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Diffstat (limited to 'src/qmlmodels/qqmltableinstancemodel.cpp')
-rw-r--r-- | src/qmlmodels/qqmltableinstancemodel.cpp | 547 |
1 files changed, 547 insertions, 0 deletions
diff --git a/src/qmlmodels/qqmltableinstancemodel.cpp b/src/qmlmodels/qqmltableinstancemodel.cpp new file mode 100644 index 0000000000..b244a007e5 --- /dev/null +++ b/src/qmlmodels/qqmltableinstancemodel.cpp @@ -0,0 +1,547 @@ +/**************************************************************************** +** +** Copyright (C) 2018 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQml module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qqmltableinstancemodel_p.h" +#include "qqmldelegatecomponent_p.h" + +#include <QtCore/QTimer> + +#include <QtQml/private/qqmlincubator_p.h> +#include <QtQmlModels/private/qqmlchangeset_p.h> +#include <QtQml/private/qqmlcomponent_p.h> + +QT_BEGIN_NAMESPACE + +const char* kModelItemTag = "_tableinstancemodel_modelItem"; + +bool QQmlTableInstanceModel::isDoneIncubating(QQmlDelegateModelItem *modelItem) +{ + if (!modelItem->incubationTask) + return true; + + const auto status = modelItem->incubationTask->status(); + return (status == QQmlIncubator::Ready) || (status == QQmlIncubator::Error); +} + +void QQmlTableInstanceModel::deleteModelItemLater(QQmlDelegateModelItem *modelItem) +{ + Q_ASSERT(modelItem); + + delete modelItem->object; + modelItem->object = nullptr; + + if (modelItem->contextData) { + modelItem->contextData->invalidate(); + Q_ASSERT(modelItem->contextData->refCount == 1); + modelItem->contextData = nullptr; + } + + modelItem->deleteLater(); +} + +QQmlTableInstanceModel::QQmlTableInstanceModel(QQmlContext *qmlContext, QObject *parent) + : QQmlInstanceModel(*(new QObjectPrivate()), parent) + , m_qmlContext(qmlContext) + , m_metaType(new QQmlDelegateModelItemMetaType(m_qmlContext->engine()->handle(), nullptr, QStringList())) +{ +} + +void QQmlTableInstanceModel::useImportVersion(int minorVersion) +{ + m_adaptorModel.useImportVersion(minorVersion); +} + +QQmlTableInstanceModel::~QQmlTableInstanceModel() +{ + for (const auto modelItem : m_modelItems) { + // No item in m_modelItems should be referenced at this point. The view + // should release all its items before it deletes this model. Only model items + // that are still being incubated should be left for us to delete. + Q_ASSERT(modelItem->objectRef == 0); + Q_ASSERT(modelItem->incubationTask); + // Check that we are not being deleted while we're + // in the process of e.g emitting a created signal. + Q_ASSERT(modelItem->scriptRef == 0); + + if (modelItem->object) { + delete modelItem->object; + modelItem->object = nullptr; + modelItem->contextData->invalidate(); + modelItem->contextData = nullptr; + } + } + + deleteAllFinishedIncubationTasks(); + qDeleteAll(m_modelItems); + drainReusableItemsPool(0); +} + +QQmlComponent *QQmlTableInstanceModel::resolveDelegate(int index) +{ + if (m_delegateChooser) { + const int row = m_adaptorModel.rowAt(index); + const int column = m_adaptorModel.columnAt(index); + QQmlComponent *delegate = nullptr; + QQmlAbstractDelegateComponent *chooser = m_delegateChooser; + do { + delegate = chooser->delegate(&m_adaptorModel, row, column); + chooser = qobject_cast<QQmlAbstractDelegateComponent *>(delegate); + } while (chooser); + return delegate; + } + + return m_delegate; +} + +QQmlDelegateModelItem *QQmlTableInstanceModel::resolveModelItem(int index) +{ + // Check if an item for the given index is already loaded and ready + QQmlDelegateModelItem *modelItem = m_modelItems.value(index, nullptr); + if (modelItem) + return modelItem; + + QQmlComponent *delegate = resolveDelegate(index); + if (!delegate) + return nullptr; + + // Check if the pool contains an item that can be reused + modelItem = takeFromReusableItemsPool(delegate); + if (modelItem) { + reuseItem(modelItem, index); + m_modelItems.insert(index, modelItem); + return modelItem; + } + + // Create a new item from scratch + modelItem = m_adaptorModel.createItem(m_metaType, index); + if (modelItem) { + modelItem->delegate = delegate; + m_modelItems.insert(index, modelItem); + return modelItem; + } + + qWarning() << Q_FUNC_INFO << "failed creating a model item for index: " << index; + return nullptr; +} + +QObject *QQmlTableInstanceModel::object(int index, QQmlIncubator::IncubationMode incubationMode) +{ + Q_ASSERT(m_delegate); + Q_ASSERT(index >= 0 && index < m_adaptorModel.count()); + Q_ASSERT(m_qmlContext && m_qmlContext->isValid()); + + QQmlDelegateModelItem *modelItem = resolveModelItem(index); + if (!modelItem) + return nullptr; + + if (modelItem->object) { + // The model item has already been incubated. So + // just bump the ref-count and return it. + modelItem->referenceObject(); + return modelItem->object; + } + + // The object is not ready, and needs to be incubated + incubateModelItem(modelItem, incubationMode); + if (!isDoneIncubating(modelItem)) + return nullptr; + + // Incubation is done, so the task should be removed + Q_ASSERT(!modelItem->incubationTask); + + if (!modelItem->object) { + // The object was incubated synchronously (otherwise we would return above). But since + // we have no object, the incubation must have failed. And when we have no object, there + // should be no object references either. And there should also not be any internal script + // refs at this point. So we delete the model item. + Q_ASSERT(!modelItem->isObjectReferenced()); + Q_ASSERT(!modelItem->isReferenced()); + m_modelItems.remove(modelItem->index); + delete modelItem; + return nullptr; + } + + // Incubation was completed sync and successful + modelItem->referenceObject(); + return modelItem->object; +} + +QQmlInstanceModel::ReleaseFlags QQmlTableInstanceModel::release(QObject *object, ReusableFlag reusable) +{ + Q_ASSERT(object); + auto modelItem = qvariant_cast<QQmlDelegateModelItem *>(object->property(kModelItemTag)); + Q_ASSERT(modelItem); + + if (!modelItem->releaseObject()) + return QQmlDelegateModel::Referenced; + + if (modelItem->isReferenced()) { + // We still have an internal reference to this object, which means that we are told to release an + // object while the createdItem signal for it is still on the stack. This can happen when objects + // are e.g delivered async, and the user flicks back and forth quicker than the loading can catch + // up with. The view might then find that the object is no longer visible and should be released. + // We detect this case in incubatorStatusChanged(), and delete it there instead. But from the callers + // point of view, it should consider it destroyed. + return QQmlDelegateModel::Destroyed; + } + + // The item is not referenced by anyone + m_modelItems.remove(modelItem->index); + + if (reusable == Reusable) { + insertIntoReusableItemsPool(modelItem); + return QQmlInstanceModel::Referenced; + } + + // The item is not reused or referenced by anyone, so just delete it + modelItem->destroyObject(); + emit destroyingItem(object); + + delete modelItem; + return QQmlInstanceModel::Destroyed; +} + +void QQmlTableInstanceModel::cancel(int index) +{ + auto modelItem = m_modelItems.value(index); + Q_ASSERT(modelItem); + + // Since the view expects the item to be incubating, there should be + // an incubation task. And since the incubation is not done, no-one + // should yet have received, and therfore hold a reference to, the object. + Q_ASSERT(modelItem->incubationTask); + Q_ASSERT(!modelItem->isObjectReferenced()); + + m_modelItems.remove(index); + + if (modelItem->object) + delete modelItem->object; + + // modelItem->incubationTask will be deleted from the modelItems destructor + delete modelItem; +} + +void QQmlTableInstanceModel::insertIntoReusableItemsPool(QQmlDelegateModelItem *modelItem) +{ + // Currently, the only way for a view to reuse items is to call QQmlTableInstanceModel::release() + // with the second argument explicitly set to QQmlTableInstanceModel::Reusable. If the released + // item is no longer referenced, it will be added to the pool. Reusing of items can be specified + // per