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// Copyright (C) 2020 Alexis Jeandet.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include <projectexplorer/projectnodes.h>
namespace MesonProjectManager::Internal {
class MesonProjectNode : public ProjectExplorer::ProjectNode
{
public:
MesonProjectNode(const Utils::FilePath &directory);
};
class MesonTargetNode : public ProjectExplorer::ProjectNode
{
public:
MesonTargetNode(const Utils::FilePath &directory, const QString &name);
void build() override;
QString tooltip() const final;
QString buildKey() const final;
private:
QString m_name;
};
class MesonFileNode : public ProjectExplorer::ProjectNode
{
public:
MesonFileNode(const Utils::FilePath &file);
bool showInSimpleTree() const final { return false; }
std::optional<Utils::FilePath> visibleAfterAddFileAction() const override
{
return filePath().pathAppended("meson.build");
}
};
} // MesonProjectManager:Internal
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