diff options
author | hjk <[email protected]> | 2016-03-07 17:33:58 +0100 |
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committer | hjk <[email protected]> | 2016-05-10 10:19:09 +0000 |
commit | d02919d85070975f6313e96e618b9adb47d6012c (patch) | |
tree | f3e02dc3ea8d745783bebdea83f1766abbdb5258 /src/plugins/valgrind/callgrindtool.h | |
parent | 494f4a77423d2ed88aaa14a0e791e9fef60d8216 (diff) |
Valgrind: Split MemCheck and CallGrind factories
The tools are separated everywhere, lumping them into the same
RunControlFactory removes modularity artificially.
Change-Id: I8d9e917bb114a1898a0c293f18d3bf78a52075aa
Reviewed-by: Christian Stenger <[email protected]>
Diffstat (limited to 'src/plugins/valgrind/callgrindtool.h')
-rw-r--r-- | src/plugins/valgrind/callgrindtool.h | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/src/plugins/valgrind/callgrindtool.h b/src/plugins/valgrind/callgrindtool.h index c0618366c73..79af72ad28f 100644 --- a/src/plugins/valgrind/callgrindtool.h +++ b/src/plugins/valgrind/callgrindtool.h @@ -25,22 +25,10 @@ #pragma once -#include <QObject> - namespace Valgrind { namespace Internal { -const char CallgrindPerspectiveId[] = "Callgrind.Perspective"; -const char CallgrindLocalActionId[] = "Callgrind.Local.Action"; -const char CallgrindRemoteActionId[] = "Callgrind.Remote.Action"; -const char CallgrindCallersDockId[] = "Callgrind.Callers.Dock"; -const char CallgrindCalleesDockId[] = "Callgrind.Callees.Dock"; -const char CallgrindFlatDockId[] = "Callgrind.Flat.Dock"; -const char CallgrindVisualizationDockId[] = "Callgrind.Visualization.Dock"; - -const char CALLGRIND_RUN_MODE[] = "CallgrindTool.CallgrindRunMode"; - -void initCallgrindTool(QObject *parent); +void initCallgrindTool(); void destroyCallgrindTool(); } // namespace Internal |