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authorhjk <[email protected]>2019-06-24 14:54:47 +0200
committerhjk <[email protected]>2019-06-26 06:58:03 +0000
commit32bbf2a3b381977d95de1159a085b31b62a7e2c8 (patch)
tree6a9cd6685c023fa06f87f87e04c80e7d183ef3c2 /src/plugins/debugger/watchhandler.cpp
parentc39f2866c7e2520960eda715d79c52c4b7ff372b (diff)
Debugger: Introduce a tree level above stack frames
This level is meant to take the role of current thread handler in the long run, allowing per-thread stackviews in each engine. For now, the additional level holds just a single, invisible dummy item playing the role of a "current thread". Change-Id: Ief6131500fc1aa8902f2313038a65840b80b495b Reviewed-by: Christian Stenger <[email protected]>
Diffstat (limited to 'src/plugins/debugger/watchhandler.cpp')
-rw-r--r--src/plugins/debugger/watchhandler.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/plugins/debugger/watchhandler.cpp b/src/plugins/debugger/watchhandler.cpp
index 3e95668d52d..432a67176b2 100644
--- a/src/plugins/debugger/watchhandler.cpp
+++ b/src/plugins/debugger/watchhandler.cpp
@@ -2640,10 +2640,6 @@ void WatchHandler::scheduleResetLocation()
m_model->m_contentsValid = false;
}
-void WatchHandler::resetLocation()
-{
-}
-
void WatchHandler::setCurrentItem(const QString &iname)
{
if (WatchItem *item = m_model->findItem(iname)) {