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authorhjk <[email protected]>2016-03-07 17:33:58 +0100
committerhjk <[email protected]>2016-05-10 10:19:09 +0000
commitd02919d85070975f6313e96e618b9adb47d6012c (patch)
treef3e02dc3ea8d745783bebdea83f1766abbdb5258 /src/plugins/valgrind/callgrindtool.h
parent494f4a77423d2ed88aaa14a0e791e9fef60d8216 (diff)
Valgrind: Split MemCheck and CallGrind factories
The tools are separated everywhere, lumping them into the same RunControlFactory removes modularity artificially. Change-Id: I8d9e917bb114a1898a0c293f18d3bf78a52075aa Reviewed-by: Christian Stenger <[email protected]>
Diffstat (limited to 'src/plugins/valgrind/callgrindtool.h')
-rw-r--r--src/plugins/valgrind/callgrindtool.h14
1 files changed, 1 insertions, 13 deletions
diff --git a/src/plugins/valgrind/callgrindtool.h b/src/plugins/valgrind/callgrindtool.h
index c0618366c73..79af72ad28f 100644
--- a/src/plugins/valgrind/callgrindtool.h
+++ b/src/plugins/valgrind/callgrindtool.h
@@ -25,22 +25,10 @@
#pragma once
-#include <QObject>
-
namespace Valgrind {
namespace Internal {
-const char CallgrindPerspectiveId[] = "Callgrind.Perspective";
-const char CallgrindLocalActionId[] = "Callgrind.Local.Action";
-const char CallgrindRemoteActionId[] = "Callgrind.Remote.Action";
-const char CallgrindCallersDockId[] = "Callgrind.Callers.Dock";
-const char CallgrindCalleesDockId[] = "Callgrind.Callees.Dock";
-const char CallgrindFlatDockId[] = "Callgrind.Flat.Dock";
-const char CallgrindVisualizationDockId[] = "Callgrind.Visualization.Dock";
-
-const char CALLGRIND_RUN_MODE[] = "CallgrindTool.CallgrindRunMode";
-
-void initCallgrindTool(QObject *parent);
+void initCallgrindTool();
void destroyCallgrindTool();
} // namespace Internal