diff options
author | Simon Hausmann <[email protected]> | 2014-04-11 12:16:44 +0200 |
---|---|---|
committer | The Qt Project <[email protected]> | 2014-04-12 08:03:16 +0200 |
commit | ff0857541d5d391c7c03cce5893b41dd9b35e7fa (patch) | |
tree | 0d20dba80e8aa3e541a7d51b135c8a6b65b60019 /src/qml/compiler/qv4compileddata_p.h | |
parent | de11a78c625b0865f8cd3d0cfe446cba2bdb719e (diff) |
Fix assignments of null strings in QML and JavaScript
Assigning "" to a string based property would exhibit inconsistent behavior:
* When assigned as a literal, it would assign an empty string
* When assigned from JavaScript, it would assign a null string
When the assignment was done _to_ a QByteArray property, it would hit
the case of calling QVariant::convert where the incoming variant is
either an empty or a null string and the target is a QByteArray. For historical
reasons - as documented - QVariant::convert will return false when the
incoming variant is a null variant.
In V8 assignment from JavaScript would produce an empty string and thus
hit the "succesfull" conversion code path in QVariant to convert to a
seemingly empty QByteArray. With v4 a null string would result in a failed
conversion and spurious warnings as seen in the reported task.
This patch ensures that we consistently map "" to a null string, when it comes
from JavaScript or QML as a literal string. We now also detect the situation of
trying to convert a (valid) null variant to another target type.
Task-number: QTBUG-37197
Change-Id: I68f9031262fdd287d69a38d5468fb38a20441d7b
Reviewed-by: Jędrzej Nowacki <[email protected]>
Diffstat (limited to 'src/qml/compiler/qv4compileddata_p.h')
-rw-r--r-- | src/qml/compiler/qv4compileddata_p.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/qml/compiler/qv4compileddata_p.h b/src/qml/compiler/qv4compileddata_p.h index afcf2c6a24..a4dcfd9209 100644 --- a/src/qml/compiler/qv4compileddata_p.h +++ b/src/qml/compiler/qv4compileddata_p.h @@ -196,6 +196,8 @@ struct Unit const uint *offsetTable = reinterpret_cast<const uint*>((reinterpret_cast<const char *>(this)) + offsetToStringTable); const uint offset = offsetTable[idx]; const String *str = reinterpret_cast<const String*>(reinterpret_cast<const char *>(this) + offset); + if (str->str.size == 0) + return QString(); QStringDataPtr holder = { const_cast<QStringData *>(static_cast<const QStringData*>(&str->str)) }; QString qstr(holder); if (flags & StaticData) |