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* Clean up customrendernode exampleLaszlo Agocs2023-09-251-2/+3
| | | | | | | | | | | | | Make it more consistent with other scenegraph examples, and make it more compact, in particular when it comes to handling the QRhi resources (smart pointers are quite useful in this case since they help dropping a bunch of lines) Expand the docs. Pick-to: 6.6 6.6.0 Change-Id: I97bceca7759db9738d34f0fbf7eb29b0ae6e4c0f Reviewed-by: Christian Strømme <[email protected]>
* Examples: Fix license to Commercial or BSD-3-ClauseKai Köhne2023-06-261-1/+1
| | | | | | Pick-to: 6.5 6.6 Change-Id: Ieb1db96846e02c3b93888ed409af82bfb3567c19 Reviewed-by: Mitch Curtis <[email protected]>
* scenegraph: Add example for QSGRenderNode based RHI renderingBen Fletcher2022-11-011-0/+33
Add an example to demonstrate RHI rendering in the scenegraph with a custom QSGRenderNode. Works for Vulkan/OpenGL/Metal/D3D rendering directly, and into a layer. Change-Id: I0333f63fd729312b71e51f5b6376e46f8afe1fe6 Reviewed-by: Laszlo Agocs <[email protected]>