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Diffstat (limited to 'src/qml/jsruntime/qv4sparsearray.cpp')
-rw-r--r-- | src/qml/jsruntime/qv4sparsearray.cpp | 459 |
1 files changed, 459 insertions, 0 deletions
diff --git a/src/qml/jsruntime/qv4sparsearray.cpp b/src/qml/jsruntime/qv4sparsearray.cpp new file mode 100644 index 0000000000..835a0d004f --- /dev/null +++ b/src/qml/jsruntime/qv4sparsearray.cpp @@ -0,0 +1,459 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qv4sparsearray_p.h" +#include "qv4runtime_p.h" +#include "qv4object_p.h" +#include "qv4functionobject_p.h" +#include <stdlib.h> + +#ifdef QT_QMAP_DEBUG +# include <qstring.h> +# include <qvector.h> +#endif + +using namespace QV4; + +bool ArrayElementLessThan::operator()(const Property &p1, const Property &p2) const +{ + Value v1 = p1.value; + Value v2 = p2.value; + + if (v1.isUndefined()) + return false; + if (v2.isUndefined()) + return true; + if (!m_comparefn.isUndefined()) { + Value args[] = { v1, v2 }; + Value result = Value::undefinedValue(); + __qmljs_call_value(m_context, &result, /*thisObject*/0, m_comparefn, args, 2); + return result.toNumber() <= 0; + } + return v1.toString(m_context)->toQString() < v2.toString(m_context)->toQString(); +} + + +const SparseArrayNode *SparseArrayNode::nextNode() const +{ + const SparseArrayNode *n = this; + if (n->right) { + n = n->right; + while (n->left) + n = n->left; + } else { + const SparseArrayNode *y = n->parent(); + while (y && n == y->right) { + n = y; + y = n->parent(); + } + n = y; + } + return n; +} + +const SparseArrayNode *SparseArrayNode::previousNode() const +{ + const SparseArrayNode *n = this; + if (n->left) { + n = n->left; + while (n->right) + n = n->right; + } else { + const SparseArrayNode *y = n->parent(); + while (y && n == y->left) { + n = y; + y = n->parent(); + } + n = y; + } + return n; +} + +SparseArrayNode *SparseArrayNode::copy(SparseArray *d) const +{ + SparseArrayNode *n = d->createNode(size_left, 0, false); + n->value = value; + n->setColor(color()); + if (left) { + n->left = left->copy(d); + n->left->setParent(n); + } else { + n->left = 0; + } + if (right) { + n->right = right->copy(d); + n->right->setParent(n); + } else { + n->right = 0; + } + return n; +} + +/* + x y + \ / \ + y --> x b + / \ \ + a b a +*/ +void SparseArray::rotateLeft(SparseArrayNode *x) +{ + SparseArrayNode *&root = header.left; + SparseArrayNode *y = x->right; + x->right = y->left; + if (y->left != 0) + y->left->setParent(x); + y->setParent(x->parent()); + if (x == root) + root = y; + else if (x == x->parent()->left) + x->parent()->left = y; + else + x->parent()->right = y; + y->left = x; + x->setParent(y); + y->size_left += x->size_left; +} + + +/* + x y + / / \ + y --> a x + / \ / + a b b +*/ +void SparseArray::rotateRight(SparseArrayNode *x) +{ + SparseArrayNode *&root = header.left; + SparseArrayNode *y = x->left; + x->left = y->right; + if (y->right != 0) + y->right->setParent(x); + y->setParent(x->parent()); + if (x == root) + root = y; + else if (x == x->parent()->right) + x->parent()->right = y; + else + x->parent()->left = y; + y->right = x; + x->setParent(y); + x->size_left -= y->size_left; +} + + +void SparseArray::rebalance(SparseArrayNode *x) +{ + SparseArrayNode *&root = header.left; + x->setColor(SparseArrayNode::Red); + while (x != root && x->parent()->color() == SparseArrayNode::Red) { + if (x->parent() == x->parent()->parent()->left) { + SparseArrayNode *y = x->parent()->parent()->right; + if (y && y->color() == SparseArrayNode::Red) { + x->parent()->setColor(SparseArrayNode::Black); + y->setColor(SparseArrayNode::Black); + x->parent()->parent()->setColor(SparseArrayNode::Red); + x = x->parent()->parent(); + } else { + if (x == x->parent()->right) { + x = x->parent(); + rotateLeft(x); + } + x->parent()->setColor(SparseArrayNode::Black); + x->parent()->parent()->setColor(SparseArrayNode::Red); + rotateRight (x->parent()->parent()); + } + } else { + SparseArrayNode *y = x->parent()->parent()->left; + if (y && y->color() == SparseArrayNode::Red) { + x->parent()->setColor(SparseArrayNode::Black); + y->setColor(SparseArrayNode::Black); + x->parent()->parent()->setColor(SparseArrayNode::Red); + x = x->parent()->parent(); + } else { + if (x == x->parent()->left) { + x = x->parent(); + rotateRight(x); + } + x->parent()->setColor(SparseArrayNode::Black); + x->parent()->parent()->setColor(SparseArrayNode::Red); + rotateLeft(x->parent()->parent()); + } + } + } + root->setColor(SparseArrayNode::Black); +} + +void SparseArray::deleteNode(SparseArrayNode *z) +{ + SparseArrayNode *&root = header.left; + SparseArrayNode *y = z; + SparseArrayNode *x; + SparseArrayNode *x_parent; + if (y->left == 0) { + x = y->right; + if (y == mostLeftNode) { + if (x) + mostLeftNode = x; // It cannot have (left) children due the red black invariant. + else + mostLeftNode = y->parent(); + } + } else { + if (y->right == 0) { + x = y->left; + } else { + y = y->right; + while (y->left != 