diff options
author | Adrian Herrmann <[email protected]> | 2023-12-05 13:00:27 +0100 |
---|---|---|
committer | Adrian Herrmann <[email protected]> | 2023-12-06 11:52:07 +0100 |
commit | 592c734e57b00040329b49dfbe11869980dff88a (patch) | |
tree | 79fa3498cb974e5026415971ec83107b92b65919 /examples/widgets/graphicsview/collidingmice/collidingmice.py | |
parent | c0329cff9d7378b8bf6a17baeb97bf5a240977fc (diff) |
Examples: Fix a number of flake8 errors (part 1)
First batch, including low-hanging fruit like Alignments, whitespaces,
line length, indents, etc.
Pick-to: 6.6
Change-Id: I55966876077f7fddfdc82cbe376677af9995f329
Reviewed-by: Friedemann Kleint <[email protected]>
Diffstat (limited to 'examples/widgets/graphicsview/collidingmice/collidingmice.py')
-rw-r--r-- | examples/widgets/graphicsview/collidingmice/collidingmice.py | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/examples/widgets/graphicsview/collidingmice/collidingmice.py b/examples/widgets/graphicsview/collidingmice/collidingmice.py index 7cce60b22..8165335a0 100644 --- a/examples/widgets/graphicsview/collidingmice/collidingmice.py +++ b/examples/widgets/graphicsview/collidingmice/collidingmice.py @@ -5,12 +5,9 @@ import math import sys -from PySide6.QtCore import (QLineF, QPointF, QRandomGenerator, QRectF, QTimer, - Qt) -from PySide6.QtGui import (QBrush, QColor, QPainter, QPainterPath, QPixmap, - QPolygonF, QTransform) -from PySide6.QtWidgets import (QApplication, QGraphicsItem, QGraphicsScene, - QGraphicsView) +from PySide6.QtCore import (QLineF, QPointF, QRandomGenerator, QRectF, QTimer, Qt) +from PySide6.QtGui import (QBrush, QColor, QPainter, QPainterPath, QPixmap, QPolygonF, QTransform) +from PySide6.QtWidgets import (QApplication, QGraphicsItem, QGraphicsScene, QGraphicsView) import mice_rc @@ -103,7 +100,8 @@ class Mouse(QGraphicsItem): if angle_to_center < Mouse.PI and angle_to_center > Mouse.PI / 4: # Rotate left. self.angle += [-0.25, 0.25][self.angle < -Mouse.PI / 2] - elif angle_to_center >= Mouse.PI and angle_to_center < (Mouse.PI + Mouse.PI / 2 + Mouse.PI / 4): + elif (angle_to_center >= Mouse.PI + and angle_to_center < (Mouse.PI + Mouse.PI / 2 + Mouse.PI / 4)): # Rotate right. self.angle += [-0.25, 0.25][self.angle < Mouse.PI / 2] elif math.sin(self.angle) < 0: |