diff options
author | Laszlo Agocs <[email protected]> | 2021-05-26 14:31:12 +0200 |
---|---|---|
committer | Laszlo Agocs <[email protected]> | 2021-05-27 18:25:15 +0200 |
commit | 17babc38b42adf577d6ebf33018f9e809263cc6d (patch) | |
tree | 23ee3aeaa5090164c940f1e0a324051dae568eb3 /src/quick/scenegraph/adaptations/software | |
parent | a317f5b31dc88b2c1ad09b99c7013d8d14b4e316 (diff) |
Add the possibility of flipping vertically to Image
[ChangeLog][QtQuick] Added mirrorVertically to Image to allow vertically
mirroring an image. This complements the existing mirror property that
performs a horizontal flip.
Task-number: QTBUG-93972
Change-Id: Ib571ec27c299d918976d833fb8c8f57d2e385a56
Reviewed-by: Qt CI Bot <[email protected]>
Reviewed-by: Eirik Aavitsland <[email protected]>
Diffstat (limited to 'src/quick/scenegraph/adaptations/software')
-rw-r--r-- | src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp | 26 | ||||
-rw-r--r-- | src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode_p.h | 5 |
2 files changed, 17 insertions, 14 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp index f237fa26d4..f238f85f06 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode.cpp @@ -312,7 +312,8 @@ QSGSoftwareInternalImageNode::QSGSoftwareInternalImageNode() : m_innerSourceRect(0, 0, 1, 1) , m_subSourceRect(0, 0, 1, 1) , m_texture(nullptr) - , m_mirror(false) + , m_mirrorHorizontally(false) + , m_mirrorVertically(false) , m_textureIsLayer(false) , m_smooth(true) , m_tileHorizontal(false) @@ -364,13 +365,14 @@ void QSGSoftwareInternalImageNode::setTexture(QSGTexture *texture) markDirty(DirtyMaterial); } -void QSGSoftwareInternalImageNode::setMirror(bool mirror) +void QSGSoftwareInternalImageNode::setMirror(bool mirrorHorizontally, bool mirrorVertically) { - if (m_mirror != mirror) { - m_mirror = mirror; - m_cachedMirroredPixmapIsDirty = true; - markDirty(DirtyMaterial); - } + if (mirrorHorizontally == m_mirrorHorizontally && mirrorVertically == m_mirrorVertically) + return; + m_mirrorHorizontally = mirrorHorizontally; + m_mirrorVertically = mirrorVertically; + m_cachedMirroredPixmapIsDirty = true; + markDirty(DirtyMaterial); } void QSGSoftwareInternalImageNode::setMipmapFiltering(QSGTexture::Filtering /*filtering*/) @@ -410,11 +412,11 @@ void QSGSoftwareInternalImageNode::setVerticalWrapMode(QSGTexture::WrapMode wrap void QSGSoftwareInternalImageNode::update() { if (m_cachedMirroredPixmapIsDirty) { - if (m_mirror || m_textureIsLayer) { + if (m_mirrorHorizontally || m_mirrorVertically || m_textureIsLayer) { QTransform transform( - (m_mirror ? -1 : 1), 0, - 0 , (m_textureIsLayer ? -1 :1), - 0 , 0 + (m_mirrorHorizontally ? -1 : 1), 0, + 0 , (m_textureIsLayer ? -1 : 1) * (m_mirrorVertically ? -1 : 1), + 0 , 0 ); m_cachedMirroredPixmap = pixmap().transformed(transform); } else { @@ -457,7 +459,7 @@ void QSGSoftwareInternalImageNode::paint(QPainter *painter) // Disable antialiased clipping. It causes transformed tiles to have gaps. painter->setRenderHint(QPainter::Antialiasing, false); - const QPixmap &pm = m_mirror || m_textureIsLayer ? m_cachedMirroredPixmap : pixmap(); + const QPixmap &pm = m_mirrorHorizontally || m_mirrorVertically || m_textureIsLayer ? m_cachedMirroredPixmap : pixmap(); if (m_innerTargetRect != m_targetRect) { // border image diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode_p.h b/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode_p.h index af912e1a3f..fadd6428dc 100644 --- a/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode_p.h +++ b/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode_p.h @@ -113,7 +113,7 @@ public: void setInnerSourceRect(const QRectF &rect) override; void setSubSourceRect(const QRectF &rect) override; void setTexture(QSGTexture *texture) override; - void setMirror(bool mirror) override; + void setMirror(bool mirrorHorizontally, bool mirrorVertically) override; void setMipmapFiltering(QSGTexture::Filtering filtering) override; void setFiltering(QSGTexture::Filtering filtering) override; void setHorizontalWrapMode(QSGTexture::WrapMode wrapMode) override; @@ -137,7 +137,8 @@ private: QPointer<QSGTexture> m_texture; QPixmap m_cachedMirroredPixmap; - bool m_mirror; + bool m_mirrorHorizontally; + bool m_mirrorVertically; bool m_textureIsLayer; bool m_smooth; bool m_tileHorizontal; |