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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include "timelineabstractrenderer.h"
#include "timelinerenderpass.h"
#include <QSGMaterial>
namespace Timeline {
class TimelineItemsMaterial : public QSGMaterial
{
public:
TimelineItemsMaterial();
QVector2D scale() const;
void setScale(QVector2D scale);
float selectedItem() const;
void setSelectedItem(float selectedItem);
QColor selectionColor() const;
void setSelectionColor(QColor selectionColor);
QSGMaterialType *type() const override;
QSGMaterialShader *createShader(QSGRendererInterface::RenderMode) const override;
private:
QVector2D m_scale;
float m_selectedItem;
QColor m_selectionColor;
};
class OpaqueColoredPoint2DWithSize
{
public:
enum Direction {
InvalidDirection,
TopToBottom,
BottomToTop,
MaximumDirection
};
void set(float nx, float ny, float nw, float nh, float nid, uchar nr, uchar ng, uchar nb,
uchar d);
float top() const;
void update(float nr, float ny);
Direction direction() const;
void setBottomLeft(const OpaqueColoredPoint2DWithSize *master);
void setBottomRight(const OpaqueColoredPoint2DWithSize *master);
void setTopLeft(const OpaqueColoredPoint2DWithSize *master);
void setTopRight(const OpaqueColoredPoint2DWithSize *master);
static const QSGGeometry::AttributeSet &attributes();
static OpaqueColoredPoint2DWithSize *fromVertexData(QSGGeometry *geometry);
private:
float x, y; // vec4 vertexCoord
float w, h; // vec2 rectSize
float id; // float selectionId
unsigned char r, g, b, a; // vec4 vertexColor
void setCommon(const OpaqueColoredPoint2DWithSize *master);
void setLeft(const OpaqueColoredPoint2DWithSize *master);
void setRight(const OpaqueColoredPoint2DWithSize *master);
void setTop(const OpaqueColoredPoint2DWithSize *master);
void setBottom(const OpaqueColoredPoint2DWithSize *master);
};
class TRACING_EXPORT TimelineItemsRenderPass : public TimelineRenderPass
{
public:
static const TimelineItemsRenderPass *instance();
State *update(const TimelineAbstractRenderer *renderer, const TimelineRenderState *parentState,
State *state, int firstIndex, int lastIndex, bool stateChanged,
float spacing) const override;
protected:
TimelineItemsRenderPass();
};
} // namespace Timeline
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