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authorAlexandru Croitor <alexandru.croitor@qt.io>2019-10-11 16:21:42 +0200
committerAlexandru Croitor <alexandru.croitor@qt.io>2019-10-11 16:21:42 +0200
commit6a0bb9a7d6a6473920da74bb48c52a4eaed990b0 (patch)
tree3a32c56b1fe21c96d5982511e0b4815c1c07dfbb /src/plugins
parentf0d23d3ff9da26a71295a6abd356c8d366d17439 (diff)
parent2746518c76e02c642ff29faf568de4de90216e58 (diff)
Merge remote-tracking branch 'origin/wip/qt6' into wip/cmake
Diffstat (limited to 'src/plugins')
-rw-r--r--src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp b/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp
index 120a84566f..f505df1e5a 100644
--- a/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp
+++ b/src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp
@@ -121,10 +121,6 @@ const QEvent::Type WM_Obscure = QEvent::Type(QEvent::User + 1);
// Passed from the RL to RT when GUI has been locked, waiting for sync.
const QEvent::Type WM_RequestSync = QEvent::Type(QEvent::User + 2);
-// Passed by the RT to itself to trigger another render pass. This is typically
-// a result of QQuickWindow::update().
-const QEvent::Type WM_RequestRepaint = QEvent::Type(QEvent::User + 3);
-
// Passed by the RL to the RT to maybe release resource if no windows are
// rendering.
const QEvent::Type WM_TryRelease = QEvent::Type(QEvent::User + 4);
@@ -436,14 +432,6 @@ bool QSGD3D12RenderThread::event(QEvent *e)
return true;
}
- case WM_RequestRepaint:
- if (Q_UNLIKELY(debug_loop()))
- qDebug("RT - WM_RequestPaint");
- // When GUI posts this event, it is followed by a polishAndSync, so we
- // must not exit the event loop yet.
- pendingUpdate |= RepaintRequest;
- break;
-
default:
break;
}