item, in case certain items cannot be recycled. + // A QQmlDelegateModelItem knows which delegate its object was created from. So when we are + // about to create a new item, we first check if the pool contains an item based on the same + // delegate from before. If so, we take it out of the pool (instead of creating a new item), and + // update all its context-, and attached properties. + // When a view is recycling items, it should call QQmlTableInstanceModel::drainReusableItemsPool() + // regularly. As there is currently no logic to 'hibernate' items in the pool, they are only + // meant to rest there for a short while, ideally only from the time e.g a row is unloaded + // on one side of the view, and until a new row is loaded on the opposite side. In-between + // this time, the application will see the item as fully functional and 'alive' (just not + // visible on screen). Since this time is supposed to be short, we don't take any action to + // notify the application about it, since we don't want to trigger any bindings that can + // disturb performance. + // A recommended time for calling drainReusableItemsPool() is each time a view has finished + // loading e.g a new row or column. If there are more items in the pool after that, it means + // that the view most likely doesn't need them anytime soon. Those items should be destroyed to + // not consume resources. + // Depending on if a view is a list or a table, it can sometimes be performant to keep + // items in the pool for a bit longer than one "row out/row in" cycle. E.g for a table, if the + // number of visible rows in a view is much larger than the number of visible columns. + // In that case, if you flick out a row, and then flick in a column, you would throw away a lot + // of items in the pool if completely draining it. The reason is that unloading a row places more + // items in the pool than what ends up being recycled when loading a new column. And then, when you + // next flick in a new row, you would need to load all those drained items again from scratch. For + // that reason, you can specify a maxPoolTime to the drainReusableItemsPool() that allows you to keep + // items in the pool for a bit longer, effectively keeping more items in circulation. + // A recommended maxPoolTime would be equal to the number of dimenstions in the view, which + // means 1 for a list view and 2 for a table view. If you specify 0, all items will be drained. + Q_ASSERT(!modelItem->incubationTask); + Q_ASSERT(!modelItem->isObjectReferenced()); + Q_ASSERT(!modelItem->isReferenced()); + Q_ASSERT(modelItem->object); + + modelItem->poolTime = 0; + m_reusableItemsPool.append(modelItem); + emit itemPooled(modelItem->index, modelItem->object); +} + +QQmlDelegateModelItem *QQmlTableInstanceModel::takeFromReusableItemsPool(const QQmlComponent *delegate) +{ + // Find the oldest item in the pool that was made from the same delegate as + // the given argument, remove it from the pool, and return it. + if (m_reusableItemsPool.isEmpty()) + return nullptr; + + for (auto it = m_reusableItemsPool.begin(); it != m_reusableItemsPool.end(); ++it) { + if ((*it)->delegate != delegate) + continue; + auto modelItem = *it; + m_reusableItemsPool.erase(it); + return modelItem; + } + + return nullptr; +} + +void QQmlTableInstanceModel::drainReusableItemsPool(int maxPoolTime) +{ + // Rather than releasing all pooled items upon a call to this function, each + // item has a poolTime. The poolTime specifies for how many loading cycles an item + // has been resting in the pool. And for each invocation of this function, poolTime + // will increase. If poolTime is equal to, or exceeds, maxPoolTime, it will be removed + // from the pool and released. This way, the view can tweak a bit for how long + // items should stay in "circulation", even if they are not recycled right away. + for (auto it = m_reusableItemsPool.begin(); it != m_reusableItemsPool.end();) { + auto modelItem = *it; + modelItem->poolTime++; + if (modelItem->poolTime <= maxPoolTime) { + ++it; + } else { + it = m_reusableItemsPool.erase(it); + release(modelItem->object, NotReusable); + } + } +} + +void QQmlTableInstanceModel::reuseItem(QQmlDelegateModelItem *item, int newModelIndex) +{ + // Update the context properties index, row and column on + // the delegate item, and inform the application about it. + const int newRow = m_adaptorModel.rowAt(newModelIndex); + const int newColumn = m_adaptorModel.columnAt(newModelIndex); + item->setModelIndex(newModelIndex, newRow, newColumn); + + // Notify the application that all 'dynamic'/role-based context data has + // changed as well (their getter function will use the updated index). + auto const itemAsList = QList<QQmlDelegateModelItem *>() << item; + auto const updateAllRoles = QVector<int>(); + m_adaptorModel.notify(itemAsList, newModelIndex, 1, updateAllRoles); + + // Inform the view that the item is recycled. This will typically result + // in the view updating its own attached delegate item properties. + emit itemReused(newModelIndex, item->object); +} + +void QQmlTableInstanceModel::incubateModelItem(QQmlDelegateModelItem *modelItem, QQmlIncubator::IncubationMode incubationMode) +{ + // Guard the model item temporarily so that it's not deleted from + // incubatorStatusChanged(), in case the incubation is done synchronously. + modelItem->scriptRef++; + + if (modelItem->incubationTask) { + // We're already incubating the model item from a previous request. If the previous call requested + // the item async, but the current request needs it sync, we need to force-complete the incubation. + const bool sync = (incubationMode == QQmlIncubator::Synchronous || incubationMode == QQmlIncubator::AsynchronousIfNested); + if (sync && modelItem->incubationTask->incubationMode() == QQmlIncubator::Asynchronous) + modelItem->incubationTask->forceCompletion(); + } else { + modelItem->incubationTask = new QQmlTableInstanceModelIncubationTask(this, modelItem, incubationMode); + + QQmlContextData *ctxt = new QQmlContextData; + QQmlContext *creationContext = modelItem->delegate->creationContext(); + ctxt->setParent(QQmlContextData::get(creationContext ? creationContext : m_qmlContext.data())); + ctxt->contextObject = modelItem; + modelItem->contextData = ctxt; + + QQmlComponentPrivate::get(modelItem->delegate)->incubateObject( + modelItem->incubationTask, + modelItem->delegate, + m_qmlContext->engine(), + ctxt, + QQmlContextData::get(m_qmlContext)); + } + + // Remove the temporary guard + modelItem->scriptRef--; +} + +void QQmlTableInstanceModel::incubatorStatusChanged(QQmlTableInstanceModelIncubationTask *incubationTask, QQmlIncubator::Status status) +{ + QQmlDelegateModelItem *modelItem = incubationTask->modelItemToIncubate; + Q_ASSERT(modelItem->incubationTask); + + modelItem->incubationTask = nullptr; + incubationTask->modelItemToIncubate = nullptr; + + if (status == QQmlIncubator::Ready) { + // Tag the incubated object with the model item for easy retrieval upon release etc. + modelItem->object->setProperty(kModelItemTag, QVariant::fromValue(modelItem)); + + // Emit that the item has been created. What normally happens next is that the view + // upon receiving the signal asks for the model item once more. And since the item is + // now in the map, it will be returned directly. + Q_ASSERT(modelItem->object); + modelItem->scriptRef++; + emit createdItem(modelItem->index, modelItem->object); + modelItem->scriptRef--; + } else if (status == QQmlIncubator::Error) { + qWarning() << "Error incubating delegate:" << incubationTask->errors(); + } + + if (!modelItem->isReferenced() && !modelItem->isObjectReferenced()) { + // We have no internal reference to the model item, and the view has no + // reference to the incubated object. So just delete the model item. + // Note that being here means that the object was incubated _async_ + // (otherwise modelItem->isReferenced() would be true). + m_modelItems.remove(modelItem->index); + + if (modelItem->object) { + modelItem->scriptRef++; + emit