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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Dialogs 1.2
import QtSensors 5.5

ApplicationWindow {
    id: mainWindow
    visible: true
    width: 640
    height: 480
    title: qsTr("Accelerate Bubble")

    MainForm {
        anchors.fill: parent
        bubble {
            id: bubble
            centerX: mainWindow.width / 2
            centerY: mainWindow.height / 2
            bubbleCenter: bubble.width / 2
            x: bubble.centerX - bubble.bubbleCenter
            y: bubble.centerY - bubble.bubbleCenter

            Behavior on y {
                SmoothedAnimation {
                    easing.type: Easing.Linear
                    duration: 100
                }
            }
            Behavior on x {
                SmoothedAnimation {
                    easing.type: Easing.Linear
                    duration: 100
                }
            }
        }
}

Accelerometer {
       id: accel
       dataRate: 100
       active: true

       onReadingChanged: {
           var newX = (bubble.x + calcRoll(accel.reading.x, accel.reading.y, accel.reading.z) * 0.1)
           var newY = (bubble.y - calcPitch(accel.reading.x, accel.reading.y, accel.reading.z) * 0.1)

           if (isNaN(newX) || isNaN(newY))
               return;

           if (newX < 0)
               newX = 0

           if (newX > mainWindow.width - bubble.width)
               newX = mainWindow.width - bubble.width

           if (newY < 18)
               newY = 18

           if (newY > mainWindow.height - bubble.height)
               newY = mainWindow.height - bubble.height

               bubble.x = newX
               bubble.y = newY
       }
   }

   function calcPitch(x, y, z) {
       return -(Math.atan(y / Math.sqrt(x * x + z * z)) * 57.2957795);
   }
   function calcRoll(x, y, z) {
       return -(Math.atan(x / Math.sqrt(y * y + z * z)) * 57.2957795);
   }
}