blob: b102ba92d31d8d86041e35a93c6d03bd0c4d967c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "utils_global.h"
#include <QAbstractTableModel>
namespace Utils {
class Environment;
class EnvironmentItem;
namespace Internal { class EnvironmentModelPrivate; }
class QTCREATOR_UTILS_EXPORT EnvironmentModel : public QAbstractTableModel
{
Q_OBJECT
public:
explicit EnvironmentModel(QObject *parent = 0);
~EnvironmentModel() override;
int rowCount(const QModelIndex &parent) const override;
int columnCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const override;
QModelIndex addVariable();
QModelIndex addVariable(const EnvironmentItem &item);
void resetVariable(const QString &name);
void unsetVariable(const QString &name);
bool canUnset(const QString &name);
bool canReset(const QString &name);
QString indexToVariable(const QModelIndex &index) const;
QModelIndex variableToIndex(const QString &name) const;
bool changes(const QString &key) const;
void setBaseEnvironment(const Environment &env);
QList<EnvironmentItem> userChanges() const;
void setUserChanges(QList<EnvironmentItem> list);
signals:
void userChangesChanged();
/// Hint to the view where it should make sense to focus on next
// This is a hack since there is no way for a model to suggest
// the next interesting place to focus on to the view.
void focusIndex(const QModelIndex &index);
private:
Internal::EnvironmentModelPrivate *d;
};
} // namespace Utils
|