destroyingItem(modelItem->object); + modelItem->scriptRef--; + Q_ASSERT(!modelItem->isReferenced()); + } + + deleteModelItemLater(modelItem); + } + + deleteIncubationTaskLater(incubationTask); +} + +QQmlIncubator::Status QQmlTableInstanceModel::incubationStatus(int index) { + const auto modelItem = m_modelItems.value(index, nullptr); + if (!modelItem) + return QQmlIncubator::Null; + + if (modelItem->incubationTask) + return modelItem->incubationTask->status(); + + // Since we clear the incubation task when we're done + // incubating, it means that the status is Ready. + return QQmlIncubator::Ready; +} + +void QQmlTableInstanceModel::deleteIncubationTaskLater(QQmlIncubator *incubationTask) +{ + // We often need to post-delete incubation tasks, since we cannot + // delete them while we're in the middle of an incubation change callback. + Q_ASSERT(!m_finishedIncubationTasks.contains(incubationTask)); + m_finishedIncubationTasks.append(incubationTask); + if (m_finishedIncubationTasks.count() == 1) + QTimer::singleShot(1, this, &QQmlTableInstanceModel::deleteAllFinishedIncubationTasks); +} + +void QQmlTableInstanceModel::deleteAllFinishedIncubationTasks() +{ + qDeleteAll(m_finishedIncubationTasks); + m_finishedIncubationTasks.clear(); +} + +QVariant QQmlTableInstanceModel::model() const +{ + return m_adaptorModel.model(); +} + +void QQmlTableInstanceModel::setModel(const QVariant &model) +{ + // Pooled items are still accessible/alive for the application, and + // needs to stay in sync with the model. So we need to drain the pool + // completely when the model changes. + drainReusableItemsPool(0); + if (auto const aim = abstractItemModel()) + disconnect(aim, &QAbstractItemModel::dataChanged, this, &QQmlTableInstanceModel::dataChangedCallback); + m_adaptorModel.setModel(model, this, m_qmlContext->engine()); + if (auto const aim = abstractItemModel()) + connect(aim, &QAbstractItemModel::dataChanged, this, &QQmlTableInstanceModel::dataChangedCallback); +} + +void QQmlTableInstanceModel::dataChangedCallback(const QModelIndex &begin, const QModelIndex &end, const QVector<int> &roles) +{ + // This function is called when model data has changed. In that case, we tell the adaptor model + // to go through all the items we have created, find the ones that are affected, and notify that + // their model data has changed. This will in turn update QML bindings inside the delegate items. + int numberOfRowsChanged = end.row() - begin.row() + 1; + int numberOfColumnsChanged = end.column() - begin.column() + 1; + + for (int column = 0; column < numberOfColumnsChanged; ++column) { + const int columnIndex = begin.column() + column; + const int rowIndex = begin.row() + (columnIndex * rows()); + m_adaptorModel.notify(m_modelItems.values(), rowIndex, numberOfRowsChanged, roles); + } +} + +QQmlComponent *QQmlTableInstanceModel::delegate() const +{ + return m_delegate; +} + +void QQmlTableInstanceModel::setDelegate(QQmlComponent *delegate) +{ + if (m_delegate == delegate) + return; + + m_delegateChooser = nullptr; + if (delegate) { + QQmlAbstractDelegateComponent *adc = + qobject_cast<QQmlAbstractDelegateComponent *>(delegate); + if (adc) + m_delegateChooser = adc; + } + + m_delegate = delegate; +} + +const QAbstractItemModel *QQmlTableInstanceModel::abstractItemModel() const +{ + return m_adaptorModel.adaptsAim() ? m_adaptorModel.aim() : nullptr; +} + +// -------------------------------------------------------- + +void QQmlTableInstanceModelIncubationTask::setInitialState(QObject *object) +{ + modelItemToIncubate->object = object; + emit tableInstanceModel->initItem(modelItemToIncubate->index, object); +} + +void QQmlTableInstanceModelIncubationTask::statusChanged(QQmlIncubator::Status status) +{ + if (!QQmlTableInstanceModel::isDoneIncubating(modelItemToIncubate)) + return; + + // We require the view to cancel any ongoing load + // requests before the tableInstanceModel is destructed. + Q_ASSERT(tableInstanceModel); + + tableInstanceModel->incubatorStatusChanged(this, status); +} + +#include "moc_qqmltableinstancemodel_p.cpp" + +QT_END_NAMESPACE + |