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path: root/src/quickshapes/qquickshapegenericrenderer.cpp
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* Add trimming functionality to ShapePathEirik Aavitsland2025-03-241-5/+0
* QuickShapes: Handle removals of ShapePaths correctlyEirik Aavitsland2025-01-311-0/+12
* QuickShapes: Unify the renderers' handling of 0 strokeWidthEirik Aavitsland2024-07-121-3/+3
* Add QPainterPath API to all quick shape renderersMatthias Rauter2024-07-111-1/+6
* Texture fill for shapesEskil Abrahamsen Blomfeldt2024-05-271-6/+235
* Add fillTransform property to ShapePathEirik Aavitsland2024-05-141-18/+54
* scenegraph: Add plumbing for enabling multiviewLaszlo Agocs2024-01-151-32/+44
* Introduce a CurveRendering backend for textEskil Abrahamsen Blomfeldt2023-11-111-13/+15
* Adapt to the RHI API conceptLaszlo Agocs2023-05-221-1/+1
* Fix Shape stroke color when changing alpha from 0 to non-0Laszlo Agocs2023-01-171-0/+4
* shapes: Privately expose the tringulator scaleLaszlo Agocs2023-01-011-18/+29
* Port to new Q_UNREACHABLE_RETURN()Marc Mutz2022-10-201-2/+1
* Port from container::count() and length() to size() - V5Marc Mutz2022-10-131-10/+10
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-071-1/+1
* Port from container::count() and length() to size()Marc Mutz2022-10-071-5/+5
* Fix casts in qquickshapegenericrendererLaszlo Agocs2022-09-261-4/+4
* Use SPDX license identifiersLucie Gérard2022-06-111-38/+2
* QuickShapesPrivate: includemocsMarc Mutz2022-04-291-0/+2
* Avoid unnecessary color format conversionJiDe Zhang2021-10-291-4/+6
* Regenerate Shape fill geometry when alpha changes to non-zeroLaszlo Agocs2021-01-131-0/+4
* Shapes: only call update() when something changedLaszlo Agocs2020-09-071-1/+4
* Clean up QT_CONFIG(opengl)Paul Olav Tvete2020-06-171-49/+11
* Anisotropic antialiasing for distance field textEskil Abrahamsen Blomfeldt2020-06-151-3/+6
* Make QSGMaterialRhiShader become QSGMaterialShaderLaszlo Agocs2020-06-021-176/+3
* Move updateRhiTexture and co. to QSGTextureLaszlo Agocs2020-04-281-3/+3
* shapes: Avoid upsetting Mesa on eglfs with kmsLaszlo Agocs2020-04-211-1/+9
* Quick: Don't qualify OpenGL includesUlf Hermann2020-01-271-1/+1
* Avoid initializing QFlags with 0 or nullptr in further casesFriedemann Kleint2019-11-251-3/+3
* Change const ref to ref in QSGMaterialRhiShader as per API reviewLaszlo Agocs2019-09-231-6/+6
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-30/+271
* Do qtVectorPathForPath before starting thread poolUlf Hermann2019-06-141-0/+6
* Enable Qt Quick path and shapes for the no-thread configurationMorten Johan Sørvig2018-09-121-1/+17
* Move QtQuick.Shapes implementation to qtquickshapes, privately exportedPaolo Angelelli2018-06-211-0/+1007