0) + y = y->left; + x = y->right; + } + } + if (y != z) { + z->left->setParent(y); + y->left = z->left; + if (y != z->right) { + x_parent = y->parent(); + if (x) + x->setParent(y->parent()); + y->parent()->left = x; + y->right = z->right; + z->right->setParent(y); + } else { + x_parent = y; + } + if (root == z) + root = y; + else if (z->parent()->left == z) + z->parent()->left = y; + else + z->parent()->right = y; + y->setParent(z->parent()); + // Swap the colors + SparseArrayNode::Color c = y->color(); + y->setColor(z->color()); + z->setColor(c); + y = z; + } else { + x_parent = y->parent(); + if (x) + x->setParent(y->parent()); + if (root == z) + root = x; + else if (z->parent()->left == z) + z->parent()->left = x; + else + z->parent()->right = x; + } + if (y->color() != SparseArrayNode::Red) { + while (x != root && (x == 0 || x->color() == SparseArrayNode::Black)) { + if (x == x_parent->left) { + SparseArrayNode *w = x_parent->right; + if (w->color() == SparseArrayNode::Red) { + w->setColor(SparseArrayNode::Black); + x_parent->setColor(SparseArrayNode::Red); + rotateLeft(x_parent); + w = x_parent->right; + } + if ((w->left == 0 || w->left->color() == SparseArrayNode::Black) && + (w->right == 0 || w->right->color() == SparseArrayNode::Black)) { + w->setColor(SparseArrayNode::Red); + x = x_parent; + x_parent = x_parent->parent(); + } else { + if (w->right == 0 || w->right->color() == SparseArrayNode::Black) { + if (w->left) + w->left->setColor(SparseArrayNode::Black); + w->setColor(SparseArrayNode::Red); + rotateRight(w); + w = x_parent->right; + } + w->setColor(x_parent->color()); + x_parent->setColor(SparseArrayNode::Black); + if (w->right) + w->right->setColor(SparseArrayNode::Black); + rotateLeft(x_parent); + break; + } + } else { + SparseArrayNode *w = x_parent->left; + if (w->color() == SparseArrayNode::Red) { + w->setColor(SparseArrayNode::Black); + x_parent->setColor(SparseArrayNode::Red); + rotateRight(x_parent); + w = x_parent->left; + } + if ((w->right == 0 || w->right->color() == SparseArrayNode::Black) && + (w->left == 0 || w->left->color() == SparseArrayNode::Black)) { + w->setColor(SparseArrayNode::Red); + x = x_parent; + x_parent = x_parent->parent(); + } else { + if (w->left == 0 || w->left->color() == SparseArrayNode::Black) { + if (w->right) + w->right->setColor(SparseArrayNode::Black); + w->setColor(SparseArrayNode::Red); + rotateLeft(w); + w = x_parent->left; + } + w->setColor(x_parent->color()); + x_parent->setColor(SparseArrayNode::Black); + if (w->left) + w->left->setColor(SparseArrayNode::Black); + rotateRight(x_parent); + break; + } + } + } + if (x) + x->setColor(SparseArrayNode::Black); + } + free(y); + --numEntries; +} + +void SparseArray::recalcMostLeftNode() +{ + mostLeftNode = &header; + while (mostLeftNode->left) + mostLeftNode = mostLeftNode->left; +} + +static inline int qMapAlignmentThreshold() +{ + // malloc on 32-bit platforms should return pointers that are 8-byte + // aligned or more while on 64-bit platforms they should be 16-byte aligned + // or more + return 2 * sizeof(void*); +} + +static inline void *qMapAllocate(int alloc, int alignment) +{ + return alignment > qMapAlignmentThreshold() + ? qMallocAligned(alloc, alignment) + : ::malloc(alloc); +} + +static inline void qMapDeallocate(SparseArrayNode *node, int alignment) +{ + if (alignment > qMapAlignmentThreshold()) + qFreeAligned(node); + else + ::free(node); +} + +SparseArrayNode *SparseArray::createNode(uint sl, SparseArrayNode *parent, bool left) +{ + SparseArrayNode *node = static_cast<SparseArrayNode *>(qMapAllocate(sizeof(SparseArrayNode), Q_ALIGNOF(SparseArrayNode))); + Q_CHECK_PTR(node); + + node->p = (quintptr)parent; + node->left = 0; + node->right = 0; + node->size_left = sl; + node->value = UINT_MAX; + ++numEntries; + + if (parent) { + if (left) { + parent->left = node; + if (parent == mostLeftNode) + mostLeftNode = node; + } else { + parent->right = node; + } + node->setParent(parent); + rebalance(node); + } + return node; +} + +void SparseArray::freeTree(SparseArrayNode *root, int alignment) +{ + if (root->left) + freeTree(root->left, alignment); + if (root->right) + freeTree(root->right, alignment); + qMapDeallocate(root, alignment); +} + +SparseArray::SparseArray() + : numEntries(0) +{ + header.p = 0; + header.left = 0; + header.right = 0; + mostLeftNode = &header; +} + +SparseArray::SparseArray(const SparseArray &other) +{ + header.p = 0; + header.right = 0; + if (other.header.left) { + header.left = other.header.left->copy(this); + header.left->setParent(&header); + recalcMostLeftNode(); + } +} + +SparseArrayNode *SparseArray::insert(uint akey) +{ + SparseArrayNode *n = root(); + SparseArrayNode *y = end(); + bool left = true; + uint s = akey; + while (n) { + y = n; + if (s == n->size_left) { + return n; + } else if (s < n->size_left) { + left = true; + n = n->left; + } else { + left = false; + s -= n->size_left; + n = n->right; + } + } + + return createNode(s, y, left); +} |