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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include "valgrindengine.h"
#include "callgrind/callgrindparsedata.h"
#include "callgrind/callgrindparser.h"
#include <utils/process.h>
#include <utils/processinterface.h>
namespace Valgrind::Internal {
class CallgrindToolRunner : public ValgrindToolRunner
{
Q_OBJECT
public:
explicit CallgrindToolRunner(ProjectExplorer::RunControl *runControl);
~CallgrindToolRunner() override;
void start() override;
Valgrind::Callgrind::ParseData *takeParserData();
/// controller actions
void dump() { run(Dump); }
void reset() { run(ResetEventCounters); }
void pause() { run(Pause); }
void unpause() { run(UnPause); }
/// marks the callgrind process as paused
/// calls pause() and unpause() if there's an active run
void setPaused(bool paused);
void setToggleCollectFunction(const QString &toggleCollectFunction);
enum Option {
Unknown,
Dump,
ResetEventCounters,
Pause,
UnPause
};
Q_ENUM(Option)
protected:
void addToolArguments(Utils::CommandLine &cmd) const override;
QString progressTitle() const override;
signals:
void parserDataReady(CallgrindToolRunner *engine);
private:
void showStatusMessage(const QString &message);
/**
* Make data file available locally, triggers @c localParseDataAvailable.
*
* If the valgrind process was run remotely, this transparently
* downloads the data file first and returns a local path.
*/
void triggerParse();
void controllerFinished(Option option);
void run(Option option);
void cleanupTempFile();
void controllerProcessDone();
bool m_markAsPaused = false;
std::unique_ptr<Utils::Process> m_controllerProcess;
Utils::ProcessRunData m_valgrindRunnable;
qint64 m_pid = 0;
Option m_lastOption = Unknown;
// remote callgrind support
Utils::FilePath m_valgrindOutputFile; // On the device that runs valgrind
Utils::FilePath m_hostOutputFile; // On the device that runs creator
Callgrind::Parser m_parser;
bool m_paused = false;
QString m_argumentForToggleCollect;
};
} // namespace Valgrind::Internal
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