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diff --git a/examples/qml/referenceexamples/adding/doc/adding.rst b/examples/qml/referenceexamples/adding/doc/adding.rst new file mode 100644 index 000000000..55f6105b7 --- /dev/null +++ b/examples/qml/referenceexamples/adding/doc/adding.rst @@ -0,0 +1,67 @@ +.. _qml-adding-types-example: + +Extending QML - Adding Types Example +==================================== + +The Adding Types Example shows how to add a new object type, ``Person``, to QML. +The ``Person`` type can be used from QML like this: + +.. code-block:: javascript + + import examples.adding.people + + Person { + name: "Bob Jones" + shoe_size: 12 + } + +Declare the Person Class +------------------------ + +All QML types map to C++ types. Here we declare a basic C++ Person class +with the two properties we want accessible on the QML type - name and shoeSize. +Although in this example we use the same name for the C++ class as the QML +type, the C++ class can be named differently, or appear in a namespace. + +The Person class implementation is quite basic. The property accessors simply +return members of the object instance. + +.. code-block:: python + + from PySide6.QtCore import QObject, Property + from PySide6.QtQml import QmlElement + + # To be used on the @QmlElement decorator + # (QML_IMPORT_MINOR_VERSION is optional) + QML_IMPORT_NAME = "examples.adding.people" + QML_IMPORT_MAJOR_VERSION = 1 + + + @QmlElement + class Person(QObject): + def __init__(self, parent=None): + super().__init__(parent) + self._name = '' + self._shoe_size = 0 + + @Property(str) + def name(self): + return self._name + + @name.setter + def name(self, n): + self._name = n + + @Property(int) + def shoe_size(self): + return self._shoe_size + + @shoe_size.setter + def shoe_size(self, s): + self._shoe_size = s + +Running the Example +------------------- + +The main.py file in the example includes a simple shell application that +loads and runs the QML snippet shown at the beginning of this page. |