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authorFawzi Mohamed <[email protected]>2014-12-01 11:44:14 +0100
committerFawzi Mohamed <[email protected]>2014-12-02 13:36:43 +0100
commite8ea09cc32d0f07b5bdada2f4d5e5ddd7a3ceae0 (patch)
tree53943b27601073a8223173ac9fac620c5bc5571a /src/plugins/ios/iosdevice.cpp
parent057a26e9c39326b681dda08b4abda1bbade81329 (diff)
iOS: do not set simulator type before initial setup
The run configuration did try to set the simulator type for devices, and also before knowing the available simulators. Make most IosDeviceType initialisations explicit about the device type. Change-Id: I22b87bf4568e1af0c12b1fb91d3074bf29438db2 Reviewed-by: Eike Ziller <[email protected]> Reviewed-by: Fawzi Mohamed <[email protected]>
Diffstat (limited to 'src/plugins/ios/iosdevice.cpp')
-rw-r--r--src/plugins/ios/iosdevice.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/ios/iosdevice.cpp b/src/plugins/ios/iosdevice.cpp
index 59667f2d3b7..a547fd0eb5b 100644
--- a/src/plugins/ios/iosdevice.cpp
+++ b/src/plugins/ios/iosdevice.cpp
@@ -292,7 +292,7 @@ void IosDeviceManager::deviceDisconnected(const QString &uid)
void IosDeviceManager::updateInfo(const QString &devId)
{
- IosToolHandler *requester = new IosToolHandler(IosDeviceType(), this);
+ IosToolHandler *requester = new IosToolHandler(IosDeviceType(IosDeviceType::IosDevice), this);
connect(requester, SIGNAL(deviceInfo(Ios::IosToolHandler*,QString,Ios::IosToolHandler::Dict)),
SLOT(deviceInfo(Ios::IosToolHandler*,QString,Ios::IosToolHandler::Dict)), Qt::QueuedConnection);
connect(requester, SIGNAL(finished(Ios::IosToolHandler*)),