| // Contains the ids of all CRXs in this context in the order specified |
| // by the caller of |UpdateClient::Update| or |UpdateClient:Install|. |
| const std::vector<std::string> ids; |
| |
| // Contains the map of ids to components for all the CRX in this context. |
| IdToComponentPtrMap components; |
| |
| // Called when the observable state of the CRX component has changed. |
| UpdateClient::CrxStateChangeCallback crx_state_change_callback; |
| |
| // Called when the all updates associated with this context have completed. |
| UpdateEngine::Callback callback; |
| |
| std::unique_ptr<UpdateChecker> update_checker; |
| |
| // The time in seconds to wait until doing further update checks. |
| int retry_after_sec = 0; |
| |
| // Contains the ids of the components to check for updates. It is possible |
| // for a component to be uninstalled after it has been added in this context |
| // but before an update check is made. When this happens, the component won't |
| // have a CrxComponent instance, therefore, it can't be included in an |
| // update check. |
| std::vector<std::string> components_to_check_for_updates; |
| |
| // The error reported by the update checker. |
| int update_check_error = 0; |
| |
| // Contains the ids of the components that the state machine must handle. |
| base::queue<std::string> component_queue; |
| |
| // The time to wait before handling the update for a component. |
| // The wait time is proportional with the cost incurred by updating |
| // the component. The more time it takes to download and apply the |
| // update for the current component, the longer the wait until the engine |
| // is handling the next component in the queue. |
| base::TimeDelta next_update_delay; |
| |
| // The unique session id of this context. The session id is serialized in |
| // every protocol request. It is also used as a key in various data stuctures |
| // to uniquely identify an update context. |
| const std::string session_id; |
| |
| // Persists data using the prefs service. |
| raw_ptr<PersistedData> persisted_data = nullptr; |
| |
| // True if this context is for an update check operation. |
| bool is_update_check_only = false; |
| |
| base::RepeatingCallback<int64_t(const base::FilePath&)> get_available_space; |
| |
| private: |
| friend class base::RefCountedThreadSafe<UpdateContext>; |
| ~UpdateContext(); |
| }; |
| |
| } // namespace update_client |
| |
| #endif // COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_ |