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Diffstat (limited to 'src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
index 5c5bc8d626..39aa89472f 100644
--- a/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
+++ b/src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
@@ -499,11 +499,11 @@ void QSGSoftwareRenderThread::syncAndRender()
QQuickProfiler::SceneGraphRenderLoopSwap);
}
-template<class T> T *windowFor(const QVector<T> &list, QQuickWindow *window)
+QSGSoftwareThreadedRenderLoop::WindowData *QSGSoftwareThreadedRenderLoop::windowFor(QQuickWindow *window)
{
- for (const T &t : list) {
+ for (const auto &t : std::as_const(m_windows)) {
if (t.window == window)
- return const_cast<T *>(&t);
+ return const_cast<WindowData *>(&t);
}
return nullptr;
}
@@ -535,7 +535,7 @@ void QSGSoftwareThreadedRenderLoop::hide(QQuickWindow *window)
qCDebug(QSG_RASTER_LOG_RENDERLOOP) << "hide" << window;
if (window->isExposed())
- handleObscurity(windowFor(m_windows, window));
+ handleObscurity(windowFor(window));
releaseResources(window);
}
@@ -552,7 +552,7 @@ void QSGSoftwareThreadedRenderLoop::windowDestroyed(QQuickWindow *window)
{
qCDebug(QSG_RASTER_LOG_RENDERLOOP) << "window destroyed" << window;
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
if (!w)
return;
@@ -586,7 +586,7 @@ void QSGSoftwareThreadedRenderLoop::exposureChanged(QQuickWindow *window)
if (window->isExposed()) {
handleExposure(window);
} else {
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
if (w)
handleObscurity(w);
}
@@ -596,13 +596,13 @@ QImage QSGSoftwareThreadedRenderLoop::grab(QQuickWindow *window)
{
qCDebug(QSG_RASTER_LOG_RENDERLOOP) << "grab" << window;
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
// Have to support invisible (but created()'ed) windows as well.
// Unlike with GL, leaving that case for QQuickWindow to handle is not feasible.
const bool tempExpose = !w;
if (tempExpose) {
handleExposure(window);
- w = windowFor(m_windows, window);
+ w = windowFor(window);
Q_ASSERT(w);
}
@@ -633,7 +633,7 @@ QImage QSGSoftwareThreadedRenderLoop::grab(QQuickWindow *window)
void QSGSoftwareThreadedRenderLoop::update(QQuickWindow *window)
{
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
if (!w)
return;
@@ -650,7 +650,7 @@ void QSGSoftwareThreadedRenderLoop::update(QQuickWindow *window)
void QSGSoftwareThreadedRenderLoop::maybeUpdate(QQuickWindow *window)
{
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
if (w)
scheduleUpdate(w);
}
@@ -659,7 +659,7 @@ void QSGSoftwareThreadedRenderLoop::handleUpdateRequest(QQuickWindow *window)
{
qCDebug(QSG_RASTER_LOG_RENDERLOOP) << "handleUpdateRequest" << window;
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
if (w)
polishAndSync(w, false);
}
@@ -683,14 +683,14 @@ void QSGSoftwareThreadedRenderLoop::releaseResources(QQuickWindow *window)
{
qCDebug(QSG_RASTER_LOG_RENDERLOOP) << "releaseResources" << window;
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
if (w)
handleResourceRelease(w, false);
}
void QSGSoftwareThreadedRenderLoop::postJob(QQuickWindow *window, QRunnable *job)
{
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
if (w && w->thread && w->thread->exposedWindow)
w->thread->postEvent(new QSGSoftwareJobEvent(window, job));
else
@@ -774,7 +774,7 @@ void QSGSoftwareThreadedRenderLoop::handleExposure(QQuickWindow *window)
{
qCDebug(QSG_RASTER_LOG_RENDERLOOP) << "handleExposure" << window;
- WindowData *w = windowFor(m_windows, window);
+ WindowData *w = windowFor(window);
if (!w) {
qCDebug(QSG_RASTER_LOG_RENDERLOOP, "adding window to list");
WindowData win;
@@ -904,7 +904,7 @@ void QSGSoftwareThreadedRenderLoop::polishAndSync(QSGSoftwareThreadedRenderLoop:
// Flush pending touch events.
QQuickWindowPrivate::get(window)->deliveryAgentPrivate()->flushFrameSynchronousEvents(window);
// The delivery of the event might have caused the window to stop rendering
- w = windowFor(m_windows, window);
+ w = windowFor(window);
if (!w || !w->thread || !w->thread->exposedWindow) {
qCDebug(QSG_RASTER_LOG_RENDERLOOP, "polishAndSync - removed after touch event flushing, abort");
return;