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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: http://www.qt-project.org/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
import QtQuick.Particles 2.0
Rectangle {
color: "lightsteelblue"
width: 800
height: 800
id: root
SpriteImage {
sprites: Sprite {
name: "bear"
source: "../images/bear_tiles.png"
frames: 13
duration: 120
}
width: 250
height: 250
x: 20
anchors.bottom: parent.bottom
anchors.bottomMargin: 20
z:4
}
ParticleSystem { id: sys }
ImageParticle {
anchors.fill: parent
id: particles
system: sys
sprites: [Sprite {
name: "happy"
source: "../images/starfish_1.png"
frames: 1
duration: 260
to: {"happy": 1, "silly": 1, "angry": 1}
}, Sprite {
name: "angry"
source: "../images/starfish_0.png"
frames: 1
duration: 260
to: {"happy": 1, "silly": 1, "angry": 1}
}, Sprite {
name: "silly"
source: "../images/starfish_2.png"
frames: 1
duration: 260
to: {"happy": 1, "silly": 1, "noticedbear": 0}
}, Sprite {
name: "noticedbear"
source: "../images/starfish_3.png"
frames: 1
duration: 2600
}]
}
Emitter {
system: sys
emitRate: 2
lifeSpan: 10000
speed: AngleDirection {angle: 90; magnitude: 60; angleVariation: 5}
acceleration: PointDirection { y: 10 }
size: 160
sizeVariation: 40
width: parent.width
height: 100
}
SpriteGoal {
system: sys
width: root.width;
height: root.height/2;
y: root.height/2;
goalState:"noticedbear"
}
}
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