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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
from __future__ import annotations
# PySide6 tutorial 12
import sys
import math
import random
from PySide6.QtCore import QPoint, QRect, QTime, QTimer, Qt, Signal, Slot, qWarning
from PySide6.QtGui import QColor, QFont, QPainter, QPalette, QRegion
from PySide6.QtWidgets import (QApplication, QGridLayout, QHBoxLayout,
QLabel, QLCDNumber, QPushButton, QSlider,
QVBoxLayout, QWidget)
class LCDRange(QWidget):
value_changed = Signal(int)
def __init__(self, text=None, parent=None):
if isinstance(text, QWidget):
parent = text
text = None
super().__init__(parent)
self.init()
if text:
self.set_text(text)
def init(self):
lcd = QLCDNumber(2)
self.slider = QSlider(Qt.Horizontal)
self.slider.setRange(0, 99)
self.slider.setValue(0)
self.label = QLabel()
self.label.setAlignment(Qt.AlignHCenter | Qt.AlignTop)
self.slider.valueChanged.connect(lcd.display)
self.slider.valueChanged.connect(self.value_changed)
layout = QVBoxLayout(self)
layout.addWidget(lcd)
layout.addWidget(self.slider)
layout.addWidget(self.label)
self.setFocusProxy(self.slider)
def value(self):
return self.slider.value()
@Slot(int)
def set_value(self, value):
self.slider.setValue(value)
def text(self):
return self.label.text()
def set_range(self, minValue, maxValue):
if minValue < 0 or maxValue > 99 or minValue > maxValue:
qWarning(f"LCDRange::setRange({minValue}, {maxValue})\n"
"\tRange must be 0..99\n"
"\tand minValue must not be greater than maxValue")
return
self.slider.setRange(minValue, maxValue)
def set_text(self, text):
self.label.setText(text)
class CannonField(QWidget):
angle_changed = Signal(int)
force_changed = Signal(int)
hit = Signal()
missed = Signal()
def __init__(self, parent=None):
super().__init__(parent)
self._current_angle = 45
self._current_force = 0
self._timer_count = 0
self._auto_shoot_timer = QTimer(self)
self._auto_shoot_timer.timeout.connect(self.move_shot)
self._shoot_angle = 0
self._shoot_force = 0
self.target = QPoint(0, 0)
self.setPalette(QPalette(QColor(250, 250, 200)))
self.setAutoFillBackground(True)
self.new_target()
def angle(self):
return self._current_angle
@Slot(int)
def set_angle(self, angle):
if angle < 5:
angle = 5
if angle > 70:
angle = 70
if self._current_angle == angle:
return
self._current_angle = angle
self.update()
self.angle_changed.emit(self._current_angle)
def force(self):
return self._current_force
@Slot(int)
def set_force(self, force):
if force < 0:
force = 0
if self._current_force == force:
return
self._current_force = force
self.force_changed.emit(self._current_force)
@Slot()
def shoot(self):
if self._auto_shoot_timer.isActive():
return
self._timer_count = 0
self._shoot_angle = self._current_angle
self._shoot_force = self._current_force
self._auto_shoot_timer.start(5)
first_time = True
def new_target(self):
if CannonField.first_time:
CannonField.first_time = False
midnight = QTime(0, 0, 0)
random.seed(midnight.secsTo(QTime.currentTime()))
self.target = QPoint(200 + random.randint(0, 190 - 1), 10 + random.randint(0, 255 - 1))
self.update()
@Slot()
def move_shot(self):
region = QRegion(self.shot_rect())
self._timer_count += 1
shot_r = self.shot_rect()
if shot_r.intersects(self.target_rect()):
self._auto_shoot_timer.stop()
self.hit.emit()
elif shot_r.x() > self.width() or shot_r.y() > self.height():
self._auto_shoot_timer.stop()
self.missed.emit()
else:
region = region.united(QRegion(shot_r))
self.update(region)
def paintEvent(self, event):
with QPainter(self) as painter:
self.paint_cannon(painter)
if self._auto_shoot_timer.isActive():
self.paint_shot(painter)
self.paint_target(painter)
def paint_shot(self, painter):
painter.setPen(Qt.NoPen)
painter.setBrush(Qt.black)
painter.drawRect(self.shot_rect())
def paint_target(self, painter):
painter.setPen(Qt.black)
painter.setBrush(Qt.red)
painter.drawRect(self.target_rect())
barrel_rect = QRect(33, -4, 15, 8)
def paint_cannon(self, painter):
painter.setPen(Qt.NoPen)
painter.setBrush(Qt.blue)
painter.save()
painter.translate(0, self.height())
painter.drawPie(QRect(-35, -35, 70, 70), 0, 90 * 16)
painter.rotate(-self._current_angle)
painter.drawRect(CannonField.barrel_rect)
painter.restore()
def cannon_rect(self):
result = QRect(0, 0, 50, 50)
result.moveBottomLeft(self.rect().bottomLect())
return result
def shot_rect(self):
gravity = 4.0
time = self._timer_count / 40.0
velocity = self._shoot_force
radians = self._shoot_angle * math.pi / 180
velx = velocity * math.cos(radians)
vely = velocity * math.sin(radians)
x0 = (CannonField.barrel_rect.right() + 5) * math.cos(radians)
y0 = (CannonField.barrel_rect.right() + 5) * math.sin(radians)
x = x0 + velx * time
y = y0 + vely * time - 0.5 * gravity * time * time
result = QRect(0, 0, 6, 6)
result.moveCenter(QPoint(round(x), self.height() - 1 - round(y)))
return result
def target_rect(self):
result = QRect(0, 0, 20, 10)
result.moveCenter(QPoint(self.target.x(), self.height() - 1 - self.target.y()))
return result
class MyWidget(QWidget):
def __init__(self, parent=None):
super().__init__(parent)
quit = QPushButton("&Quit")
quit.setFont(QFont("Times", 18, QFont.Bold))
quit.clicked.connect(qApp.quit) # noqa: F821
angle = LCDRange("ANGLE")
angle.set_range(5, 70)
force = LCDRange("FORCE")
force.set_range(10, 50)
cannon_field = CannonField()
angle.value_changed.connect(cannon_field.set_angle)
cannon_field.angle_changed.connect(angle.set_value)
force.value_changed.connect(cannon_field.set_force)
cannon_field.force_changed.connect(force.set_value)
shoot = QPushButton("&Shoot")
shoot.setFont(QFont("Times", 18, QFont.Bold))
shoot.clicked.connect(cannon_field.shoot)
top_layout = QHBoxLayout()
top_layout.addWidget(shoot)
top_layout.addStretch(1)
left_layout = QVBoxLayout()
left_layout.addWidget(angle)
left_layout.addWidget(force)
grid_layout = QGridLayout(self)
grid_layout.addWidget(quit, 0, 0)
grid_layout.addLayout(top_layout, 0, 1)
grid_layout.addLayout(left_layout, 1, 0)
grid_layout.addWidget(cannon_field, 1, 1, 2, 1)
grid_layout.setColumnStretch(1, 10)
angle.set_value(60)
force.set_value(25)
angle.setFocus()
if __name__ == '__main__':
app = QApplication(sys.argv)
widget = MyWidget()
widget.setGeometry(100, 100, 500, 355)
widget.show()
sys.exit(app.exec())
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